| Number: #163|
Gengar is dark purple in color and roundish in shape. Gengar's hands now connect to the rest of its body and it has a pair of legs and a short, pointed tail. Gengar's eyes are now red, its back has a spiny appearance, and its mouth is usually curled into a sinister grin.
Gengar evolves from Haunter starting at level 40.
It steals heat from its surroundings. If you feel a sudden chill, it is certain that a GENGAR appeared.
|-||Evolves from Haunter|
|-||Hypnosis||May put the foe to sleep.||-||60%||20 (max 32)|
|-||Lick||Licks with a long tongue to injure. May also paralyze.||20||100%||30 (max 48)|
|-||Spite||Cuts the PP of the foe's last move.||-||100%||10 (max 16)|
|5||Spite||Cuts the PP of the foe's last move.||-||100%||10 (max 16)|
|8||Mean Look||Prevents fleeing or switching.||-||-%||5 (max 8)|
|12||Curse||Works differently for ghost-types.||-||-%||10 (max 16)|
|15||Night Shade||The user's level equals damage HP.||Varies||100%||15 (max 24)|
|19||Confuse Ray||The target is exposed to a sinister ray that triggers confusion.||-||100%||10 (max 16)|
|22||Sucker Punch||This move enables the user to attack first. It fails if the target is not readying an attack, however.||80||100%||5 (max 8)|
|25||Shadow Punch||An unavoidable punch that is thrown from shadows.||60||-%||20 (max 32)|
|28||Payback||The user stores power, then attacks. If the user can use this attack after the foe, its power is doubled.||50||100%||10 (max 16)|
|33||Shadow Ball||An attack that may lower Spcl. Def.||80||100%||15 (max 24)|
|39||Dream Eater||The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.||100||100%||20 (max 32)|
|44||Dark Pulse||The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.||80||100%||15 (max 24)|
|50||Destiny Bond||The foe faints if the user does.||-||-%||5 (max 8)|
|55||Hex||This relentless attack does massive damage to a target affected by status problems.||50||100%||10 (max 16)|
|61||Nightmare||A sleeper loses 1/4 HP every turn||-||100%||15 (max 24)|