Difference between revisions of "Moves"

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{{InfoV2|This List is updated as of v0.53.2.
{{InfoV2|This List is updated as of v0.53.2.
If you find that the information below is incorrect, you may want to inform our wiki community @ [<nowiki>[ Wiki ] Official Pokémon 3D Wiki Thread.</nowiki> http://pokemon3d.net/forum/threads/7391/]
If you find that the information below is incorrect, you may want to inform our wiki community @http://pokemon3d.net/forum/threads/7391/}}  
 
Enjoy viewing our wiki :)}}  
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{| width="100%" style="background:#ddf; border: 5px solid #ccf;"
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== Version History ==
{| class="wikitable"
|-
! Version
! Changes
|-
| 0.01a
|
* Fire Punch Added
|-
| 0.07a
|
* Tackle Added
|-
| 0.13
|
* Animation to Fire Punch and Tackle
* Added Growl, Scratch and ember
|-
| 0.15
|
* Animation to Growl and Ember
|-
| 0.18
|
* Added Growth, Vine Whip and Bubble
|-
| 0.19
|
* Added Water Gun, Bite, Tail Whip, Defense Curl, Pound, Cut and Harden
* Reworked Moveset
|-
| 0.20
|
* More than 100 new moves [[Pokémon Move/0.20|(Complete list here)]]
* Complete Pokémons moveset
* Added type ineffectivenesses
* Added Status ailments
|-
| 0.21
|
*New moves [[Pokémon Move/0.21|(List here)]]
*Overworld cut
*Flinching
|-
| 0.23
|
* New moves [[Pokémon Move/0.23|(List here)]]
|-
| 0.24
|
* Added Rollout
|-
| 0.25
|
* Added Hidden Power
|-
| 0.31.1
|
* Added Fly, Surf, Strength
|-
| 0.32.1
|
* Waterfall Added
|-
| 0.46.2
|
* List Updated to the current version
* Revamp the table for more info and for future version when Hoenn Region is planned and implemented
|-
| 0.50.1
|
* List Updated to the current version
* Endure as Protect ( #203 Fixed in wiki, not in game )
* Slam has ID 1 ( #21 Fixed in wiki, not in game )
* Flash description error. ( Fixed in next version. )
* Dazzling Gleam is Grass Type move? ( #605 Fixed in wiki, not in game )
* Baby-Doll Eyes is Normal Type move? ( #608 Fixed in wiki, not in game )
|}


<!-- Extra Wiki Function -->
<!-- Extra Wiki Function -->
__NOEDITSECTION__
__NOEDITSECTION__

Revision as of 16:28, 18 November 2015

This List is updated as of v0.53.2.

If you find that the information below is incorrect, you may want to inform our wiki community @http://pokemon3d.net/forum/threads/7391/

Color Legend:
Implemented, Obtainable and Working as intended Implemented, NOT Obtainable and Working as intended Implemented, NOT Working as intended NOT Implemented


Edit
Move ID Name Type Category Contest Description PP Power Accuracy Implemented?
1 Pound Normal Physical Tough The target is physically pounded with a long tail or a foreleg, etc. 25 40 100
2 Karate Chop Fighting Physical Tough The target is attacked with a sharp chop. Critical hits land more easily. 25 50 100
3 Double Slap Normal Physical Tough The target is slapped repeatedly, back and forth, two to five times in a row. 10 15 85
4 Comet Punch Normal Physical Tough The target is hit with a flurry of punches that strike two to five times in a row. 15 18 85
5 Mega Punch Normal Physical Tough The target is slugged by a punch thrown with muscle-packed power. 20 80 85
6 Pay Day Normal Physical Smart Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. 20 40 100
7 Fire Punch Fire Physical Beauty The target is punched with a fiery fist. It may also leave the target with a burn. 15 75 100
8 Ice Punch Ice Physical Beauty The target is punched with an icy fist. It may also leave the target frozen. 15 75 100
9 Thunder Punch Electric Physical Cool The target is punched with an electrified fist. It may also leave the target with paralysis. 15 75 100
10 Scratch Normal Physical Tough Hard, pointed, and sharp claws rake the target to inflict damage. 35 40 100
11 ViceGrip Normal Physical Tough The target is gripped and squeezed from both sides to inflict damage. 30 55 100
12 Guillotine Normal Physical Cool A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits. 5 0 0
13 Razor Wind Normal Special Cool A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. 10 80 100
14 Swords Dance Normal Status Beauty A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. 20 0 0
15 Cut Normal Physical Cool The target is cut with a scythe or a claw. It can also be used to cut down thin trees. 30 50 95
16 Gust Flying Special Smart A gust of wind is whipped up by wings and launched at the target to inflict damage. 35 40 100
17 Wing Attack Flying Physical Cool The target is struck with large, imposing wings spread wide to inflict damage. 35 60 100
18 Whirlwind Normal Status Smart The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. 20 0 0
19 Fly Flying Physical Smart The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. 15 90 95
20 Bind Normal Physical Tough Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. 20 15 85
21 Slam Normal Physical Tough The target is slammed with a long tail, vines, etc., to inflict damage. 20 80 75
22 Vine Whip Grass Physical Cool The target is struck with slender, whiplike vines to inflict damage. 25 45 100
23 Stomp Normal Physical Tough The target is stomped with a big foot. It may also make the target flinch. 20 65 100
24 Double Kick Fighting Physical Cool The target is quickly kicked twice in succession using both feet. 30 30 100
25 Mega Kick Normal Physical Cool The target is attacked by a kick launched with muscle-packed power. 5 120 75
26 Jump Kick Fighting Physical Cool The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. 10 100 95
27 Rolling Kick Fighting Physical Cool The user lashes out with a quick, spinning kick. It may also make the target flinch. 15 60 85
28 Sand-Attack Ground Status Cute Sand is hurled in the target's face, reducing its accuracy. 15 0 100
29 Headbutt Normal Physical Tough The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. 15 70 100
30 Horn Attack Normal Physical Cool The target is jabbed with a sharply pointed horn to inflict damage. 25 65 100
31 Fury Attack Normal Physical Cool The target is jabbed repeatedly with a horn or beak two to five times in a row. 20 15 85
32 Horn Drill Normal Physical Cool The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly. 5 0 0
33 Tackle Normal Physical Tough A physical attack in which the user charges and slams into the target with its whole body. 35 50 100
34 Body Slam Normal Physical Tough The user drops onto the target with its full body weight. It may also leave the target with paralysis. 15 85 100
35 Wrap Normal Physical Tough A long body or vines are used to wrap and squeeze the target for four to five turns. 20 15 90
36 Take Down Normal Physical Tough A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 20 90 85
37 Thrash Normal Physical Tough The user rampages and attacks for two to three turns. It then becomes confused, however. 10 120 100
38 Double-Edge Normal Physical Tough A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. 15 120 100
39 Tail Whip Normal Status Cute The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. 30 0 100
40 Poison Sting Poison Physical Smart The user stabs the target with a poisonous stinger. This may also poison the target. 35 15 100
41 Twineedle Bug Physical Smart The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target. 20 25 100
42 Pin Missile Bug Physical Cool Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. 20 25 85
43 Leer Normal Status Cool The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced. 30 0 100
44 Bite Dark Physical Tough The target is bitten with viciously sharp fangs. It may make the target flinch. 25 60 100
45 Growl Normal Status Cute The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. 40 0 100
46 Roar Normal Status Cool The target is scared off and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. 20 0 0
47 Sing Normal Status Cute A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. 15 0 55
48 Supersonic Normal Status Beauty The user generates odd sound waves from its body. It may confuse the target. 20 0 55
49 Sonic Boom Normal Special Cool The target is hit with a destructive shock wave that always inflicts 20 HP damage. 20 0 90
50 Disable Normal Status Smart For four turns target from using the move it last used. 20 0 10
51 Acid Poison Special Smart The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. 30 40 100
52 Ember Fire Special Beauty The target is attacked with small flames. It may also leave the target with a burn. 25 40 100
53 Flamethrower Fire Special Beauty The target is scorched with an intense blast of fire. It may also leave the target with a burn. 15 90 100
54 Mist Ice Status Beauty The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. 30 0 0
55 Water Gun Water Special Cute The target is blasted with a forceful shot of water. 25 40 100
56 Hydro Pump Water Special Beauty The target is blasted by a huge volume of water launched under great pressure. 5 110 80
57 Surf Water Special Beauty It swamps the area around the user with a giant wave. It can also be used for crossing water. 15 90 100
