Typhlosion

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Information

Typhlosion is a Fire type Pokémon.

Typhlosion evolves from Quilava starting at level 36 which evolves from Cyndaquil starting at level 14.

Typhlosion is a badger-like Pokémon with a bulky yet agile body. Typhlosion is classified as a quadruped, but it is capable of bipedal movement and is frequently depicted standing on its hind legs. When its mouth is open, it shows its thick tongue and sharp canines. It has a short snout and small eyes and ears. Typhlosion's face, underside, arms, and legs are a shade of cream, and its back is dark blue. On Typhlosion’s rear, there is a spiky, coarse fringe of fur. Across the back of its neck, there are several red spots that produce fire in battle. Typhlosion will make anything go up in flames when angered, and generates shimmering heat from its body when it is ready for battle. Though it is rare in the wild, some can be found living on grasslands.

Pokédex Entry

If its rage peaks hot that anything that touches it will instantly go up in flames.

Species Height Weight
Volcano Pokémon 1.7 m 79.5 Kg


Locations / How to obtain

Edit
Region Location Method
Unknown Unknown Evolve a Quilava


Typhlosion
Typhlosion.png
National Dex: #157
Type: Fire
Evolution:
Cyndaquil
155MS.png
Quilava
156MS.png
Typhlosion
157MS.png
156MS.png
Home
158MS.png
Quilava Totodile
Ability
Blaze
Flash Fire
Hidden Ability
Stats
HP
78
Attack
84
Defense
78
Special Atk.
109
Special Def.
85
Speed
100
Total
534

Learnset

By Leveling up

Edit
Level Name Type Category Contest Description PP Power Accuracy Implemented?
- Eruption Fire Special Beauty The user attacks the opposing team with explosive fury. The lower the user's HP, the less powerful this attack becomes. 5 (Max: 8) 150 100 Yes
- Double-Edge Normal Physical Tough A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. 15 (Max: 24) 120 100 Yes
- Gyro Ball Steel Physical Beauty The user tackles the target with a high-speed spin. The slower the user, the greater the damage. 5 (Max: 8) 0 100 Yes
- Tackle Normal Physical Tough A physical attack in which the user charges and slams into the target with its whole body. 35 (Max: 56) 50 100 Yes
- Leer Normal Status Cool The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced. 30 (Max: 48) 0 100 Yes
- Smoke Screen Normal Status Smart The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. 20 (Max: 32) 0 100 Yes
- Ember Fire Special Beauty The target is attacked with small flames. It may also leave the target with a burn. 25 (Max: 40) 40 100 Yes
6 Smoke Screen Normal Status Smart The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. 20 (Max: 32) 0 100 Yes
10 Ember Fire Special Beauty The target is attacked with small flames. It may also leave the target with a burn. 25 (Max: 40) 40 100 Yes
13 Quick Attack Normal Physical Cool The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. Has a priority of +1 30 (Max: 48) 40 100 Yes
20 Flame Wheel Fire Physical Beauty The user cloaks itself in fire and charges at the target. It may also leave the target with a burn. 25 (Max: 40) 60 100 Yes
24 Defense Curl Normal Status Cute The user curls up to conceal weak spots and raise its Defense stat. 40 (Max: 64) 0 0 Yes
31 Swift Normal Special Cool Star-shaped rays are shot at the opposing team. This attack never misses. 20 (Max: 32) 60 0 Yes
35 Flame Charge Fire Physical Beauty The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. 20 (Max: 32) 50 100 Yes
43 Lava Plume Fire Special Tough An inferno of scarlet flames torches everything around the user. It may leave targets with a burn. 15 (Max: 24) 80 100 Yes
48 Flamethrower Fire Special Beauty The target is scorched with an intense blast of fire. It may also leave the target with a burn. 15 (Max: 24) 90 100 Yes
56 Inferno Fire Special Beauty The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. 5 (Max: 8) 100 50 Yes
61 Rollout Rock Physical Tough The user continually rolls into the target over five turns. It becomes stronger each time it hits. 20 (Max: 32) 30 90 Yes
69 Double-Edge Normal Physical Tough A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. 15 (Max: 24) 120 100 Yes
74 Eruption Fire Special Beauty The user attacks the opposing team with explosive fury. The lower the user's HP, the less powerful this attack becomes. 5 (Max: 8) 150 100 Yes


