Version
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Release date
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Summary
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0.31.1
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16.04.2013
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Failed attempt to fix the Route 41 Trainers
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0.31
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16.04.2013
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- New maps / Updated maps:
- Olivine City completed (including the gym, the dock and the lighthouse)
- Route 40
- Route 41
- Cianwood City (including the gym)
- Kimono Dance theater
- Bill’s House
- The Namerater’s house
- The barn on Route 39
- Put world maps into every Pokécenter
- New events:
- HM02, HM03 and HM04 obtainable
- Jasmine event
- Rival in Olivine City
- Shuckle event
- Eusine in Cianwood City
- Rocksmash on Route 36
- Bill’s Eevee event
- New features:
- Fly, Strength, Surf and Flash can be used in the overworld.
- Friend Hub
- Added Pokemonlist to the Global/Friend Hub
- Profile viewer for trading system
- Irontail TM, Shadow Ball TM, DynamicPunch TM
- New music in National Park
- Strafing in 3rd person (with WASD keys)
- Pokémon on Route 39
- Meet Pokémon while surfing.
- Minor changes:
- Added Moomoo Milk item
- Move: Rockslide has an animation
Bugs:
- Route 41 trainers can crash the game
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0.30
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09.04.2013
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New Features:
Bug Fixes:
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0.29
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02.04.2013
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New Features:
New Bugs:
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0.28.3
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01.04.2013
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April Fools Edition
New features:
- Logo now states April Fools message.
- Title screen now states "APRIL FOOLS EDITTION!!!"
- Unfinished Saffron map from the Kanto region.
New Bugs:
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0.28.2
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20.03.2013
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BugFixes
- [2337] Trainers saying LOLWHAT before battle.
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0.28.1
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20.03.2013
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BugFixes
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0.28
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20.03.2013
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New features:
BugFixes
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0.27.1
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11.03.2013
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Bugfixes:
- Fixed two game-breaking bugs.
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0.27
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11.03.2013
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New features:
- New lightning engine (in development, but is nearly finished).
- New Pokédex mode added: Habitat mode. Switch around in the Pokédex using the arrow keys.
- National Park and surrounding gates implemented..
- Completely overhauled music packs to make them loop better and reduce music files.
- Placeholder abilities implemented.
- All attacks implemented. Most are placeholders though and don’t work properly.
- Sudowoodo with the SquirtBottle event at Route 36 implemented.
- Route 36 trainers implemented.
- Pokémon are displayed larger in battles when having better IVs.
- Showing genders [(F) for female or (M) for male] while renaming Pokémon.
- Splash screen (This is actually important because the game is loading stuff in the background - it reduces startup time so you can see something from the game earlier)
Bugfixes:
- [2025] Steel types can get poisoned.
- [66] Healing machine sound ovetakes the background music.
- Fixed the “InsideCorner” model displaying wrong textures and lightning
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0.26.1
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01.03.2013
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New features:
- Trainers now have genders.
- Improved the Content pack menu.
- Improved trainer AI.
Bugfixes:
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0.26
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26.02.2013
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Bugfixes:
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0.25
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19.02.2013
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New Features
- Alph ruins, the first alph chamber and the house are implemented. You can catch Unowns there, too.
- Content pack submenu in the main menu.
- Added a PC and the old lady to the daycare. Also, the old man tells you about the status between the two Pokémon given to him.
- New features added to Goldenrod: Department Store, Underground Path, NPCs, signs and scenery.
- EVs are working now.
- Route 35 map implemented.
- New languages have been added to the menu.
- Togepi Egg event (only available by beating the first gym.
- Goldenrod Gym battle map implemented.
- New items: new TMs, Full heal, Revive, Max Potion, Battle Items and Vitamins.
- Enhanced the store GUI a bit.
- Made the first prototype of the Pokégear available.
- Gate map between Route 35 and Goldenrod City implemented.
- Added the rooftop area to the Department Store.
- New move: Hidden Power.
Bugfixes:
New Bugs:
- The Content Pack menu crashes when the content pack folder is empty.
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0.24.1
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13.02.2013
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Bug fixes:
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0.24
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13.02.2013
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New features
Bug fixes:
- Fixed falling below floor from stairs.
- Fixed gym leader using unlimited items.
- Fixed friendship evolutions.
- Fixed opponents having infinite PP.
- Fixed wrong line in blackout screen and more typos.
- Fixed game crashing in badge screen.
- Fixed headbutted Pokémon not entered into Pokédex.
- Fixed guard fighting at wrong time (Route 34).
- Fixed TMs get consumed on difficulty 0.