58 Ice Beam Ice Special Beauty The target is struck with an icy-cold beam of energy. It may also freeze the target solid. 10 90 100
59 Blizzard Ice Special Beauty A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. 5 110 70
60 Psybeam Psychic Special Beauty The target is attacked with a peculiar ray. It may also cause confusion. 20 65 100
61 Bubble Beam Water Special Beauty A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. 20 65 100
62 Aurora Beam Ice Special Beauty The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. 20 65 100
63 Hyper Beam Normal Special Cool The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 5 150 90
64 Peck Flying Physical Cool The target is jabbed with a sharply pointed beak or horn. 35 35 100
65 Drill Peck Flying Physical Cool A corkscrewing attack with the sharp beak acting as a drill. 20 80 100
66 Submission Fighting Physical Cool The user grabs the target and recklessly dives for the ground. It also hurts the user slightly. 25 80 80
67 Low Kick Fighting Physical Tough A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. 20 0 100
68 Counter Fighting Physical Cool A retaliation move that counters any physical attack, inflicting double the damage taken. Has a priority of -5 20 0 100
69 Seismic Toss Fighting Physical Tough The target is thrown using the power of gravity. It inflicts damage equal to the user's level. 20 0 100
70 Strength Normal Physical Tough The target is slugged with a punch thrown at maximum power. This move can also be used to move boulders. 15 80 100
71 Absorb Grass Special Smart Inflicts damage on the target, then restores the user's HP based on the damage inflicted. 25 20 100
72 Mega Drain Grass Special Smart A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. 15 40 100
73 Leech Seed Grass Status Smart A seed is planted on the target. It steals some HP from the target every turn. 10 0 90
74 Growth Normal Status Beauty The user's body grows all at once, raising the Attack and Sp. Atk stats. 40 0 0
75 Razor Leaf Grass Physical Cool Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily. 25 55 95
76 Solar Beam Grass Special Cool A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. 10 120 100
77 Poison Powder Poison Status Smart The user scatters a cloud of poisonous dust on the target. It may poison the target. 35 0 75
78 Stun Spore Grass Status Smart The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. 30 0 75
79 Sleep Powder Grass Status Smart The user scatters a big cloud of sleep-inducing dust around the target. 15 0 75
80 Petal Dance Grass Special Beauty The user attacks the target by scattering petals for two to three turns. The user then becomes confused. 10 120 100
81 String Shot Bug Status Smart The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat. 40 0 95
82 Dragon Rage Dragon Special Cool This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. 10 0 100
83 Fire Spin Fire Special Beauty The target becomes trapped within a fierce vortex of fire that rages for four to five turns. 15 35 85
84 Thunder Shock Electric Special Cool A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis. 30 40 100
85 Thunderbolt Electric Special Cool A strong electric blast is loosed at the target. It may also leave the target with paralysis. 15 90 100
86 Thunder Wave Electric Status Cool A weak electric charge is launched at the target. It causes paralysis if it hits. 20 0 100
87 Thunder Electric Special Cool A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. 10 110 70
88 Rock Throw Rock Physical Tough The user picks up and throws a small rock at the target to attack. 15 50 90
89 Earthquake Ground Physical Tough The user sets off an earthquake that strikes those around it. 10 100 100
90 Fissure Ground Physical Tough The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits. 5 0 0
91 Dig Ground Physical Smart The user burrows, then attacks on the second turn. It can also be used to exit dungeons. 10 80 100
92 Toxic Poison Status Smart A move that leaves the target badly poisoned. Its poison damage worsens every turn. 10 0 90
93 Confusion Psychic Special Smart The target is hit by a weak telekinetic force. It may also leave the target confused. 25 50 100
94 Psychic Psychic Special Smart The target is hit by a strong telekinetic force. It may also reduce the target's Sp.Def stat. 10 90 100
95 Hypnosis Psychic Status Smart The user employs hypnotic suggestion to make the target fall into a deep sleep. 20 0 60
96 Meditate Psychic Status Beauty The user meditates to awaken the power deep within its body and raise its Attack stat. 40 0 0
97 Agility Psychic Status Cool The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. 30 0 0
98 Quick Attack Normal Physical Cool The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. Has a priority of +1 30 40 100
99 Rage Normal Physical Tough As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 20 20 100
100 Teleport Psychic Status Cool Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited. 20 0 0
101 Night Shade Ghost Special Smart The user makes the target see a frightening mirage. It inflicts damage matching the user's level. 15 0 100
102 Mimic Normal Status Cute The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. 10 0 0
103 Screech Normal Status Smart An earsplitting screech harshly reduces the target's Defense stat. 40 0 85
104 Double Team Normal Status Cool By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. 15 0 0
105 Recover Normal Status Smart Restoring its own cells, the user restores its own HP by half of its max HP. 10 0 0
106 Harden Normal Status Tough The user stiffens all the muscles in its body to raise its Defense stat. 30 0 0
107 Minimize Normal Status Cute The user compresses its body to make itself look smaller, which sharply raises its evasiveness. 10 0 0
108 Smoke Screen Normal Status Smart The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. 20 0 100
109 Confuse Ray Ghost Status Smart The target is exposed to a sinister ray that triggers confusion. 10 0 100
110 Withdraw Water Status Cute The user withdraws its body into its hard shell, raising its Defense stat. 40 0 0
111 Defense Curl Normal Status Cute The user curls up to conceal weak spots and raise its Defense stat. 40 0 0
112 Barrier Psychic Status Cool The user throws up a sturdy wall that sharply raises its Defense stat. 20 0 0
113 Light Screen Psychic Status Beauty A wondrous wall of light is put up to suppress damage from special attacks for five turns. 30 0 0
114 Haze Ice Status Beauty The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. 30 0 0
115 Reflect Psychic Status Smart A wondrous wall is put up to suppress damage from physical attacks for five turns. 20 0 0
116 Focus Energy Normal Status Cool The user takes a deep breath and focuses so that critical hits land more easily. 30 0 0
117 Bide Normal Physical Tough The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1 10 0 0
118 Metronome Normal Status Cute The user waggles a finger and stimulates its brain into randomly using nearly any move. 10 0 0
119 Mirror Move Flying Status Smart The user counters the target by mimicking the target's last move. 20 0 0
120 Selfdestruct Normal Physical Beauty The user attacks everything around it by causing an explosion. The user faints upon using this move. 5 200 100
121 Egg Bomb Normal Physical Tough A large egg is hurled at the target with maximum force to inflict damage. 10 100 75
122 Lick Ghost Physical Tough The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. 30 30 100
123 Smog Poison Special Tough The target is attacked with a discharge of filthy gases. It may also poison the target. 20 30 70
124 Sludge Poison Special Tough Unsanitary sludge is hurled at the target. It may also poison the target. 20 65 100
125 Bone Club Ground Physical Tough The user clubs the target with a bone. It may also make the target flinch. 20 65 85
126 Fire Blast Fire Special Beauty The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. 5 110 85
127 Waterfall Water Physical Tough The user charges at the target and may make it flinch. It can also be used to climb a waterfall. 15 80 100
128 Clamp Water Physical Tough The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns. 10 35 85
129 Swift Normal Special Cool Star-shaped rays are shot at the opposing team. This attack never misses. 20 60 0
130 Skull Bash Normal Physical Tough The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. 10 130 100
131 Spike Cannon Normal Physical Cool Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. 15 20 100
132 Constrict Normal Physical Tough The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat. 35 10 100
133 Amnesia Psychic Status Cute The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. 20 0 0
134 Kinesis Psychic Status Smart The user distracts the target by bending a spoon. It lowers the target's accuracy. 15 0 80
135 Softboiled Normal Status Beauty The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP. 10 0 0
