Pokémon Models Pack

Pokémon Models Pack

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Remember those cool 3D Pokémon models from earlier versions? Well since our main modeler has left us, the model service was discontinued. All later versions of Pokémon 3D don't include the models in their files, so the only ones remain from older versions.

I have gathered all known 3D Pokémon models here today and placed them within this pack for the community. There are two-hundred-and-nine models.

Unfortunately, since I'm no modeler, that number will probably never increase. The only updates that can apply to this pack are integration for later Pokémon 3D versions.

To activate this pack's features, Enable the pack in your Content Pack menu, then turn on 3D models in the Options menu. Now the models will be back (in-battle)!

Special thanks to @Godeken for these outstanding models! Your contribution to this game was quite large, and I shall revive it's glory!
Installation Tutorial:
(No, the Feraligatr model is not bugged, this is just a result of taking an image in fullscreen mode)

v1.1.6.2 [Indev 0.55.2]:
*Implemented 0.55.2 support (0.55.2 cannot access the ContentPack menu, this is a consistency update).

v1.1.6.1 [Indev 0.55.1]:
*Implemented 0.55.1 support (0.55.1 cannot access the ContentPack menu, this is a consistency update).

v1.1.6 [Indev 0.55]:
*Implemented 0.55 support (0.55 cannot access the ContentPack menu, this is a consistency update).
*Updated the copyleft to 2019.

v1.1.5 [Indev 0.54.2]:
*Implemented 0.54.2 support.
*Bonus: 0.54.2 fixes the memory leak issue, so viewing models via the PC should no longer cause lag/crash!

v1.1.4.1 [Indev 0.54.1]:
*The version line no longer goes beyond its respective box.

v1.1.4 [Indev 0.54.1]:
*Implemented 0.54.1 MonoGame support.
*Updated the copyleft to 2017.

v1.1.3 [Indev 0.54]:
*Implemented 0.54 support.
*Added warning text that says, after enabling the pack, a full game restart is required for it to work properly.

v1.1.2.2 [Indev 0.53.3]:
*Implemented 0.53.3 support.
*Renewed Perpend Stone inc. copyleft for 2016.

v1.1.2.1 [Indev 0.53.2]:
*Implemented 0.53.2 support.
*Implemented 0.53.1 support.

v1.1.2 [Indev 0.53]:
*Implemented 0.53 support.
*Updated Copyleft information.

v1.1.1.6 [Indev 0.52.1]:
*Implemented 0.52.1 support.

v1.1.1.5 [Indev 0.52]:
*Implemented 0.52 support.

v1.1.1.4 [Indev 0.51.1]:
* Implemented 0.51.1 support.

v1.1.1.3 [Indev 0.51]:
* Implemented 0.51 support.

v1.1.1.2 [Indev 0.50.1]:
* Implemented 0.50.1 support.

v1.1.1.1 [Indev 0.49.1]:
* Implemented 0.49.1 support.

v1.1.1 [Indev 0.49]:
* Implemented 0.49 support.
* Fixed "é"s in the information file.

v1.1.0.3 [Indev 0.48]:
* Implemented 0.48 support.

v1.1.0.2 [Indev 0.47.2]:
* Implemented 0.47.2 support.

v1.1.0.1 [Indev 0.47.1]:
* Implemented 0.47.1 support.

v1.1 [Indev 0.46.2]:
+ Added a background image.

v1.0.0.4 [Indev 0.46.2]:
* Implemented 0.46.2 support.

v1.0.0.3 [Indev 0.46.1]:
* Implemented 0.46.1 support.

v1.0.0.2 [Indev 0.46]:
* Implemented 0.46 support.

v1.0.0.1 [Indev 0.45.1]:
* Implemented 0.45.1 support.

v1.0 [Indev 0.45]:
* Initial release.
Perpend stone.png

©2013-2019 Perpend Stone inc. All lefts reserved.
First release
Last update
4.75 star(s) 12 ratings

More resources from Tornado9797

Latest updates

  1. Consistency Update for Indev 0.55.2

    Implemented support for Pokémon 3D Indev version 0.55.2. Indev 0.55.2 does not support...
  2. Consistency Update for Indev 0.55.1

    Implemented support for Pokémon 3D Indev version 0.55.1. Indev 0.55.1 does not support...
  3. Consistency Update for Indev 0.55

    Implemented support for Pokémon 3D Indev version 0.55. Updated the Copyleft to 2019. Indev...

Latest reviews

Animations would be neat, but that seems like too much to ask for. Otherwise, excelent Content. I would deffinitely reccomend this to others.
Very cool, as much as I've been playing this it helps to make it easier on the eyes.
it looks so cool but its not working when i press open it opens winrar so extract it and put it in my content pack and enable it and my sprites are still the overworld ones
Do you mean for in-battle sprites? Because this pack does not work in the overworld.
perfect, should be automatically in game
Great, thanks you
This is a good one, but, when ditto doing transform, the sprite didn't transformed too.
That's more of a problem with game coding than it is with the models themselves. Not much I can do there.
Amazing... Just simply amazing =^^=
> perfect
> puts 4 stars

I guess perfect means something different here.
This is Awesome! But why are all of my pokemon fully black?
This is likely a problem with your Graphics Card and not my pack.
excellent work, pokemon battles seems more real :)