- Fixed transform bugs.
Bugs
- Game crashes when using ghost type Pokémon in trainer battles.
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0.23
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31.01.2013
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New Features
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0.22.1
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25.01.2013
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New Features
Bug fixes:
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0.22
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22.01.2013
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New features
- Overworld map of Ruins of Alph added.
- Offset map loading implemented.
- More skins added.
- New color shade feature when selecting skins.
- First Pokémon from the party walks behind the player.
- New battle intro for trainers and special trainers.
- Implemented friendship properly.
- New music for Route 32, Route 33, Route 36, Route 37.
- A few new sounds added.
Bug fixes:
- Battle intro music repeats on fullscreen.
- Double Team bug.
- Confusion has a 100% rate of confusing the opponent Pokémon.
- Multi-hit attacks used by the opponent.
- A few trainers are not facing the player when a battle starts.
- Outro message is not displayed correctly.
- Unlimited TM use.
- (In-Game) PC data erasing when a Pokémon get caught and the party contains 6 Pokémon.
- Pokémon don’t get healed when sent to PC.
- changed “already confused” message
- Heracross level is too high.
- Typos and text glitches.
- Pokémon don’t get health back properly after evolving.
- Co-Op display bugs.
- Flinch bug.
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0.21.1
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18.01.2013
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Bug fixes:
- Kurt and wood cutter guy's sprite.
- Hitting space/enter/arrows too fast in battles causing a crash.
- Missing space in Cut message.
- Fury Cutter glitch.
- Double Team increase foe's Evasion.
- The twins' sprites in battle.
- Healing bug.
- Kurt always made Lure Balls.
- More poison status bugs.
- Normal own status moves don't work on Ghosts.
- Some missing files causing a crash.
- Some saving and badge problems.
- Learning machines twice or more
- More Bug fixes:
Bugs
- Caught Pokémon that are sent to the PC erase the complete PC data except itself.
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0.21
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15.01.2013
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New features:
Bug fixes:
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0.20
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08.01.2013
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New Features:
Bug fixes:
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0.19_1
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01.01.2013
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Bug fixes:
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0.19
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01.01.2013
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New features:
Bug fixes:
- Co-op player entity.
- Some typos.
- Repeating network dialogue.
- A bunch of music/sound related bugs.
- More Bug fixes...
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0.18_1
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26.12.2012
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New features:
Bug fixes:
- Removed NPCs are still present but invisible.
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0.18
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25.12.2012
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New features/changes:
- trainer battle enhancements
- Joey vs. Joey event on Route 30
- Rival battle + name rival
- Story for: New Bark Town, Route 29, Cherrygrove City, Route 30, Route 31
- New Attack notification
- Enhanced trading screen for market
- The environment isn’t that dark anymore when it’s raining at night
- new Pokémon: Bellsprout, Hoothoot
- new moves: Growth, Vine Whip, Bubble
- new trainers in: Route 30, Route 31, Sprout Tower
- new battle environment: Sprout Tower
- rearrangement of the choose able skins.
Bug fixes:
- fixed not getting Pokédex
- fixed Hoppip’s evolution
- fixed fullscreen games to crash while battle initialization
- fixed stat modifier bug
- fixed houses/links in: Violet City, Route 32, Azalea Town
- fixed missing stairs in Union cave
- fixed NPCs not facing the correct direction in conversations sometimes
- fixed crash bug in the inventory in battles
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18.12.2012
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New features/changes:
- You can stop evolutions
- rename Pokémon
- new Pokémon: Hoppip
- Achievements
- Auto camera align while talking
- finished Kurts Apricorn interface
- new map: Sprout Tower
- Sudowoodo on Route 36
- Mystery Egg and Pokédex
- Trainer battles
- Youngster Joey on Route 30
Bug fixes:
- Camera and scriptblocks bugs fixed
- fixed: do not obtain the Mystery Egg/Pokédex
- fixed: sounds don’t mute when pressing the M key.
- fixed: music keeps getting quieter when pressing escape key twice.
- fixed: no sound for healing machine in Prof. Elms lab.
- fixed: almost no female Pokémon.
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11.12.2012
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New features/changes:
- new maps: Route 46, Route 37, Gate between Route 29 and 46, Mr. Pokémons house, Violet Gym, Violet Center, Violet Mart
- Kakuna + Rattata can evolve now.
