Difference between revisions of "Test"
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'''Test''' (or known in-game as '''Testworld''') is an unknown location within Pokémon 3D that is only accessible by editing the player.dat document in the Pokémon 3D file. This can be accomplished by editing their current location to be "test.dat". Its purpose seems to be testing communication with other [[NPC]]s, ceilings, lighting, and the underwater effect. It has the same background music as [[Route 29]]. The [[player]] will constantly emit bubbles when they're in this area. | '''Test''' (or known in-game as '''Testworld''') is an unknown location within Pokémon 3D that is only accessible by editing the player.dat document in the Pokémon 3D file. This can be accomplished by editing their current location to be "test.dat". Its purpose seems to be testing communication with other [[NPC]]s, ceilings, lighting, and the underwater effect. It has the same background music as [[Route 29]]. The [[player]] will constantly emit bubbles when they're in this area. The area is connected to [[TestLevel]] through a trans-dimentional door. | ||
You can see the level in the first seconds of this video by [[User:nilllzz|Nilllzz]]: [http://www.youtube.com/watch?v=N0v0fNsV5cA YouTube] | You can see the level in the first seconds of this video by [[User:nilllzz|Nilllzz]]: [http://www.youtube.com/watch?v=N0v0fNsV5cA YouTube] | ||
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There are 3 [[NPC]]s that are in Test, one appears to be Red's sprite, except orange. Another [[NPC]] appears to be the same thing, except blue. The last sprite is that of your in-game [[rival]]. The game crashes if you attempt to speak to the orange [[NPC]], and the blue one simply has no dialogue. The [[rival]] [[NPC]] gives you a couple of options, but at the end, he'll always say "Log Out". | There are 3 [[NPC]]s that are in Test, one appears to be Red's sprite, except orange. Another [[NPC]] appears to be the same thing, except blue. The last sprite is that of your in-game [[rival]]. The game crashes if you attempt to speak to the orange [[NPC]], and the blue one simply has no dialogue. The [[rival]] [[NPC]] gives you a couple of options, but at the end, he'll always say "Log Out". | ||
==Door== | ===Door=== | ||
There is a door not too far away from the cobble wall, upon entering it, the [[player]] will warp to [[TestLevel]], retaining the underwater effect. Upon returning to Test, an interface with Kurt will come up. | There is a door not too far away from the cobble wall, upon entering it, the [[player]] will warp to [[TestLevel]], retaining the underwater effect. Upon returning to Test, an interface with Kurt will come up. | ||
Revision as of 04:17, 16 January 2013
Not to be confused with TestLevel, a similarly named location.
Test (or known in-game as Testworld) is an unknown location within Pokémon 3D that is only accessible by editing the player.dat document in the Pokémon 3D file. This can be accomplished by editing their current location to be "test.dat". Its purpose seems to be testing communication with other NPCs, ceilings, lighting, and the underwater effect. It has the same background music as Route 29. The player will constantly emit bubbles when they're in this area. The area is connected to TestLevel through a trans-dimentional door.
You can see the level in the first seconds of this video by Nilllzz: YouTube
Geography
Test is a small, flat grassland with a cobblestone ceiling covering a fourth of the total area. The area appears to be completely submerged underwater. A door exists outside the cobblestone ceiling that leads to TestLevel.
Places of Interest
NPCs
There are 3 NPCs that are in Test, one appears to be Red's sprite, except orange. Another NPC appears to be the same thing, except blue. The last sprite is that of your in-game rival. The game crashes if you attempt to speak to the orange NPC, and the blue one simply has no dialogue. The rival NPC gives you a couple of options, but at the end, he'll always say "Log Out".
Door
There is a door not too far away from the cobble wall, upon entering it, the player will warp to TestLevel, retaining the underwater effect. Upon returning to Test, an interface with Kurt will come up.
Items
There are no items.
Pokémon
There are no Pokémon in this area.
Gallery
Version History
Version | Changes |
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?.?? | Implemented. |
0.21 | Port to TestLevel implemented.
Kurt interface implemented. |
List of Places. |
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