By TM/HM

Edit
TM/HM Name Type Category Contest Description PP Power Accuracy Implemented?
TM 1 Dynamic Punch Fighting Physical Cool The user punches the target with full, concentrated power. It confuses the target if it hits. 5 (Max: 8) 100 50 Yes
TM 2 Headbutt Normal Physical Tough The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. 15 (Max: 24) 70 100 Yes
TM 3 Curse None Status Tough A move that works differently for the Ghost type than for all other types. 10 (Max: 16) 0 0 Yes
TM 4 Rollout Rock Physical Tough The user continually rolls into the target over five turns. It becomes stronger each time it hits. 20 (Max: 32) 30 90 Yes
TM 5 Roar Normal Status Cool The target is scared off and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. 20 (Max: 32) 0 0 Yes
TM 6 Toxic Poison Status Smart A move that leaves the target badly poisoned. Its poison damage worsens every turn. 10 (Max: 16) 0 90 Yes
TM 8 Rock Smash Fighting Physical Tough The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. 15 (Max: 24) 40 100 Yes
TM 10 Hidden Power Normal Special Smart A unique attack that varies in type and intensity depending on the Pokémon using it. 15 (Max: 24) 70 100 Yes
TM 11 Sunny Day Fire Status Beauty The user intensifies the sun for five turns, powering up Fire-type moves. 5 (Max: 8) 0 0 Yes
TM 13 Snore Normal Special Cute An attack that can be used only if the user is asleep. The harsh noise may make the target flinch. 15 (Max: 24) 50 100 Yes
TM 15 Hyper Beam Normal Special Cool The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 5 (Max: 8) 150 90 Yes
TM 16 Icy Wind Ice Special Beauty The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. 15 (Max: 24) 55 95 Yes
TM 17 Protect Normal Status Cute It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 20 Endure Normal Status Tough The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 21 Frustration Normal Physical Cute A full-power attack that grows more powerful the less the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 26 Earthquake Ground Physical Tough The user sets off an earthquake that strikes those around it. 10 (Max: 16) 100 100 Yes
TM 27 Return Normal Physical Cute A full-power attack that grows more powerful the more the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 28 Dig Ground Physical Smart The user burrows, then attacks on the second turn. It can also be used to exit dungeons. 10 (Max: 16) 80 100 Yes
TM 31 Mud-Slap Ground Special Cute The user hurls mud in the target's face to inflict damage and lower its accuracy. 10 (Max: 16) 20 100 Yes
TM 32 Double Team Normal Status Cool By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. 15 (Max: 24) 0 0 Yes
TM 34 Swagger Normal Status Cute The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. 15 (Max: 24) 0 90 Yes
TM 35 Sleep Talk Normal Status Cute While it is asleep, the user randomly uses one of the moves it knows. 10 (Max: 16) 0 0 Yes
TM 38 Fire Blast Fire Special Beauty The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. 5 (Max: 8) 110 85 Yes
TM 39 Swift Normal Special Cool Star-shaped rays are shot at the opposing team. This attack never misses. 20 (Max: 32) 60 0 Yes
TM 40 Defense Curl Normal Status Cute The user curls up to conceal weak spots and raise its Defense stat. 40 (Max: 64) 0 0 Yes
TM 41 Thunder Punch Electric Physical Cool The target is punched with an electrified fist. It may also leave the target with paralysis. 15 (Max: 24) 75 100 Yes
TM 43 Detect Fighting Status Cool It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +4 5 (Max: 8) 0 0 Yes
TM 44 Rest Psychic Status Cute The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. 10 (Max: 16) 0 0 Yes
TM 45 Attract Normal Status Cute If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. 15 (Max: 24) 0 100 Yes
TM 48 Fire Punch Fire Physical Beauty The target is punched with a fiery fist. It may also leave the target with a burn. 15 (Max: 24) 75 100 Yes
TM 49 Fury Cutter Bug Physical Cool The target is slashed with scythes or claws. Its power increases if it hits in succession. 20 (Max: 32) 40 95 Yes
TM 51 Mega Punch Normal Physical Tough The target is slugged by a punch thrown with muscle-packed power. 20 (Max: 32) 80 85 Yes
TM 55 Mega Kick Normal Physical Cool The target is attacked by a kick launched with muscle-packed power. 5 (Max: 8) 120 75 Yes
TM 57 Body Slam Normal Physical Tough The user drops onto the target with its full body weight. It may also leave the target with paralysis. 15 (Max: 24) 85 100 Yes
TM 58 Take Down Normal Physical Tough A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 20 (Max: 32) 90 85 Yes
TM 59 Double-Edge Normal Physical Tough A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. 15 (Max: 24) 120 100 Yes
TM 64 Submission Fighting Physical Cool The user grabs the target and recklessly dives for the ground. It also hurts the user slightly. 25 (Max: 40) 80 80 Yes
TM 65 Counter Fighting Physical Cool A retaliation move that counters any physical attack, inflicting double the damage taken. Has a priority of -5 20 (Max: 32) 0 100 Yes
TM 66 Seismic Toss Fighting Physical Tough The target is thrown using the power of gravity. It inflicts damage equal to the user's level. 20 (Max: 32) 0 100 Yes
TM 67 Rage Normal Physical Tough As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 20 (Max: 32) 20 100 Yes
TM 73 Mimic Normal Status Cute The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. 10 (Max: 16) 0 0 Yes
TM 75 Bide Normal Physical Tough The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1 10 (Max: 16) 0 0 Yes
TM 79 Skull Bash Normal Physical Tough The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. 10 (Max: 16) 130 100 Yes
TM 87 Substitute Normal Status Smart The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. 10 (Max: 16) 0 0 Yes
TM 88 Focus Punch Fighting Physical Tough The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. 20 (Max: 32) 150 100 Yes
TM 100 Flamethrower Fire Special Beauty The target is scorched with an intense blast of fire. It may also leave the target with a burn. 15 (Max: 24) 90 100 Yes
TM 102 Aerial Ace Flying Special Cool The user confounds the target with speed, then slashes. This attack never misses. 20 (Max: 32) 60 0 Yes
TM 104 Facade Normal Physical Cute An attack move that doubles its power if the user is poisoned, burned, or has paralysis. 20 (Max: 32) 70 100 Yes
TM 105 Secret Power Normal Physical Smart The user attacks the target with a secret power. Its additional effects vary depending on the user's environment. 20 (Max: 32) 70 10 No
TM 110 Focus Blast Fighting Physical Smart The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. 5 (Max: 8) 120 100 Yes
TM 124 Giga Impact Normal Physical Beauty The user charges at the target using every bit of its power. The user can't move on the next turn. 5 (Max: 8) 150 90 Yes
TM 131 Captivate Normal Status Cute If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. 20 (Max: 32) 0 100 Yes
TM 134 Natural Gift Normal Special Smart The user draws power to attack by using its held Berry. The Berry determines the move's type and power. 15 (Max: 24) 0 100 Yes
TM 147 Flame Charge Fire Physical Beauty The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. 20 (Max: 32) 50 100 Yes
TM 149 Round Normal Special Beauty The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. 15 (Max: 24) 60 10 No
TM 154 Incinerate Fire Special Beauty The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. 15 (Max: 24) 60 10 No
TM 160 Bulldoze Ground Physical Tough The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. 20 (Max: 32) 60 100 Yes
TM 164 Wild Charge Electric Physical Cool The user shrouds itself in electricity and smashes into its target. It also damages the user a little. 15 (Max: 24) 90 100 Yes
TM 167 Nature Power Normal Status Beauty An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. 20 (Max: 32) 0 0 Yes
TM 168 Power-Up Punch Fighting Physical Cool Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. 20 (Max: 32) 40 100 Yes
TM 170 Confide Normal Status Cute The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. 20 (Max: 32) 0 0 Yes
HM 01 Cut Normal Physical Cool The target is cut with a scythe or a claw. It can also be used to cut down thin trees. 30 (Max: 48) 50 95 Yes
HM 04 Strength Normal Physical Tough The target is slugged with a punch thrown at maximum power. This move can also be used to move boulders. 15 (Max: 24) 80 100 Yes
HM 08 Rock Climb Normal Physical Cool The user attacks the target by smashing into it with incredible force. This may also confuse the target. 20 (Max: 32) 90 85 Yes
HM 09 Ride Fighting Physical Cool The user runs over the target rapidly. The power rises when the user's accuracy stat is low. 20 (Max: 32) 60 100 Yes