136 Hi Jump Kick Fighting Physical Cool The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. 10 130 90
137 Glare Normal Status Tough The user intimidates the target with the pattern on its belly to cause paralysis. 30 0 100
138 Dream Eater Psychic Special Smart The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. 15 100 100
139 Poison Gas Poison Status Smart A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit. 40 0 90
140 Barrage Normal Physical Tough Round objects are hurled at the target to strike two to five times in a row. 20 15 85
141 Leech Life Bug Physical Smart The user drains the target's blood. The user's HP is restored by half the damage taken by the target. 15 20 100
142 Lovely Kiss Normal Status Beauty With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep. 10 0 75
143 Sky Attack Flying Physical Cool A second-turn attack move where critical hits land more easily. It may also make the target flinch. 5 140 90
144 Transform Normal Status Smart The user transforms into a copy of the target right down to having the same move set. 10 0 0
145 Bubble Water Special Cute A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats. 30 40 100
146 Dizzy Punch Normal Physical Cute The target is hit with rhythmically launched punches. This may also leave the target confused. 10 70 100
147 Spore Grass Status Beauty The user scatters bursts of spores that induce sleep. 15 0 100
148 Flash Electric Special Beauty The user flashes a bright light with enormous speed at the target. It cuts the user's accuracy though. 15 60 100
149 Psywave Psychic Special Smart The target is attacked with an odd psychic wave. The attack varies in intensity. 15 0 100
150 Splash Normal Status Cute The user just flops and splashes around to no effect at all... 40 0 0
151 Acid Armor Poison Status Tough The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. 20 0 0
152 Crabhammer Water Physical Tough The target is hammered with a large pincer. Critical hits land more easily. 10 100 90
153 Explosion Normal Physical Beauty The user explodes to inflict damage on those around it. The user faints upon using this move. 5 250 100
154 Fury Swipes Normal Physical Tough The target is raked with sharp claws or scythes for two to five times in quick succession. 15 18 80
155 Bonemerang Ground Physical Tough The user throws the bone it holds. The bone loops to hit the target twice, coming and going. 10 50 90
156 Rest Psychic Status Cute The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. 10 0 0
157 Rock Slide Rock Physical Tough Large boulders are hurled at the opposing team to inflict damage. They may also make the targets flinch. 10 75 90
158 Hyper Fang Normal Physical Cool The user bites hard on the target with its sharp front fangs. It may also make the target flinch. 15 80 90
159 Sharpen Normal Status Cute The user reduces its polygon count to make itself more jagged, raising the Attack stat. 30 0 0
160 Conversion Normal Status Beauty The user changes its type to become the same type as the move at the top of the list of moves it knows. 30 0 0
161 Tri attack Normal Special Beauty The user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis. 10 80 100
162 Super Fang Normal Physical Tough The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half. 10 0 90
163 Slash Normal Physical Cool The target is attacked with a slash of claws or blades. Critical hits land more easily. 20 70 100
164 Substitute Normal Status Smart The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. 10 0 0
165 Struggle Normal Physical Cool An attack that is used in desperation only if the user has no PP. It also hurts the user slightly. 1 50 0
166 Sketch Normal Status Smart It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears. 20 0 0
167 Triple Kick Fighting Physical Cool A consecutive three-kick attack that becomes more powerful with each successive hit. 10 10 90
168 Thief Dark Physical Tough The user attacks and steals the target's item simultaneously. It can't steal if the user holds an item. 25 60 100
169 Spider Web Bug Status Smart The user ensnares the target with thin, gooey silk so it can't flee from battle. 10 0 0
170 Mind Reader Normal Status Smart The user senses the target's movements with its mind to ensure its next attack does not miss the target. 5 0 0
171 Nightmare Ghost Status Smart A sleeping target sees a nightmare that inflicts some damage every turn. 15 0 100
172 Flame Wheel Fire Physical Beauty The user cloaks itself in fire and charges at the target. It may also leave the target with a burn. 25 60 100
173 Snore Normal Special Cute An attack that can be used only if the user is asleep. The harsh noise may make the target flinch. 15 50 100
174 Curse None Status Tough A move that works differently for the Ghost type than for all other types. 10 0 0
175 Flail Normal Physical Cute The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. 15 0 100
176 Conversion 2 Normal Status Cool The user changes its type to make itself resistant to the type of the attack the opponent used last. 30 0 0
177 Aeroblast Flying Special Cool A vortex of air is shot at the target to inflict damage. Critical hits land more easily. 5 100 95
178 Cotton Spore Grass Status Beauty The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat. 40 0 100
179 Reversal Fighting Physical Cool An all-out attack that becomes more powerful the less HP the user has. 15 0 100
180 Spite Ghost Status Tough The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. 10 0 100
181 Powder Snow Ice Special Beauty The user attacks with a chilling gust of powdery snow. It may also freeze the targets. 25 40 100
182 Protect Normal Status Cute It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3 10 0 0
183 Mach Punch Fighting Physical Cool The user throws a punch at blinding speed. It is certain to strike first. 30 40 100
184 Scary Face Normal Status Tough The user frightens the target with a scary face to harshly reduce its speed stat. 10 0 100
185 Feint Attack Dark Physical Smart The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. 20 60 0
186 Sweet Kiss Fairy Status Cute The user kisses the target with a sweet, angelic cuteness that causes confusion. 10 0 75
187 Belly Drum Normal Status Cute The user maximizes its Attack stat in exchange for HP equal to half its max HP. 10 0 0
188 Sludge Bomb Poison Special Tough Unsanitary sludge is hurled at the target. It may also poison the target. 10 90 100
189 Mud-Slap Ground Special Cute The user hurls mud in the target's face to inflict damage and lower its accuracy. 10 20 100
190 Octazooka Water Special Tough The user attacks by spraying ink in the target's face or eyes. It may also lower the target's accuracy. 10 65 85
191 Spikes Ground Status Smart The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. 20 0 0
192 Zap Cannon Electric Special Cool The user fires an electric blast like a cannon to inflict damage and cause paralysis. 5 120 50
193 Foresight Normal Status Smart Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit. 40 0 0
194 Destiny Bond Ghost Status Smart When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. 5 0 0
195 Perish Song Normal Status Beauty Any Pokémon that hears this song faints in three turns, unless it switches out of battle. 5 0 0
196 Icy Wind Ice Special Beauty The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. 15 55 95
197 Detect Fighting Status Cool It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +4 5 0 0
198 Bone Rush Ground Physical Tough The user strikes the target with a hard bone two to five times in a row. 10 25 90
199 Lock-On Normal Status Smart The user takes sure aim at the target. It ensures the next attack does not fail to hit the target. 5 0 0
200 Outrage Dragon Physical Cool The user rampages and attacks for two to three turns. It then becomes confused, however. 10 120 100
201 Sandstorm Rock Status Tough A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. 10 0 0
202 Giga Drain Grass Special Smart A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. 10 75 100
203 Endure Normal Status Tough The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3 10 0 0
204 Charm Fairy Status Cute The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. 20 0 100
205 Rollout Rock Physical Tough The user continually rolls into the target over five turns. It becomes stronger each time it hits. 20 30 90
206 False Swipe Normal Physical Cool A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. 40 40 100
207 Swagger Normal Status Cute The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. 15 0 90
208 Milk Drink Normal Status Smart The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP. 10 0 0
209 Spark Electric Physical Cool The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. 20 65 100
210 Fury Cutter Bug Physical Cool The target is slashed with scythes or claws. Its power increases if it hits in succession. 20 40 95
211 Steel Wing Steel Physical Cool The target is hit with wings of steel. It may also raise the user's Defense stat. 25 70 90
