Kirlia

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Kirlia
Kirlia.png
Number: #280

Type: PsychicType.pngType.png
Evolution 1: Gardevoir
Evolution 2: Gallade
279MS.png<---- Home ---->281MS.png

Abilities
Synchronize Trace
Stats
HP 38
Attack 35
Defense 35
Special Atk. 65
Special Def. 55
Speed 50
Total 278

Information

Kirlia is a Psychic type Pokémon.

Kirlia has a white body and looks as if it's wearing a tutu. Kirlia has skinny, green legs. Kirlia's hair doesn't block its eyes as much as Ralts's hair does. Kirlia's hair has bangs that reach down to its shoulders and the two red horns have shifted their position, making them look like hair pins.

It evolves from Ralts starting at level 20 and evolves into Gardevoir starting at level 30 or, if male, Gallade when exposed to a Dawn Stone.

Pokédex Entry

It has a psychic power that enables it to distort the space around it and see into the future.

Type Height Weight
Emotion Pokémon 0.8m 20.2kg

Location

Locations Method
-- N/A

Moves

Lv. Move Type Cat. Description Power Acc. PP
- Growl Type Normal.png OtherMove.png Reduces the foe's Attack. - 100% 40 (max 64)
- Confusion Type Psychic.png SpecialMove.png The foe is hit by a weak telekinetic force. It may also leave the foe confused. 50 100% 25 (max 40)
- Teleport Type Psychic.png OtherMove.png A psychic move for fleeing from battle instantly. - -% 20 (max 32)
- Double Team Type Normal.png OtherMove.png Heightens evasiveness. - -% 15 (max 24)
6 Confusion Type Psychic.png SpecialMove.png The foe is hit by a weak telekinetic force. It may also leave the foe confused. 50 100% 25 (max 40)
10 Double Team Type Normal.png OtherMove.png Heightens evasiveness. - -% 15 (max 24)
12 Teleport Type Psychic.png OtherMove.png A psychic move for fleeing from battle instantly. - -% 20 (max 32)
17 Lucky Chant Type Normal.png OtherMove.png The user chants an incantation toward the sky, preventing the foe from landing critical hits. - -% 30 (max 48)
22 Magical Leaf Type Grass.png SpecialMove.png The user scatters curious leaves that chase the foe. This attack will not miss. 60 -% 20 (max 32)
25 Heal Pulse Type Psychic.png OtherMove.png The user emits a healing pulse which restores the target's HP by up to half of its max HP. - -% 10 (max 16)
31 Calm Mind Type Psychic.png OtherMove.png The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. - -% 20 (max 32)
36 Psychic Type Psychic.png SpecialMove.png An attack that may lower Spcl. Def. 90 100% 10 (max 16)
39 Imprison Type Psychic.png OtherMove.png If the opponents know any move also known by the user, the opponents are prevented from using it. - -% 10 (max 16)
45 Future Sight Type Psychic.png SpecialMove.png Two turns after this move is used, a hunk of psychic energy attacks the target. 100 100% 10 (max 16)
50 Charm Type Normal.png OtherMove.png Sharply lowers the foe's Attack. - 100% 20 (max 32)
53 Hypnosis Type Psychic.png OtherMove.png May put the foe to sleep. - 60% 20 (max 32)
59 Dream Eater Type Psychic.png SpecialMove.png The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. 100 100% 20 (max 32)
64 Stored Power Type Psychic.png SpecialMove.png The user attacks the target with stored power. The more the user's stats are raised, the greater the damage. 20 100% 10 (max 16)

Version history

Version Changes
0.35 Introduced