This one has a lot of new features, bug fixes and changes. There’s a list that contains them all, just keep reading.
If you want to play the game, download it here!
If you now want to know what has changed, here’s the list:
GAME:
Additions:
- Added missing textures for some Pokémon
- Applied some magic to third person particle effects
- Rewamped the overworld camera system. It now supports turning in one direction without walking. Also the transition between third and first person has been redone.
- Added cries of wild Pokémon from the map to appear in the background when walking around.
- Added new battle weather effect: Snow, which boosts Ice type moves.
- Added Shiny Charm and Oval Charm items.
- The camera now centers its horizontal orientation when a dialogue comes up.
- Added click sound for dialogues
- Added bump sound when running into things in third person
- Added Route 9 and Route 10 battles maps
- Added battle weather icon for foggy weather
- Added PC to the Kanto daycare
- Added backdrops to Chrono Island
- Rewamped the PM system and chat screen: a user can send PMs to different users by typing /pm <name>. These conversations will open in new tabs. Players don’t need to type /pm in front of the messages when they are in a PM chat, the typed message will be sent to the current chat always.
- Added a “new message” indicator outside of the chat screen.
- Added Tab-Completion for names for all server-commands (/kick <name>, /pm <name>, /list <add|remove|toggle> <whitelist|blacklist|operators|mutelist> <playername>)
- Added Dig and Teleport field moves.
- Added player statistics for amount of times “Cut” has been used.
- Added Keyboard and Controller controls to the GameJolt login screen.
- Added the possibility to load more levels of Offset maps at once. This has to be enabled in the options.dat file (set MaxOffsetLevels higher).
- Added camera focusing
- Added Faraway Island
- Added Volcanion
- Added Cinnabar Island
- Added Viridian Gym
- Added Seafoam Islands
- Added dock map for Chrono and Fortune Island.
- Added access to Pallet Town and added its buildings.
- Added Routes 19 through 21.
- Added Mewtwo battle to Cerulean Cave
- Added Zapdos to the Power Plant
- Added Frustration and Return TMs to Goldenrod.
- Added room behind the waterfall in Tohjo Falls.
- Added @text.color, @screen.setfade, <camera.yaw> and <camera.pitch> extensions
- Added snow textures to Ice Path and Ice Fall Cave entrances.
- Added extra data validation for the GameJolt saving process.
- Added ThunderStorm weather (WeatherID = 6, EnvironmentWeatherID = 10)
- Added own UrlEncode implementation, removing the System.Web assemlby reference, allowing the game to be run on the .Net 4.0 Client profile again.
- Added the ability for GameMode makers to include an additional parameter at a Pokédex definition, “1” or “0”, if that Pokédex should include all national Pokémon the player has seen/caught.
- Added National Pokédex
- Added a speedboat animation when traveling between islands.
- Added shiny menu sprites for all Pokémon
- Added effect to Leppa Berries
- Added battle maps for Chrono and Boon Island
- Added value dump to log output
- Added four new emblems: Volcano, Earth, Shooting Star and Genetics
Changes:
- Updated the script library to the current version.
- Made player list sort after player name
- Made Pokémon name color golden if shiny in the Battle Menu
- Update the position and rotation of other players on the server while being in the chat interface
- The player doesn’t black out after losing to a Kolben staff member in the Kolben Tower and after battles in the Trainer house.
- The player’s party gets healed after a fight with a Kolben staff member in the Kolben Tower and after battles in the Trainer house.
- Instead of “Hailstorm”, the battle weather is “Snow” by default if it snows in the overworld.
- Changed Kanto default battle map
- At the end of a won battle, the own Pokémon doesn’t take poison/burn etc. damage anymore.
- The camera now turns correctly after entering a warp that turns the player.
- The player list in the Join server screen now clamps into the screen.
- Made drawn gradients render faster
- Made the chat scroll system useable for humans.
- The Debug console is now showing on the top left of the screen, has a smaller text font and scales with the window size / length of the messages.
- Updated the Fly and Escape Rope animations
- Removed the player’s walk cycle animation while sliding on Ice.
- Made the camera focus on trainers spotting the player
- Disabled camera perspective change while a script is running.
- Optimized Route 17, 22.
- Improved script execution speed
- Updated Route 25 with some trees.
- Added cries for some Overworld Pokémon.
- Added “Extreme Speed” move to Rapidash.
- Changed item spots for the Dungeon
- Changed TM stores to have different TMs.
- Added sounds to the grunt in the Cerulean Gym.
- Added smooth transition to the Pokedex entry screen from the battle.
- Removed white battle intros during dark levels.
- Changed Diglett’s Cave design
- Spots on the map the player can not fly to are grayed out now.
- Changed keyboard input methods to native user32.dll utilization.