212 Mean Look Normal Status Beauty The user pins the target with a dark, arresting look. The target becomes unable to flee. 5 0 0
213 Attract Normal Status Cute If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. 15 0 100
214 Sleep Talk Normal Status Cute While it is asleep, the user randomly uses one of the moves it knows. 10 0 0
215 Heal Bell Normal Status Beauty The user makes a soothing bell chime to heal the status problems of all the party Pokémon. 5 0 0
216 Return Normal Physical Cute A full-power attack that grows more powerful the more the user likes its Trainer. 20 0 100
217 Present Normal Physical Cute The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. 15 0 90
218 Frustration Normal Physical Cute A full-power attack that grows more powerful the less the user likes its Trainer. 20 0 100
219 Safeguard Normal Status Beauty The user creates a protective field that prevents status problems for five turns. 25 0 0
220 Pain Split Normal Status Smart The user adds its HP to the target's HP, then equally shares the combined HP with the target. 20 0 0
221 Sacred Fire Fire Physical Beauty The target is razed with a mystical fire of great intensity. It may also leave the target with a burn. 5 100 95
222 Magnitude Ground Physical Tough The user looses a ground-shaking quake affecting everyone around the user. Its power varies. 30 0 100
223 Dynamic Punch Fighting Physical Cool The user punches the target with full, concentrated power. It confuses the target if it hits. 5 100 50
224 Megahorn Bug Physical Cool Using its tough and impressive horn, the user rams into the target with no letup. 10 120 85
225 Dragon Breath Dragon Special Cool The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. 20 60 100
226 Baton Pass Normal Status Cute The user switches places with a party Pokémon in waiting and passes along any stat changes. 40 0 0
227 Encore Normal Status Cute The user compels the target to keep using only the move it last used for three turns. 5 0 100
228 Pursuit Dark Physical Smart An attack move that inflicts double damage if used on a target that is switching out of battle. Has a priority of +7 when hitting a switching-out Pokemon 20 40 100
229 Rapid Spin Normal Physical Cool A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. 40 20 100
230 Sweet Scent Normal Status Cute A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc. 20 0 100
231 Iron Tail Steel Physical Cool The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. 15 100 75
232 Metal Claw Steel Physical Cool The target is raked with steel claws. It may also raise the user's Attack stat. 35 50 95
233 Vital Throw Fighting Physical Cool The user attacks last. In return, this throw move is guaranteed not to miss. Has a priority of -1 10 70 0
234 Morning Sun Normal Status Beauty The user restores its own HP. The amount of HP regained varies with the weather. 5 0 0
235 Synthesis Grass Status Smart The user restores its own HP. The amount of HP regained varies with the weather. 5 0 0
236 Moonlight Fairy Status Beauty The user restores its own HP. The amount of HP regained varies with the weather. 5 0 0
237 Hidden Power Normal Special Smart A unique attack that varies in type and intensity depending on the Pokémon using it. 15 70 100
238 Cross Chop Fighting Physical Cool The user delivers a double chop with its forearms crossed. Critical hits land more easily. 5 100 80
239 Twister Dragon Special Cool The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch. 20 40 100
240 Rain Dance Water Status Tough The user summons a heavy rain that falls for five turns, powering up Water-type moves. 5 0 0
241 Sunny Day Fire Status Beauty The user intensifies the sun for five turns, powering up Fire-type moves. 5 0 0
242 Crunch Dark Physical Tough The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. 15 80 100
243 Mirror Coat Psychic Physical Cool A retaliation move that counters any special attack, inflicting double the damage taken. 20 0 100
244 Psych Up Normal Status Smart The user hypnotizes itself into copying any stat change made by the target. 10 0 0
245 Extreme Speed Normal Physical Cool The user charges the target at blinding speed. This attack always goes before any other move. 5 80 100
246 Ancient Power Rock Special Tough The user attacks with a prehistoric power. It may also raise all the user's stats at once. 5 60 100
247 Shadow Ball Ghost Special Smart The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. 15 80 100
248 Future Sight Psychic Special Smart Two turns after this move is used, a hunk of psychic energy attacks the target. 10 120 100
249 Rock Smash Fighting Physical Tough The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. 15 40 100
250 Whirlpool Water Special Beauty Traps foes in a violent swirling whirlpool for four to five turns. 15 35 85
251 Beat Up Dark Physical Smart The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. 10 0 100
252 Fake Out Normal Physical Cute An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. 10 40 100
253 Uproar Normal Special Cute The user attacks in an uproar for three turns. Over that time, no one can fall asleep. 10 90 100
254 Stockpile Normal Status Tough The user charges up power and raises both its Defense and Sp. Def. The move can be used three times. 20 0 0
255 Spit Up Normal Special Tough The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage. 10 0 100
256 Swallow Normal Status Tough The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. 10 0 0
257 Heat Wave Fire Special Beauty The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. 10 95 90
258 Hail Ice Status Beauty The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. 10 0 0
259 Torment Dark Status Tough The user torments and enrages the target, making it incapable of using the same move twice in a row. 15 0 100
260 Flatter Dark Status Smart Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat. 15 0 100
261 Will-O-Wisp Fire Status Beauty The user shoots a sinister, bluish-white flame at the target to inflict a burn. 15 0 85
262 Memento Dark Status Tough The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk. 10 0 100
263 Facade Normal Physical Cute An attack move that doubles its power if the user is poisoned, burned, or has paralysis. 20 70 100
264 Focus Punch Fighting Physical Tough The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. 20 150 100
265 Smelling Salt Normal Physical Smart This attack inflicts double damage on a target with paralysis. It also cures the target's paralysis, however. 10 70 100
266 Follow Me Normal Status Cute The user draws attention to itself, making all targets take aim only at the user. 20 0 100
267 Nature Power Normal Status Beauty An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. 20 0 0
268 Charge Electric Status Smart The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat. 20 0 0
269 Taunt Dark Status Smart The target is taunted into a rage that allows it to use only attack moves for three turns. 20 0 100
270 Helping Hand Normal Status Smart The user assists an ally by boosting the power of that ally's attack. Has a priority of +5 20 0 0
271 Trick Psychic Status Smart The user catches the target off guard and swaps its held item with its own. 10 0 100
272 Role Play Psychic Status Cute The user mimics the target completely, copying the target's natural Ability. 10 0 0
273 Wish Normal Status Cute One turn after this move is used, the target's HP is restored by half the user's maximum HP. 10 0 0
274 Assist Normal Status Cute The user hurriedly and randomly uses a move among those known by other Pokémon in the party. 20 0 0
275 Ingrain Grass Status Smart The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out. 20 0 0
276 Superpower Fighting Physical Tough The user attacks the target with great power. However, it also lowers the user's Attack and Defense. 5 120 100
277 Magic Coat Psychic Status Beauty A barrier reflects back to the target moves like Leech Seed and moves that damage status. Has a priority of +4 15 0 0
278 Recycle Normal Status Smart The user recycles a held item that has been used in battle so it can be used again. 10 0 0
279 Revenge Fighting Physical Tough An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. 10 60 100
280 Brick Break Fighting Physical Cool The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. 15 75 100
281 Yawn Normal Status Cute The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. 10 0 0
282 Knock Off Dark Physical Smart The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. 25 65 100
283 Endeavor Normal Physical Tough An attack move that cuts down the target's HP to equal the user's HP. 5 0 100
284 Eruption Fire Special Beauty The user attacks the opposing team with explosive fury. The lower the user's HP, the less powerful this attack becomes. 5 150 100
285 Skill Swap Psychic Status Smart The user employs its psychic power to exchange Abilities with the target. 10 0 0
286 Imprison Psychic Status Smart If opposing Pokémon know any move also known by the user, they are prevented from using it. 10 0 0