- Weather enhancements + new particle animations (see screenshot above)
- Wild Pokémon on Route 30
- battle music, gym music, cave music, new sounds
- repel items
- see hold items in storage system
- get transported to latest Pokécenter after being defeated (violet center is not working with this mechanic)
- status fall/rise animations in battles
- lots and lots of fixes (eg battle enter crash, plant apricorn crash, glitch out of map, loose Pokémon when shutting down PC and a lot more.)
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|
27.11.2012
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New features/changes:
- Pokémon catching completed
- Union cave map
- New Pokémon switch menu in battle
- Removed camera shaking in third person mode
- Removed ability to surf without a Pokémon knowing the move “Surf” in the party
- Battle menu is aligned correctly in full screen mode
- Fixed a bug with DirectX
- Some texture loading/drawing improvements
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0.14
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20.11.2012
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New features/changes:
- catch Pokémon (not finished though)
- animated Pokémon sprites
- redid damage calculation
Bug fixes:
- co-op battle player entity fix
- fixed a bug with only one fainted Pokémon causes player to black out.
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0.13
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13.11.2012
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New features/changes:
- Union cave
- Battle animations
- new battle dialogues
- new battle animations
- exp exchange when using more than one Pokémon in battle
- black out when every Pokémon is fainted
- The player gets transparent when running against an object in the world while in third person mode.
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0.12
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06.11.2012
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New features:
- Azalea Town
- Apricorn items
- Apricorn trees
- Kurt (crafts Apricorns to Pokéballs)
- Launcher integration
- Icon for the window
Bug fixes:
Changes:
- increased render distance
- decreased snow height in battles
- added shader for darker nights
- better texture loader
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0.11
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30.10.2012
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New features/changes:
- Evolve Pokémon!
- Switch Pokémon in battles
- Antidote item
- PP loose in battle
- removed flickering while moving the 3rd person camera
- removed ghost NPCs
- changed version number system (0.010a -> 0.11)
- a few tweaks to the battle system.
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0.010a
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23.10.2012
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New features:
- 3rd person mode (switch with [F5])
- skin changing + skin sync via co-op
- you can choose your skin while creating a new game.
- new render distance setting: extreme (level 4); increases distance from 35 to 50!
- co-op commands (/weather, /give, /tp, /disconnect, /wear)
- tweaked movement
- level up + item use in battle
- TM/HM integration
- exp gain + HP drain animation in battles
- IsDark option for darker levels (you’ll have to use Flash to make them bright again)
- Hilbert and Hilda skins
- you can let Pokémon free
- finished: darkcave.dat, route32.dat
- added signs and a NPC to Route 30
- new maps: Route 36, Route 33
Bug fixes:
- Pokémon don’t tilt up and down in use item screen
- wrong textures at water edge corners
- crash bug in inventory
- Trainercard showing weird image -> shows the current skin now.
- Step-Inside-Corner model has wrong texture coordinates
Changes:
- hold items are shown in save screen
- changed bag order and item categories
- berries grow only one berry when you plant them in snow. They grow more than normal, when planted while rain.
- added blue shading for shadows at night
- overhauled Pokémon storage system
- changed a few scripts and texts
- new wild Pokémon encounter formula
- engine improvements (runs faster than before)
- mouse will stay in window while battle is initializing
- roofs for houses in New Bark Town.
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|
16.10.2012
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New features:
- shadows (currently used at Sproud Tower and the bridge on Route 32)
- items are now useable + you can give them to Pokémon so they can hold them.
- new menus for item using.
- overhauled battle system: it is as far developed as it was before, but I want to finish it in the next three weeks! Yeay :D
- battle camera controls: use arrow keys to look around
Bug fixes:
- crash bug in co-op
- a lot of smaller bugs
- you can open the connection menu and connect again even if you are already connected.
- weather is not visible in battle
- mouse it not fixed in the window while in a battle
Changes:
- changed fonts to pixel fonts.
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|
09.10.2012
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New features:
- FPS debug profiler [F3]
- shader for objects (this is not used right now, can be used in the future to make shadows or color different objects)
- new maps: Route 32, Dark Cave, Last house in New Bark Town
Bug fixes:
- game crashes when using Space/Enter on Load Game/Continue without having save states.
- FPS drops while snow
Changes:
- Rewrote the weather code including the additional snow layer, which performs better now.
- weather changes less often
- snow is visible in fast graphics mode.
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|
02.10.2012
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New Features:
- Weather (rain + snow)
- underwater environment
- general overhaul of the whole environment code
- graphics setting in the options menu
- trade menu to buy/sell items
- NPC in the market
- new house + NPCs in New Bark Town
- Lavender Town
Bug fixes:
- You cannot play together with different versions of the game now (e.g. 0.06a -/- 0.07a)
- added Tackle move for Pokémon appearing on Route 31 to prevent crashes.