- Applied a few changes to the Cerulean Cave to reduce the challenge a bit.
- Electivire can now learn Dig.
- Changed the Battle map in Ice Fall Cave.
- HMs now appear at the top of the list when searched after value
- Removed seasons affecting the plants in the Celadon gym
- Changed the Johto-Pokédex to not include national Pokémon anymore.
- The Goldenrod Underground now saves the position of the doors.
- Changed the Behaviour of the Elite 4 guards
- Made Barriers float deeper in water
- Replaced “Bill’s PC” with “Someone’s PC” when the player has yet to meet Bill in Ecruteak City.
- Changed boat model to have a door on the correct side
Fixes:
- Fixed Machamps wrong devolution
- Fixed even more bugs with the new trade screen
- Fixed player list appearing behind buttons in the Join Server screen
- Fixed wrong text for the Ability Capsule item
- Fixed Rhyperior’s Pokédex entry
- Fixed Poliwags evolution condition
- Fixed trainer names in the win scene of the Bug Contest
- Fixed trainer names in the contacts of the Pokégear
- Fixed a large amount of typos in the Battle Frontier trainer dialogues
- Fixed unlimited explosion TMs
- Fixed camera glitch where the player could walk through the bookshelfes in Prof. Elms lab.
- Fixed weather in Safari Zone.
- Fixed wrong third person camera setting in rival cutscene
- Fixed water warp heights
- Fixed unlimited Lucky Punches
- Fixed Beat Up move
- Fixed dispositioned Genesect sprite
- Fixed battle weather taking the weather from the wrong maps
- Fixed transparent player when walking down stairs.
- Fixed caps “RIDE” after using Ride.
- Fixed messed up priorities for events after taking a step.
- Fixed mouse visibility problem when logging in to GameJolt.
- Fixed Archeops’ sprite
- Fixed Air Slash being a Physical move.
- Fixed too short battle map for Ice Path
- Fixed not being able to click a move in the battle menu when its PP is 0.
- Fixed text overflow for Abra in the Pokémon league and signs in Celadon City.
- Fixed genders of certain trainers in Battle Frontier.
- Fixed Miltanks on Route 39 not having cries.
- Fixed Metapod’s hidden ability.
- Fixed a script state getting stuck when walking down a stairs right after walking above a script trigger.
- Fixed Battle Tower messages when starting with too few Pokémon.
- Fixed Noctowl devolution
- Fixed overflowing text of trainer on Route 8
- Fixed Ladder blocks in Diglett’s Cave.
- Fixed missing screen fade for Sailor on Memorial Pillar.
- Fixed inaccurate gender calculation.
- Fixed PP items getting used up even though the PP are full.
- Fixed Pokedex Entires in Battle Factory
- Fixed Porygon register in Kolben Tower
- Fixed Wing items exceeding the 510 EV per Pokémon limit.
- Fixed Ecruteak’s mart using the wrong script.
- Fixed Saffron city gym warp script performance.
- Fixed Y button on the XBox 360 controller not sorting Inventory
- Fixed wrong music playing in the gates that connect to Fuchsia city
- Fixed network requests blocking the main GUI thread.
- Fixed math conversion issues.
- Fixed not getting a Premier Ball when buying more than 10 Poké Balls at once.
- Fixed wrong/missing Apricorn trees
- Fixed line wraps in text from SS Aqua NPCs
- Fixed line wraps in text from Eusine in Vermilion City
- Fixed wrong sprite for a trainer on the SS Aqua
- Fixed Pressure allowing moves to get to -1 PP
- Fixed crash in Cerulean Dept store
- Fixed a “?” char showing up when renaming genderless Pokémon.
- Fixed Gallades Shiny sprite
- Fixed Floor sign in 5F of the Radio Tower showing incorrect texture from the side
- Fixed rebattle of some members in Kolben Tower not activating
- Fixed line wrap for one Safari Explanation dialogue
- Fixed closing the PC menu with the back button opening the game menu directly after
- Fixed EXP bar showing up in PVP and Battle Tower and lagging the game.
- Fixed certain battle messages disconnecting players from PVP battles.
- Fixed a crash in PVP when transfering messages from client to host.
And if anyone is interested, we also updated the server to protocol version 0.5, which has these optimizations:
- Fixed stream collision
- Added player status to player list
- Adjusted PM handling to comply with the new client side PM system.
- Added player listing via GameJolt IDGameJolt players can no longer change their name to bypass any listings.
- It only displays the last 1000 lines in the log to prevent overflow.
- Added /clear command which clears the output.
- The cursor now jumps to the start of the last line, not to the end, so the textbox doesn’t scroll to the right.
The update will be live in a few minutes and by default, your launcher will notify you that it is out.
Have fun!
- nilllzz
//The Pokémon3D Team