287 Refresh Normal Status Smart The user rests to cure itself of a poisoning, burn, or paralysis. 20 0 0
288 Grudge Ghost Status Tough If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. 5 0 0
289 Snatch Normal Status Smart The user steals the effects of any attempts to use a healing or stat-changing move. 10 0 0
290 Secret Power Normal Physical Smart The user attacks the target with a secret power. Its additional effects vary depending on the user's environment. 20 70 10
291 Dive Water Physical Beauty Diving on the first turn, the user floats up and attacks on the next turn. 10 80 100
292 Arm Thrust Fighting Physical Cool The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row. 20 15 100
293 Camouflage Normal Status Smart The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. 20 0 0
294 Tail Glow Bug Status Beauty The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat. 20 0 0
295 Luster Purge Psychic Special Smart The user lets loose a damaging burst of light. It may also reduce the target's Sp. Def stat. 5 70 100
296 Mist Ball Psychic Special Smart A mistlike flurry of down envelops and damages the target. It may also lower the target's Sp. Atk. 5 70 100
297 Feather Dance Flying Status Cute The user covers the target's body with a mass of down that harshly lowers its Attack stat. 15 0 100
298 Teeter Dance Normal Status Cute The user performs a wobbly dance that confuses the Pokémon around it. 20 0 100
299 Blaze Kick Fire Physical Beauty The user launches a kick that lands a critical hit more easily. It may also leave the target with a burn. 10 85 90
300 Mud Sport Ground Status Cute The user covers itself with mud. This weakens Electric-type moves for five turns. 15 0 0
301 Ice Ball Ice Physical Beauty The user continually rolls into the target over five turns. It becomes stronger each time it hits. 20 30 90
302 Needle Arm Grass Physical Smart The user attacks by wildly swinging its thorny arms. It may also make the target flinch. 15 60 100
303 Slack Off Normal Status Cute The user slacks off, restoring its own HP by up to half of its maximum HP. 10 0 0
304 Hyper Voice Normal Special Cool The user lets loose a horribly echoing shout with the power to inflict damage. 10 90 100
305 Poison Fang Poison Physical Smart The user bites the target with toxic fangs. It may also leave the target badly poisoned. 15 50 100
306 Crush Claw Normal Physical Cool The target is bitten with viciously sharp fangs. It may make the target flinch. 10 75 95
307 Blast Burn Fire Special Beauty The target is razed by a fiery explosion. The user can't move on the next turn. 5 150 90
308 Hydro Cannon Water Special Beauty The target is hit by a watery blast. The user can't move on the next turn. 5 150 90
309 Meteor Mash Steel Physical Cool The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat. 10 90 90
310 Astonish Ghost Physical Smart The user attacks the target while shouting in a startling fashion. This may also make the target flinch. 15 30 100
311 Weather Ball Normal Special Smart An attack move that varies in power and type depending on the weather. 10 50 100
312 Aromatherapy Grass Status Beauty The user releases a soothing scent that heals all status conditions affecting the user's party. 5 0 0
313 Fake Tears Dark Status Smart The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. 20 0 100
314 Air Cutter Flying Special Cool The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. 25 60 95
315 Overheat Fire Special Smart The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. 5 130 90
316 Odor Sleuth Normal Status Smart Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. This also enables an evasive target to be hit. 40 0 0
317 Rock Tomb Rock Physical Smart Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. 15 60 95
318 Silver Wind Bug Special Beauty The target is attacked with powdery scales blown by wind. It may also raise all the user's stats. 5 60 100
319 Metal Sound Steel Status Smart A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. 40 0 85
320 Grass Whistle Grass Status Cute The user plays a pleasant melody that lulls the target into a deep sleep. 15 0 55
321 Tickle Normal Status Cute The user tickles the target into laughing, reducing its Attack and Defense stats. 20 0 100
322 Cosmic Power Psychic Status Cool The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. 20 0 0
323 Water Spout Water Special Beauty The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power. 5 150 100
324 Signal Beam Bug Special Beauty The user attacks with a sinister beam of light. It may also confuse the target. 15 75 100
325 Shadow Punch Ghost Physical Cool The user throws a punch from the shadows. This attack never misses. 20 60 0
326 Extrasensory Psychic Special Smart The user attacks with an odd, unseeable power. This may also make the target flinch. 20 80 100
327 Sky Uppercut Fighting Physical Cool The user attacks the target with an uppercut thrown skyward with force. 15 85 90
328 Sand Tomb Ground Physical Smart The user traps the target inside a harshly raging sandstorm for four to five turns. 15 35 85
329 Sheer Cold Ice Special Beauty The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits. 5 0 0
330 Muddy Water Water Special Tough The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy. 10 90 85
331 Bullet Seed Grass Physical Cool The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession. 30 10 100
332 Aerial Ace Flying Special Cool The user confounds the target with speed, then slashes. This attack never misses. 20 60 0
333 Icicle Spear Ice Physical Tough The user launches sharp icicles at the target two to five times in a row. 30 25 100
334 Iron Defense Steel Status Tough The user hardens its body's surface like iron, sharply raising its Defense stat. 15 0 0
335 Block Normal Status Cute The user blocks the target's way with arms spread wide to prevent escape. 5 0 0
336 Howl Normal Status Cool The user howls loudly to raise its spirit, which raises its Attack stat. 40 0 0
337 Dragon Claw Dragon Physical Cool The user slashes the target with huge, sharp claws. 15 80 100
338 Frenzy Plant Grass Special Cool The user slams the target with an enormous tree. The user can't move on the next turn. 5 150 90
339 Bulk Up Fighting Status Beauty The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. 20 0 100
340 Bounce Flying Physical Cute The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. 5 85 85
341 Mud Shot Ground Special Tough The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. 15 55 95
342 Poison Tail Poison Physical Smart The user hits the target with its tail. This may also poison the target. Critical hits land more easily. 25 50 100
343 Covet Normal Physical Cute The user endearingly approaches the target, then steals the target's held item. 25 60 100
344 Volt Tackle Electric Physical Cool The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis. 15 120 100
345 Magical Leaf Grass Special Beauty The user scatters curious leaves that chase the target. This attack never misses. 20 60 0
346 Water Sport Water Status Cute The user soaks itself with water. This weakens Fire-type moves for five turns. 15 0 0
347 Calm Mind Psychic Status Smart The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. 20 0 100
348 Leaf Blade Grass Physical Cool The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. 15 90 100
349 Dragon Dance Dragon Status Cool The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. 20 0 0
350 Rock Blast Rock Physical Tough The user hurls hard rocks at the target. Two to five rocks are launched in a row. 10 25 90
351 Shock Wave Electric Special Cool The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. 20 60 0
352 Water Pulse Water Special Beauty The user attacks the target with a pulsing blast of water. It may also confuse the target. 20 60 100
353 Doom Desire Steel Special Cool Two turns after this move is used, the user blasts the target with a concentrated bundle of light. 10 140 100
354 Psycho Boost Psychic Special Smart The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. 5 140 90
355 Roost Flying Status Cool The user lands and rests its body. It restores the user's HP by up to half of its max HP. 10 0 0
356 Gravity Psychic Status Beauty Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. 5 0 0
357 Miracle Eye Psychic Status Cute Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit. 40 0 0
358 Wake-Up Slap Fighting Physical Smart This attack inflicts big damage on a sleeping target. It also wakes the target up, however. 10 70 100
359 Hammer Arm Fighting Physical Cool The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however. 10 100 90
360 Gyro Ball Steel Physical Beauty The user tackles the target with a high-speed spin. The slower the user, the greater the damage. 5 0 100
361 Healing Wish Psychic Status Cute The user faints. In return, the Pokemon taking its place will have its HP restored and status conditions cured. 10 0 0
362 Brine Water Special Smart If the target's HP is down to about half, this attack will hit with double the power. 10 65 100