- display bugs in the chat
- fixed screenshots not working in fullscreen
- removed invisible network player entity when not playing online
- fixed inside corner model displaying wrong textures
- warp command in scripts
Changes:
- Added CapsLock support for chat, also redid the arrangement of trigger keys: Alt -> Shift/CapsLock -> Normal
- game messages hide while taking a screenshot (you cannot capture them anymore)
- changed debug screen
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|
25.09.2012
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New features:
- co-op mode
- new co-op GUI
- changed the multiplayer script in the PokéCenter and added the possibility to connect via the PC in your room.
- new co-op textures and objects
- chat
- connection activity panel / [Tab] menu to show connected player
- entities counter in debug screen
- market map
Bug fixes:
- display bug in the load menu
- 3 berry planting related bugs
Changes:
- separated GUI visibility [F1] and debug visibility [F3].
- changed the colors from the text in the load menu
- added healing machines for the PokéCenter and Elms Lab
- redone the spawning algorithm (not encounter rate)
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|
18.09.2012
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New features:
- Designed your home (kitchen + living room)
- mother event + rival in New Bark Town
- Render distance setting.
- Added scripts for furniture in your room
- Tweaked the objects in your room (+ added a secret)
- Added a very early version of the battle system
- Save the “Show Debug Screen” setting
- Town map
Bug fixes:
- Ceiling in gate map
- some performance drops
Changes:
- scroll bar and index save in option screen
- new logo
- tweaked the maps in the main menu
- changed the amount of potions of the aide from 5 to 1
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|
11.09.2012
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New features:
- Your room (yourroom.dat) with furniture
- overworld of Violet City (without NPCs and sign texts)
- added potion
- the gate map between Route31 and Violet City
- turning signs for every mart, gym and PokéCenter.
Bug fixes:
- The game doesn’t create the folder Save and the file Options.dat.
- item displaying bug in the inventory
- M mutes music while entering the name
- some entities in the game got wrong rotation detection
- you can click anywhere on the pause screen to trigger the currently selected button
Changes:
- standard volume changed to 50%
- game saves mute option every time you change it
- a few changes are done to the display functions to improve the performance
- changed Prof. Elms NPC sprite
- get potions before leaving prof elms lab
- put potions on Route 29 and removed MoonStone from Route 31.
- the textbox can be proceeded by pressing Space / Enter
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|
04.09.2012
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New features:
- background music in almost all places in the world.
- Elms lab
- start Pokémon event
- old guide gent
- mute music anywhere using the M key.
Bug fixes:
- Sky doesn’t use FOV setting from the option menu.
- wrong decimal number rounding
Changes:
- Hide cross hair while hiding the debug monitor
- market in pokecenter (work in progress)
Internal:
- new textures: Textures\lab, Textures\NPC\12, Textures\NPC\5
- added AML tag: “visible” (optional) for ENT data type
- new NPC type: Pokéball
- new songs: Songs\barktown, Songs\center, Songs\cherrygrove, Songs\elmslab, Songs\RouteMusic0, Songs\RouteMusic1, Songs\title
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|
28.08.2012
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New features:
- new map: cherrygrove_center.dat
- scriptblocks (invisible)
- detailed info in the load menu
- status view in battle
- you can create a new game
- improved camera: you can move during “free camera mode” (available pressing C)
- Options screen, options are: FOV, text speed and mouse speed
- crosshair
- Pokémon PC storage system
Bug fixes:
- battle restarts after pressing escape twice
- running bug fix in battle
- textbox shows up after quitting to the main menu while the textbox is visible
- a few camera related bugs
- steps can be jumped over from the wrong direction under certain circumstances.
- Jigglypuff is #40 in the Pokédex
- game does not reset temp variables after loading another save state (like cursor positions in menus)
Changes:
- slide improvements in every map file
- reworked route sign
- save camera rotation
- new background levels in the main menu panorama view
- slowed down standard camera movement speed
- dialogues can be proceeded with Enter / Spacebar
- changed colors in load menu
- if the Pokédex is empty, it doesn’t show up any entries
- texts in dialogues can be skipped by pressing Enter/Space/Left mouse
- removed white frame around buttons and menus
- location names are saved
- made changes in ChooseBox dialogues
- made your house not a dead end
Internal:
- new textures: Textures\NPC\49, Textures\Center, GUI\Intro\intro, GUI\Overworld\Particles, GUI\Menus\Box
- reworked script system completely
- changed error message
- new folder called “Scripts”.
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