Ability ID
|
Name
|
Description
|
Implemented?
|
1
|
Stench
|
The stench may cause the target to flinch.
|
Yes
|
2
|
Drizzle
|
The Pokémon makes it rain if it appears in battle.
|
Yes
|
3
|
Speed Boost
|
Its Speed stat is gradually boosted.
|
Yes
|
4
|
Battle Armor
|
The Pokémon is protected against critical hits.
|
Yes
|
5
|
Sturdy
|
It cannot be knocked out with one hit.
|
Yes
|
6
|
Damp
|
Prevents the use of self-destructing moves.
|
Yes
|
7
|
Limber
|
The Pokémon is protected from paralysis.
|
Yes
|
8
|
Sand Veil
|
Boosts the Pokémon's evasion in a sandstorm.
|
Yes
|
9
|
Static
|
Contact with the Pokémon may cause paralysis.
|
Yes
|
10
|
Volt Absorb
|
Restores HP if hit by an Electric-type move.
|
Yes
|
11
|
Water Absorb
|
Restores HP if hit by a Water-type move.
|
Yes
|
12
|
Oblivious
|
Prevents it from becoming infatuated.
|
Yes
|
13
|
Cloud Nine
|
Eliminates the effects of weather.
|
Yes
|
14
|
Compoundeyes
|
The Pokémon's accuracy is boosted.
|
Yes
|
15
|
Insomnia
|
Prevents the Pokémon from falling asleep.
|
Yes
|
16
|
Color Change
|
Changes the Pokémon's type to the foe's move.
|
Yes
|
17
|
Immunity
|
Prevents the Pokémon from getting poisoned.
|
Yes
|
18
|
Flash Fire
|
It powers up Fire-type moves if it's hit by one.
|
Yes
|
19
|
Shield Dust
|
Blocks the added effects of attacks taken.
|
Yes
|
20
|
Own Tempo
|
Prevents the Pokémon from becoming confused.
|
Yes
|
21
|
Suction Cups
|
Negates all moves that force switching out.
|
Yes
|
22
|
Intimidate
|
Lowers the foe's Attack stat.
|
Yes
|
23
|
Shadow Tag
|
Prevents the foe from escaping.
|
Yes
|
24
|
Rough Skin
|
Inflicts damage to the attacker on contact.
|
Yes
|
25
|
Wonder Guard
|
Only super effective moves will hit.
|
Yes
|
26
|
Levitate
|
Gives full immunity to all Ground-type moves.
|
Yes
|
27
|
Effect Spore
|
Contact may poison or cause paralysis or sleep.
|
Yes
|
28
|
Synchronize
|
Passes a burn or paralysis to the foe.
|
Yes
|
29
|
Clear Body
|
Prevents other Pokémon from lowering its stats.
|
Yes
|
30
|
Natural Cure
|
All status problems heal when it switches out.
|
Yes
|
31
|
Lightningrod
|
Draws in all Electric-type moves to up Sp. Attack.
|
Yes
|
32
|
Serene Grace
|
Boosts the likelihood of added effects appearing.
|
Yes
|
33
|
Swift Swim
|
Boosts the Pokémon's Speed in rain.
|
Yes
|
34
|
Chlorophyll
|
Boosts the Pokémon's Speed in sunshine.
|
Yes
|
35
|
Illuminate
|
Raises the likelihood of meeting wild Pokémon.
|
Yes
|
36
|
Trace
|
The Pokémon copies a foe's Ability.
|
Yes
|
37
|
Huge Power
|
Raises the Pokémon's Attack stat.
|
Yes
|
38
|
Poison Point
|
Contact with the Pokémon may poison the attacker.
|
Yes
|
39
|
Inner Focus
|
The Pokémon is protected from flinching.
|
Yes
|
40
|
Magma Armor
|
Prevents the Pokémon from becoming frozen.
|
Yes
|
41
|
Water Veil
|
Prevents the Pokémon from getting a burn.
|
Yes
|
42
|
Magnet Pull
|
Prevents Steel-type Pokémon from escaping.
|
Yes
|
43
|
Soundproof
|
Gives full immunity to all sound-based moves.
|
Yes
|
44
|
Rain Dish
|
The Pokémon gradually regains HP in rain.
|
Yes
|
45
|
Sand Stream
|
The Pokémon summons a sandstorm in battle.
|
Yes
|
46
|
Pressure
|
The Pokémon raises the foe's PP usage.
