Endure (Japanese: こらえる Endure) is a non-damaging Normal-type move.
Endure allows the user to survive any attack that would cause it to faint, leaving the user with 1 HP. Using Endure, Detect, Protect, Quick Guard or Wide Guard consecutively decreases the chance of success by 50% each use, whether it is successful or not. Endure can be used by Pokémon with only 1 HP. Since the effects of Endure last for a full turn, Endure can protect the user from fainting from multiple attacks in one turn.
|203||Endure||Always leaves at least 1HP.||-||-%||10 (max 16)|
|0.20||Not implemented yet.|