363 Natural Gift Normal Special Smart The user draws power to attack by using its held Berry. The Berry determines the move's type and power. 15 0 100
364 Feint Normal Physical Beauty An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. Has a priority of +2 10 30 100
365 Pluck Flying Physical Cute The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. 20 60 100
366 Tailwind Flying Status Smart The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. 15 0 0
367 Acupressure Normal Status Cool The user applies pressure to stress points, sharply boosting one of its or its allies' stats."" 30 0 0
368 Metal Burst Steel Physical Beauty The user retaliates with much greater power against the target that last inflicted damage on it. 10 0 100
369 U-turn Bug Physical Cute After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 20 70 100
370 Close Combat Fighting Physical Smart The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def. 5 120 100
371 Payback Dark Physical Cool If the user moves after the target, this attack's power will be doubled 10 50 100
372 Assurance Dark Physical Beauty If the target has already taken some damage in the same turn, this attack's power is doubled. 10 60 100
373 Embargo Dark Status Cute This move prevents the target from using its held item. Its Trainer is also prevented from using items on it. 15 0 100
374 Fling Dark Physical Tough The user flings its held item at the target to attack. This move's power and effects depend on the item. 10 0 100
375 Psycho Shift Psychic Status Cool Using its psychic power of suggestion, the user transfers its status conditions to the target. 10 0 100
376 Trump Card Normal Special Cool The fewer PP this move has, the greater its attack power. 5 0 0
377 Heal Block Psychic Status Cute For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. 15 0 0
378 Wring Out Normal Special Smart The user powerfully wrings the target. The more HP the target has, the greater the move's power. 5 0 100
379 Power Trick Psychic Status Cool The user employs its psychic power to switch its Attack with its Defense stat. 10 0 0
380 Gastro Acid Poison Status Beauty Afflicts the targeted enemy with a Gastro Acid status condition. A Pokémon with the Gastro Acid status loses the benefit of its ability. 10 0 10
381 Lucky Chant Normal Status Cute The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. 30 0 0
382 Me First Normal Status Cute The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power. 20 0 0
383 Copycat Normal Status Cool The user mimics the move used immediately before it. The move fails if no other move has been used yet. 20 0 0
384 Power Swap Psychic Status Beauty The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. 10 0 0
385 Guard Swap Psychic Status Beauty The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. 10 0 0
386 Punishment Dark Physical Smart This attack's power increases the more the target has powered up with stat changes. 5 0 100
387 Last Resort Normal Physical Cute This move can be used only after the user has used all the other moves it knows in the battle. 5 140 100
388 Worry Seed Grass Status Beauty A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. 10 0 10
389 Sucker Punch Dark Physical Smart This move enables the user to attack first. It fails if the target is not readying an attack, however. 5 80 100
390 Toxic Spikes Poison Status Smart The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle. 20 0 0
391 Heart Swap Psychic Status Cool Heart Swap switches any increase and/or decrease in stat changes with the target. 10 0 0
392 Aqua Ring Water Status Beauty The user envelops itself in a veil made of water. It regains some HP on every turn. 20 0 0
393 Magnet Rise Electric Status Cute The user levitates using electrically generated magnetism for five turns. 10 0 0
394 Flare Blitz Fire Physical Smart The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned. 15 120 100
395 Force Palm Fighting Physical Cool The target is attacked with a shock wave. This may also leave the target with paralysis. 10 60 100
396 Aura Sphere Fighting Special Smart The user looses a blast of aura power from deep within its body at the target. This move is certain to hit. 20 80 0
397 Rock Polish Rock Status Tough The user polishes its body to reduce drag. This can sharply raise the Speed stat. 20 0 0
398 Poison Jab Poison Physical Smart The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. 20 80 100
399 Dark Pulse Dark Special Cool The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. 15 80 100
400 Night Slash Dark Physical Beauty The user slashes the target the instant an opportunity arises. Critical hits land more easily. 15 70 100
401 Aqua Tail Water Physical Cute The user attacks by swinging its tail as if it were a vicious wave in a raging storm. 10 90 90
402 Seed Bomb Grass Physical Smart The user slams a barrage of hard-shelled seeds on the target from above. 15 80 100
403 Air Slash Flying Special Cool The user attacks with a blade of air that slices even the sky. It may also make the target flinch. 15 75 95
404 X-Scissor Bug Physical Beauty The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. 15 80 100
405 Bug Buzz Bug Special Cute The user vibrates its wings to generate a damaging sound wave. This may also lower the target's Sp. Def stat. 10 90 100
406 Dragon Pulse Dragon Special Smart The target is attacked with a shock wave generated by the user's gaping mouth. 10 85 100
407 Dragon Rush Dragon Physical Cool The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch. 10 100 75
408 Power Gem Rock Special Beauty The user attacks with a ray of light that sparkles as if it were made of gemstones. 20 80 100
409 Drain Punch Fighting Physical Beauty An energy-draining punch. The user's HP is restored by half the damage taken by the target. 10 75 100
410 Vacuum Wave Fighting Special Smart The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. 30 40 100
411 Focus Blast Fighting Physical Smart The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. 5 120 100
412 Energy Ball Grass Special Beauty The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. 10 90 100
413 Brave Bird Flying Physical Cute The user tucks in its wings and charges from a low altitude. The user also takes serious damage. 15 120 100
414 Earth Power Ground Special Smart The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def. 10 90 100
415 Switcheroo Dark Status Cool The user trades held items with the target faster than the eye can follow. 10 0 10
416 Giga Impact Normal Physical Beauty The user charges at the target using every bit of its power. The user can't move on the next turn. 5 150 90
417 Nasty Plot Dark Status Cute The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk. 20 0 0
418 Bullet Punch Steel Physical Smart The user strikes the target with tough punches as fast as bullets. This move always goes first. 30 40 100
419 Avalanche Ice Physical Cool An attack move that inflicts double the damage if the user has been hurt by the target in the same turn. Has a priority of -4 10 60 10
420 Ice Shard Ice Physical Beauty The user flash freezes chunks of ice and hurls them at the target. This move always goes first. Has a priority of +1 30 40 100
421 Shadow Claw Ghost Physical Cute The user slashes with a sharp claw made from shadows. Critical hits land more easily. 15 70 100
422 Thunder Fang Electric Physical Cool The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. 15 65 95
423 Ice Fang Ice Physical Cool The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen. 15 65 95
424 Fire Fang Fire Physical Beauty The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. 15 65 95
425 Shadow Sneak Ghost Physical Smart The user extends its shadow and attacks the target from behind. This move always goes first. Has a priority of +1 30 40 100
426 Mud Bomb Ground Special Smart The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. 10 65 85
427 Psycho Cut Psychic Physical Cool The user tears at the target with blades formed by psychic power. Critical hits land more easily. 20 70 100
428 Zen Headbutt Psychic Physical Tough The user focuses its willpower to its head and attacks the target. This may also make the target flinch. 15 80 90
429 Mirror Shot Steel Special Cute The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy. 10 65 100
430 Flash Cannon Steel Special Smart The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. 10 80 100
431 Rock Climb Normal Physical Cool The user attacks the target by smashing into it with incredible force. This may also confuse the target. 20 90 85
432 Defog Flying Status Beauty A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. 15 0 0
433 Trick Room Psychic Status Cute The user creates a bizarre area in which slower Pokémon get to move first for five turns. Has a priority of -7 5 0 0
434 Draco Meteor Dragon Special Smart Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat. 5 130 90
435 Discharge Electric Special Cool The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. 15 80 100