|
Yes
|
47
|
Thick Fat
|
Ups resistance to Fire- and Ice-type moves.
|
Yes
|
48
|
Early Bird
|
The Pokémon awakens quickly from sleep.
|
Yes
|
49
|
Flame Body
|
Contact with the Pokémon may burn the attacker.
|
Yes
|
50
|
Run Away
|
Enables a sure getaway from wild Pokémon.
|
Yes
|
51
|
Keen Eye
|
Prevents other Pokémon from lowering accuracy.
|
Yes
|
52
|
Hyper Cutter
|
Prevents other Pokémon from lowering Attack stat.
|
Yes
|
53
|
Pickup
|
The Pokémon may pick up items.
|
Yes
|
54
|
Truant
|
Pokémon can't attack on consecutive turns.
|
Yes
|
55
|
Hustle
|
Boosts the Attack stat but lowers accuracy.
|
Yes
|
56
|
Cute Charm
|
Contact with the Pokémon may cause infatuation.
|
Yes
|
57
|
Plus
|
Ups Sp. Atk if another Pokémon has Plus or Minus.
|
Yes
|
58
|
Minus
|
Ups Sp. Atk if another Pokémon has Plus or Minus.
|
Yes
|
59
|
Forecast
|
Castform transforms with the weather.
|
Yes
|
60
|
Sticky Hold
|
Protects the Pokémon from item theft.
|
Yes
|
61
|
Shed Skin
|
The Pokémon may heal its own status problems.
|
Yes
|
62
|
Guts
|
Boosts Attack if there is a status problem.
|
Yes
|
63
|
Marvel Scale
|
Ups Defense if there is a status problem.
|
Yes
|
64
|
Liquid Ooze
|
Damages attackers using any draining move.
|
Yes
|
65
|
Overgrow
|
Powers up Grass-type moves when the Pokémon is in trouble.
|
Yes
|
66
|
Blaze
|
Powers up Fire-type moves in a pinch.
|
Yes
|
67
|
Torrent
|
Powers up Water-type moves in a pinch.
|
Yes
|
68
|
Swarm
|
Powers up Bug-type moves in a pinch.
|
Yes
|
69
|
Rock Head
|
Protects the Pokémon from recoil damage.
|
Yes
|
70
|
Drought
|
Turns the sunlight harsh if it is in battle.
|
Yes
|
71
|
Arena Trap
|
Prevents the foe from fleeing.
|
Yes
|
72
|
Vital Spirit
|
Prevents the Pokémon from falling asleep.
|
Yes
|
73
|
White Smoke
|
Prevents other Pokémon from lowering its stats.
|
Yes
|
74
|
Pure Power
|
Raises the Pokémon's Attack stat.
|
Yes
|
75
|
Shell Armor
|
The Pokémon is protected against critical hits.
|
Yes
|
76
|
Air Lock
|
Eliminates the effects of weather.
|
Yes
|
77
|
Tangled Feet
|
Raises evasion if the Pokémon is confused.
|
Yes
|
78
|
Motor Drive
|
Raises Speed if hit by an Electric-type move.
|
Yes
|
79
|
Rivalry
|
Deals more damage to a Pokémon of same gender.
|
Yes
|
80
|
Steadfast
|
Raises Speed each time the Pokémon flinches.
|
Yes
|
81
|
Snow Cloak
|
Raises evasion in a hailstorm.
|
Yes
|
82
|
Gluttony
|
Encourages the early use of a held Berry.
|
Yes
|
83
|
Anger Point
|
Maxes Attack after taking a critical hit.
|
Yes
|
84
|
Unburden
|
Raises Speed if a held item is used.
|
Yes
|
85
|
Heatproof
|
Weakens the power of Fire-type moves.
|
Yes
|
86
|
Simple
|
The Pokémon is prone to wild stat changes.
|
Yes
|
87
|
Dry Skin
|
Reduces HP if it is hot. Water restores HP.
|
Yes
|
88
|
Download
|
Adjusts power according to a foe's defenses.
|
Yes
|
89
|
Iron Fist
|
Boosts the power of punching moves.
|
Yes
|
90
|
Poison Heal
|
Restores HP if the Pokémon is poisoned.
|
Yes
|
91
|
Adaptability
|
Powers up moves of the same type.
|
Yes
|
92
|
Skill Link
|
Increases the frequency of multi-strike moves.
|
Yes
|
93
|
Hydration
|
Heals status problems if it is raining.
|
Yes
|
94
|
Solar Power
|
In sunshine boosted but HP decreases.