By Breeding

Edit
Name Type Category Contest Description PP Power Accuracy Implemented?
Covet Normal Physical Cute The user endearingly approaches the target, then steals the target's held item. 25 (Max: 40) 60 100 Yes
Crush Claw Normal Physical Cool The target is bitten with viciously sharp fangs. It may make the target flinch. 10 (Max: 16) 75 95 Yes
Double-Edge Normal Physical Tough A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. 15 (Max: 24) 120 100 Yes
Double Kick Fighting Physical Cool The target is quickly kicked twice in succession using both feet. 30 (Max: 48) 30 100 Yes
Extrasensory Psychic Special Smart The user attacks with an odd, unseeable power. This may also make the target flinch. 20 (Max: 32) 80 100 Yes
Flame Burst Fire Special Beauty The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. 15 (Max: 24) 70 100 Yes
Flare Blitz Fire Physical Smart The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned. 15 (Max: 24) 120 100 Yes
Foresight Normal Status Smart Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit. 40 (Max: 64) 0 0 Yes
Fury Swipes Normal Physical Tough The target is raked with sharp claws or scythes for two to five times in quick succession. 15 (Max: 24) 18 80 Yes
Howl Normal Status Cool The user howls loudly to raise its spirit, which raises its Attack stat. 40 (Max: 64) 0 0 Yes
Nature Power Normal Status Beauty An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. 20 (Max: 32) 0 0 Yes
Quick Attack Normal Physical Cool The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. Has a priority of +1 30 (Max: 48) 40 100 Yes
Reversal Fighting Physical Cool An all-out attack that becomes more powerful the less HP the user has. 15 (Max: 24) 0 100 Yes
Thrash Normal Physical Tough The user rampages and attacks for two to three turns. It then becomes confused, however. 10 (Max: 16) 120 100 Yes
Submission Fighting Physical Cool The user grabs the target and recklessly dives for the ground. It also hurts the user slightly. 25 (Max: 40) 80 80 Yes


Version history

Version Changes
0.51.1 Page updated.
0.52.0 Pokémon data is now updated to Gen 6.