436 Lava Plume Fire Special Tough An inferno of scarlet flames torches everything around the user. It may leave targets with a burn. 15 80 100
437 Leaf Storm Grass Special Smart The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. 5 130 90
438 Power Whip Grass Physical Beauty The user violently whirls its vines or tentacles to harshly lash the target. 10 120 85
439 Rock Wrecker Rock Physical Tough The user launches a huge boulder at the target to attack. The user can't move on the next turn. 5 150 90
440 Cross Poison Poison Physical Cool A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily. 20 70 100
441 Gunk Shot Poison Physical Cool The user shoots filthy garbage at the target to attack. It may also poison the target. 5 120 80
442 Iron Head Steel Physical Tough The user slams the target with its steel-hard head. This may also make the target flinch. 15 80 100
443 Magnet Bomb Steel Physical Cool The user launches steel bombs that stick to the target. This attack will not miss. 20 60 0
444 Stone Edge Rock Physical Tough The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. 5 100 80
445 Captivate Normal Status Cute If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. 20 0 100
446 Stealth Rock Rock Status Cool he user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. 32 0 0
447 Grass Knot Grass Special Smart The user snares the target with grass and trips it. The heavier the target, the greater the move's power. 20 0 100
448 Chatter Flying Special Smart The user attacks using a sound wave based on words it has learned. This confuses the target. 20 65 100
449 Judgement Normal Special Beauty The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding. 10 100 10
450 Bug Bite Bug Physical Tough The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. 20 60 100
451 Charge Beam Electric Special Beauty The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. 10 50 90
452 Wood Hammer Grass Physical Tough The user slams its rugged body into the target to attack. The user also sustains serious damage. 15 120 100
453 Aqua Jet Water Physical Beauty The user lunges at the target speed that makes it almost invisible. This move always goes first. Has a priority of +1 20 40 100
454 Attack Order Bug Physical Smart The user calls out its underlings to pummel the target. Critical hits land easier. 15 90 100
455 Defend Order Bug Status Smart The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats. 10 0 0
456 Heal Order Bug Status Smart The user calls out its underlings to heal it. The user regains up to half of its max HP. 10 0 0
457 Head Smash Rock Physical Tough The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. 5 150 80
458 Double Hit Normal Physical Smart The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. 10 35 90
459 Roar of Time Dragon Special Beauty The user blasts the target with power that distorts even time. The user can't move on the next turn. 5 150 9
460 Special Rend Dragon Special Beauty The user tears the target along with the space around it. Critical hits land more easily. 5 100 9
461 Lunar Dance Psychic Status Beauty The user faints. In return, the Pokémon taking its place will have its status and HP fully restored. 10 0 0
462 Crush Grip Normal Physical Tough The target is crushed with great force. The attack is more powerful the more HP the target has left. 5 0 100
463 Magma Storm Fire Special Tough The target becomes trapped within a maelstrom of fire that rages for four to five turns. 5 100 75
464 Dark Void Dark Status Smart 10 0 80
465 Seed Flare Grass Special Cool The user emits a shock wave from its body to attack its target. It may harshly lower the target's Sp. Def. 5 120 85
466 Ominous Wind Ghost Special Smart The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once. 5 60 100
467 Shadow Force Ghost Physical Smart The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself. 5 120 10
468 Hone Claws Dark Status Smart The user sharpens its claws to boost its Attack stat and accuracy. 15 0 0
469 Wide Guard Rock Status Tough 10 0 0
470 Guard Split Psychic Status Smart 10 0 0
471 Power Split Psychic Status Smart 10 0 0
472 Wonder Room Psychic Status Smart 10 0 0
473 Psyshock Psychic Special Beauty The user materializes an odd psychic wave to attack the target. This attack does physical damage. 10 80 100
474 Venoshock Poison Special Smart The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. 10 65 100
475 Autotomize Steel Status Beauty The user sheds part of its body to make itself lighter and sharply raise its Speed stat. 15 0 0
476 Rage Powder Bug Status Smart The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. Has a priority of +2 20 0 0
477 Telekinesis Psychic Status Smart The user makes the target float with its psychic power. The target is easier to hit for three turns. 15 0 0
478 Magic Room Psychic Status Smart The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. 10 0 0
479 Smack Down Rock Physical Tough The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit. 15 50 100
480 Storm Throw Fighting Physical Cool 10 60 100
481 Flame Burst Fire Special Beauty The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. 15 70 100
482 Sludge Wave Poison Special Cool The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. 10 95 100
483 Quiver Dance Bug Status Beauty The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats. 20 0 0
484 Heavy Slam Steel Physical Cool The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. 10 0 100
485 Synchronoise Psychic Special Smart Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. 10 120 100
486 Electro Ball Electric Special Cool The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. 10 0 100
487 Soak Water Status Cute 20 0 100
488 Flame Charge Fire Physical Beauty The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. 20 50 100
489 Coil Poison Status Beauty The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. 20 0 0
490 Low Sweep Fighting Physical Smart The user makes a swift attack on the target's legs, which lowers the target's Speed stat. 20 65 100
491 Acid Spray Poison Special Smart The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat. 20 40 100
492 Foul Play Dark Physical Smart The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power. 15 95 10
493 Simple Beam Normal Status Cute 15 0 100
494 Entrainment Normal Status Beauty The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. 15 0 10
495 After You Normal Status Cute 15 0 0
496 Round Normal Special Beauty The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. 15 60 10
497 Echoed Voice Normal Special Beauty The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. 15 40 10
498 Chip Away Normal Physical Tough Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage. 20 70 100
499 Clear Smog Poison Special Beauty The user attacks by throwing a clump of special mud. All stat changes are returned to normal. 15 50 0
500 Stored Power Psychic Special Cool The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. 10 20 100
501 Quick Guard Fighting Status Cool The user protects itself and its allies from priority moves. Has a priority of +3 15 0 0
502 Ally Switch Psychic Status Smart The user teleports using a strange power and switches places with one of its allies. Has a priority of +1 15 0 0
503 Scald Water Special Cool The user shoots boiling hot water at its target. This may also leave the target with a burn. 15 80 100
504 Shell Smash Normal Status Cool The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats. 15 0 0
505 Heal Pulse Psychic Status Beauty The user emits a healing pulse which restores the target's HP by up to half of its max HP. 10 0 100
506 Hex Ghost Special Tough This relentless attack does massive damage to a target affected by status problems. 10 65 100
507 Sky Drop Flying Physical Cool The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. 10 60 10
508 Shift Gear Steel Status Cool The user rotates its gears, raising its Attack and sharply raising its Speed. 10 0 0
509 Circle Throw Fighting Physical Cool The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. Has a priority of -6 10 60 9
510 Incinerate Fire Special Beauty The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. 15 60 10
511 Quash Dark Status Smart The user suppresses the target and makes its move go last. 15 0 10
512 Acrobatics Flying Physical Smart The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. 15 55 100
513 Reflect Type Normal Status Smart 15 0 0
514 Retaliate Normal Physical Cool The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful. 5 70 10
515 Final Gambit Fighting Special Tough 5 0 100
516 Bestow Normal Status Cute 15 0 0
517 Inferno Fire Special Beauty The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. 5 100 50
518 Water Pledge Water Special Cute A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears. 10 80 100
519 Fire Pledge Fire Special Cool A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire. 10 80 100