|
Yes
|
95
|
Quick Feet
|
Boosts Speed if there is a status problem.
|
Yes
|
96
|
Normalize
|
All the Pokémon's moves become the Normal type.
|
Yes
|
97
|
Sniper
|
Powers up moves if they become critical hits.
|
Yes
|
98
|
Magic Guard
|
The Pokémon only takes damage from attacks.
|
Yes
|
99
|
No Guard
|
Ensures attacks by or against the Pokémon land.
|
Yes
|
100
|
Stall
|
The Pokémon moves after all other Pokémon do.
|
Yes
|
101
|
Technician
|
Powers up the Pokémon's weaker moves.
|
Yes
|
102
|
Leaf Guard
|
Prevents problems with status in sunny weather.
|
Yes
|
103
|
Klutz
|
The Pokémon can't use any held items.
|
Yes
|
104
|
Mold Breaker
|
Moves can be used regardless of Abilities.
|
Yes
|
105
|
Super Luck
|
Heightens the critical- hit ratios of moves.
|
Yes
|
106
|
Aftermath
|
Damages the attacker landing the finishing hit.
|
Yes
|
107
|
Anticipation
|
Senses a foe's dangerous moves.
|
Yes
|
108
|
Forewarn
|
Determines what moves a foe has.
|
Yes
|
109
|
Unaware
|
Ignores any stat changes in the Pokémon.
|
Yes
|
110
|
Tinted Lens
|
Powers up not very effective moves.
|
Yes
|
111
|
Filter
|
Reduces damage from supereffective attacks.
|
Yes
|
112
|
Slow Start
|
Temporarily halves Attack and Speed.
|
Yes
|
113
|
Scrappy
|
Enables moves to hit Ghost-type Pokémon.
|
Yes
|
114
|
Storm Drain
|
Draws in all Water-type moves to up Sp. Attack.
|
Yes
|
115
|
Ice Body
|
The Pokémon gradually regains HP in a hailstorm.
|
Yes
|
116
|
Solid Rock
|
Reduces damage from supereffective attacks.
|
Yes
|
117
|
Snow Warning
|
The Pokémon summons a hailstorm in battle.
|
Yes
|
118
|
Honey Gather
|
The Pokémon may gather Honey from somewhere.
|
Yes
|
119
|
Frisk
|
The Pokémon can check a foe's held item.
|
Yes
|
120
|
Reckless
|
Powers up moves that have recoil damage.
|
Yes
|
121
|
Multitype
|
Changes type to match the held Plate.
|
Yes
|
122
|
Flower Gift
|
Powers up party Pokémon when it is sunny.
|
Yes
|
123
|
Bad Dreams
|
Reduces a sleeping foe's HP.
|
Yes
|
124
|
Pickpocket
|
Steals an item when hit by another Pokémon.
|
Yes
|
125
|
Sheer Force
|
Removes added effects to increase move damage.
|
Yes
|
126
|
Contrary
|
Makes stat changes have an opposite effect.
|
Yes
|
127
|
Unnerve
|
Makes the foe nervous and unable to eat Berries.
|
Yes
|
128
|
Defiant
|
When its stats are lowered its Attack increases.
|
Yes
|
129
|
Defeatist
|
Lowers stats when HP becomes half or less.
|
Yes
|
130
|
Cursed Body
|
May disable a move used on the Pokémon.
|
Yes
|
131
|
Healer
|
May heal an ally's status conditions.
|
Yes
|
132
|
Friend Guard
|
Reduces damage done to allies.
|
Yes
|
133
|
Weak Armor
|
Physical attacks lower Defense and raise Speed.
|
Yes
|
134
|
Heavy Metal
|
Doubles the Pokémon's weight.
|
Yes
|
135
|
Light Metal
|
Halves the Pokémon's weight.
|
Yes
|
136
|
Multiscale
|
Reduces damage when HP is full.
|
Yes
|
137
|
Toxic Boost
|
Powers up physical attacks when poisoned.
|
Yes
|
138
|
Flare Boost
|
Powers up special attacks when burned.
|
Yes
|
139
|
Harvest
|
May create another Berry after one is used.
|
Yes
|
140
|
Telepathy
|
Anticipates an ally's attack and dodges it.
|
Yes
|
141
|
Moody
|
Raises one stat and lowers another.
|
Yes
|
142
|
Overcoat
|
Protects the Pokémon from damage from weather.
|
Yes
|
143
|
Poison Touch
|
May poison targets when a Pokémon makes contact.