520 Grass Pledge Grass Special Cool A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp. 10 80 100
521 Volt Switch Electric Special Cool 20 70 100
522 Struggle Bug Fighting Special Cool While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. 20 50 100
523 Bulldoze Ground Physical Tough The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. 20 60 100
524 Frost Breath Ice Special Beauty 10 60 90
525 Dragon Tail Dragon Physical Cool The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. 10 60 90
526 Work Up Normal Status Tough The user is roused, and its Attack and Sp. Atk stats increase. 30 0 0
527 Electroweb Electric Special Beauty The user attacks and captures opposing Pokémon by using an electric net. This lowers their Speed stat. 15 55 95
528 Wild Charge Electric Physical Cool The user shrouds itself in electricity and smashes into its target. It also damages the user a little. 15 90 100
529 Drill Run Ground Physical Tough The user crashes into its target while rotating its body like a drill. Critical hits land more easily. 10 80 95
530 Dual Chop Dragon Physical Cool The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. 15 40 90
531 Heart Stamp Psychic Physical Tough The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch. 20 60 100
532 Horn Leech Grass Physical Tough The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target. 10 75 100
533 Sacred Sword Fighting Physical Cool The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage. 15 90 10
534 Razor Shell Water Physical Tough The user cuts its target with sharp shells. This may also lower the target's Defense stat. 10 75 95
535 Heat Crash Fire Physical Cool The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power. 10 0 100
536 Leaf Tornado Grass Special Tough The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy. 10 65 90
537 Steamroller Bug Physical Tough The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch. 20 65 100
538 Cotton Guard Grass Status Smart The user protects itself by wrapping its body in soft cotton, which drastically raises the user's Defense stat. 10 0 0
539 Night Daze Dark Special Cool The user lets loose a pitch-black shock wave at its target. This may also lower the target's accuracy. 10 85 95
540 Psystrike Psychic Special Cool The user materializes an odd psychic wave to attack the target. This attack does physical damage. 10 100 10
541 Tail Slap Normal Physical Tough The user attacks by striking the target with its hard tail. It hits the Pokémon two to five times in a row. 10 25 85
542 Hurricane Flying Special Cute The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target. 10 110 70
543 Head Charge Normal Physical Tough The user charges its head into its target, using its powerful guard hair. This also damages the user a little. 15 120 100
544 Gear Grind Steel Physical Cool The user attacks by throwing steel gears at its target twice. 15 50 100
545 Searing Shot Fire Special Beauty An inferno of scarlet flames torches everything around the user. It may leave the target with a burn. 5 100 100
546 Techno Blast Normal Special Cool 5 120 100
547 Relic Song Normal Special Beauty 10 75 100
548 Secret Sword Fighting Special Beauty 10 85 100
549 Glaciate Ice Special Beauty 10 65 95
550 Bolt Strike Electric Physical Beauty 5 130 85
551 Blue Flare Fire Special Beauty 5 130 85
552 Fiery Dance Fire Special Beauty Cloaked in flames, the user dances and flaps its wings. This may also raise the user's Sp. Atk stat. 10 80 100
553 Freeze Shock Ice Special Beauty On the second turn, the user hits the target with electrically charged ice. It may leave the target with paralysis. 5 140 90
554 Ice Burn Ice Special Beauty On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn. 5 140 90
555 Snarl Dark Special Cool The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. 10 55 95
556 Icicle Crash Ice Physical Smart The user attacks the target while shouting in a startling fashion. This may also make the target flinch. 10 85 90
557 V-create Fire Physical Cool 5 180 95
558 Fusion Flare Fire Special Beauty The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt. 5 100 100
559 Fusion Bolt Electric Special Beauty The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame. 5 100 100
560 Ride Fighting Physical Cool The user runs over the target rapidly. The power rises when the user's accuracy stat is low. 20 60 100
561 Mat Block Fighting Status Cool 10 0 0
562 Belch Poison Special Tough 10 120 90
563 Rototiller Ground Status Tough 10 0 0
564 Sticky Web Bug Status Tough 20 0 0
565 Fell Stinger Bug Physical Cool 25 30 100
566 Phantom Force Ghost Physical Cool The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. 10 90 10
567 Trick-or-Treat Ghost Status Cute 20 0 100
568 Noble Roar Normal Status Cute Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. 40 0 100
569 Ion Deluge Electric Status Beauty 25 0 0
570 Parabolic Charge Electric Special Smart The user attacks everything around it. The user's HP is restored by half the damage taken by those hit. 20 50 100
571 Forest's Curse Grass Status Smart The user puts a forest curse on the target. Afflicted targets are now grass type as well. 20 0 10
572 Petal Blizzard Grass Physical Tough The user sets off an earthquake that strikes those around it. 15 90 100
573 Freeze-Dry Ice Special Beauty 20 70 100
574 Disarming Voice Fairy Special Cool Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. 15 40 0
575 Parting Shot Dark Status Smart With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon. 20 0 10
576 Topsy-Turvy Dark Status Smart 20 0 100
577 Draining Kiss Fairy Special Smart The user steals the target's energy with a kiss. The user's HP is restored by over half of the damage taken by the target. 10 50 100
578 Crafty Shield Fairy Status Smart The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage. Has a priority of +3 10 0 0
579 Flower Shield Fairy Status Beauty 10 0 0
580 Grassy Terrain Grass Status Beauty The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. 10 0 0
581 Misty Terrain Fairy Status Beauty The user covers the ground under everyone's feet with mist for five turns. This protects Pokémon on the ground from status conditions. 10 0 0
582 Electrify Electric Status Smart 20 0 0
583 Play Rough Fairy Physical Beauty The user plays rough with the target and attacks it. This may also lower the target's Attack stat. 10 90 90
584 Fairy Wind Fairy Special Beauty The user stirs up a fairy wind and strikes the target with it. 30 40 100
585 Moonblast Fairy Special Smart Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. 15 95 100
586 Boomburst Normal Special Tough The user attacks everything around it with the destructive power of a terrible, explosive sound. 10 140 100
587 Fairy Lock Fairy Status Smart By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn. 10 0 0
588 King's Shield Steel Status Smart The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact. Has a priority of +3 10 0 0
589 Play Nice Normal Status Cute The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. 20 0 0
590 Confide Normal Status Cute The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. 20 0 0
591 Diamond Storm Rock Physical Beauty 5 100 95
592 Steam Eruption Water Special Beauty 5 110 95
593 Hyperspace Hole Psychic Special Smart 5 80 0
594 Water Shuriken Water Physical Cool The user hits the target with throwing stars two to five times in a row. This move always goes first. 20 15 100
595 Mystical Fire Fire Special Beauty The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. 10 65 100
596 Spiky Shield Grass Status Tough 10 0 0
597 Aromatic Mist Fairy Status Beauty 20 0 0
598 Eerie Impulse Electric Status Cute The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. 15 0 100
599 Venom Drench Poison Status Smart 20 0 100
600 Powder Bug Status Smart 20 0 100
601 Geomancy Fairy Status Beauty 10 0 0
602 Magnetic Flux Electric Status Smart 20 0 0
603 Happy Hour Normal Status Cute 30 0 0
604 Electric Terrain Electric Status Smart 10 0 0
605 Dazzling Gleam Fairy Special Cool The user damages opposing Pokémon by emitting a powerful flash. 10 80 100
606 Celebrate Normal Status Cute 40 0 0
607 Hold Hands Normal Status Cute 40 0 0
608 Baby-Doll Eyes Fairy Status Cute The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. 30 0 100
609 Nuzzle Electric Physical Cool The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. 20 20 100
610 Hold Back Normal Physical Cool 40 40 100
611 Infestation Bug Special Cute 20 20 100
612 Power-Up Punch Fighting Physical Cool Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. 20 40 100
613 Oblivion Wing Flying Special Smart The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target. 10 80 100
614 Thousand Arrows Ground Physical Beauty 10 90 100
615 Thousand Waves Ground Physical Tough 10 90 100
616 Land's Wrath Ground Physical Tough The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them. 10 90 100
999 TheUltimateDerp Shadow Physical Cool The Pokémon derps around to the max. Nothing can stop it now. Not even a cookie. 40 100 0