|
Yes
|
144
|
Regenerator
|
Restores a little HP when withdrawn from battle.
|
Yes
|
145
|
Big Pecks
|
Protects the Pokémon from Defense-lowering attacks.
|
Yes
|
146
|
Sand Rush
|
Boosts the Pokémon's Speed in a sandstorm.
|
Yes
|
147
|
Wonder Skin
|
Makes status-changing moves more likely to miss.
|
Yes
|
148
|
Analytic
|
Boosts move power when the Pokémon moves last.
|
Yes
|
149
|
Illusion
|
Comes out disguised as the Pokémon in back.
|
Yes
|
150
|
Imposter
|
It transforms itself into the Pokémon it is facing.
|
Yes
|
151
|
Infiltrator
|
Passes through the foe's barrier and strikes.
|
Yes
|
152
|
Mummy
|
Contact with this Pokémon spreads this Ability.
|
Yes
|
153
|
Moxie
|
Boosts Attack after knocking out any Pokémon.
|
Yes
|
154
|
Justified
|
Raises Attack when hit by a Dark-type move.
|
Yes
|
155
|
Rattled
|
Some move types scare it and boost its Speed.
|
Yes
|
156
|
Magic Bounce
|
Reflects status- changing moves.
|
Yes
|
157
|
Sap Sipper
|
Boosts Attack when hit by a Grass-type move.
|
Yes
|
158
|
Prankster
|
Gives priority to a status move.
|
Yes
|
159
|
Sand Force
|
Boosts certain moves' power in a sandstorm.
|
Yes
|
160
|
Iron Barbs
|
Inflicts damage to the Pokémon on contact.
|
Yes
|
161
|
Zen Mode
|
Changes the Pokémon's shape when HP is halved.
|
Yes
|
162
|
Victory Star
|
Boosts the accuracy of its allies and itself.
|
Yes
|
163
|
Turboblaze
|
Moves can be used regardless of Abilities.
|
Yes
|
164
|
Teravolt
|
Moves can be used regardless of Abilities.
|
Yes
|
165
|
Aroma Veil
|
Protects allies from attacks that limit their move choices.
|
Yes
|
166
|
Flower Veil
|
Prevents lowering of ally Grass-type Pokémon's stats.
|
Yes
|
167
|
Cheek Pouch
|
Restores HP as well when the Pokémon eats a Berry.
|
Yes
|
168
|
Protean
|
Changes the Pokémon's type to the same type of the move it is using.
|
Yes
|
169
|
Fur Coat
|
Halves damage from physical moves.
|
Yes
|
170
|
Magician
|
The Pokémon steals the held item of a Pokémon it hits with a move.
|
Yes
|
171
|
Bulletproof
|
Protects the Pokémon from some ball and bomb moves.
|
Yes
|
172
|
Competitive
|
Boosts the Sp.Atk stat when a stat is lowered.
|
Yes
|
173
|
Strong Jaw
|
The Pokémon's strong jaw gives it tremendous biting power.
|
Yes
|
174
|
Refrigerate
|
Normal-type moves become Ice-type moves.
|
Yes
|
175
|
Sweet Veil
|
Prevents itself and its allies from falling asleep.
|
Yes
|
176
|
Stance Change
|
The Pokémon changes form depending on how it battles.
|
Yes
|
177
|
Gale Wings
|
Gives priority to Flying-type moves.
|
Yes
|
178
|
Mega Launcher
|
Powers up aura and pulse moves.
|
Yes
|
179
|
Grass Pelt
|
Boosts the Defense stat in Grassy Terrain.
|
Yes
|
180
|
Symbiosis
|
The Pokémon can pass an item to an ally.
|
Yes
|
181
|
Tough Claws
|
Powers up moves that make direct contact.
|
Yes
|
182
|
Pixilate
|
Normal-type moves become Fairy-type moves.
|
Yes
|
183
|
Gooey
|
Contact with the Pokémon lowers the attacker's Speed stat.
|
Yes
|
184
|
Aerilate
|
Normal-type moves become Flying-type moves.
|
Yes
|
185
|
Parental Bond
|
Parent and child attack together.
|
Yes
|
186
|
Dark Aura
|
Powers up each Pokémon's Dark-type moves.
|
Yes
|
187
|
Fairy Aura
|
Powers up each Pokémon's Fairy-type moves.
|
Yes
|
188
|
Aura Break
|
The effects of Aura Abilities are reversed.
|
Yes
|