Difference between revisions of "Template:WikiV2/GameUpdateNews"

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==='''Major Update News ([[Version_history#0.54|Indev 0.54]]):'''===
 
==='''Major Update News ([[Version_history#0.54|Indev 0.54]]):'''===
* Due to one week non spoiler update, it will be updated after 7 days.
+
==== New Engine Features: ====
* For players with MonoGame compatibility issues, a XNA port will be released by the end of the week. This isn't managed by official staff so it doesn't get supported via official platform.
+
*Switched from XNA Framework to Monogame.
 +
*[[Pokémon 3D]] now requires OpenAL to be played.
 +
*Temporarily changed the mini font to Verdana.
 +
*Temporarily fixed a Monogame related music looping bug (BREAKS CONTENT PACK MUSIC)
 +
*Reduced the lag on the join server screen.
 +
*Implemented the ability to choose which [[Pokémon]] to switch in after one faints.
 +
*Players can now choose his/her lead [[Pokémon]] in PvP battles.
 +
*Implemented [[Mega Evolutions]] and their functionality.
 +
*Changed the order of passive damage, alongside other field effects.
 +
*Implemented roaming [[Pokémon]] indicators for the world map.
 +
*Implemented several new [[moves]], [[Pokémon]], [[abilities]], and [[items]].
 +
*Updated the battle system, including [[weather]] field effects, for Generation VI mechanics.
 +
*Implemented several new map and script features.
 +
*Implemented the ability to use Ctrl + X to cut portions of the chat.
 +
*Implemented effort value training items and their functionality.
 +
*Implemented the following moves: [[Foul Play]], [[Sticky Web]], [[Volt Switch]], [[Steam Eruption]], [[Freeze Dry]], [[Secret Sword]], [[Sacred Sword]], [[Circle Throw]], [[Frost Breath]], [[V-Create]], [[Bolt Strike]], [[Blue Flare]], [[Infestation]], [[Roar of Time]], [[Autotomize]], [[Magnet Rise]], and [[Trick Room]].
 +
*Implemented the [[Regenerator]] and [[Imposter]] abilities.
 +
*Implemented the following items: [[Light Clay]], [[Damp Rock]], [[Heat Rock]], [[Smooth Rock]], [[Icy Rock]], various value training items, [[Macho Brace]], and [[Mega Ring]].
 +
*Released [[Light Clay]], [[Macho Brace]], [[Cameruptite]], incense items, and [[Damp Rock]].
 +
*Released the [[technical machines]] for [[Scald]], [[Brine]], [[Focus Blast]], [[Stealth Rock]], [[Dark Pulse]], [[Safeguard]], [[Swagger]], [[False Swipe]], [[Reflect]], and [[Light Screen]].
 +
*Released the [[Empty Sea Map]].
 +
*Released the following [[Pokémon]]: [[Scatterbug]], [[Spewpa]], [[Vivillon]], [[Goomy]], [[Sliggoo]], [[Goodra]], [[Carvanha]], [[Sharpedo]], [[Litleo]], [[Pyroar]], [[Clauncher]], [[Clawitzer]], [[Skrelp]], [[Dragalge]], [[Manaphy]], [[Binacle]], and [[Barbaracle]].
 +
*Added new map action tags.
 +
*Added @Pokemon.AddToStorage().
 +
*Added @Pokemon.SendToStorage().
 +
*Removed custom item support.
 +
*Revised water tiles.
 +
 
 +
==== New Story Features: ====
 +
*Implemented all of [[Five Island]].
 +
*Implemented the beginning of [[Six Island]].
 +
*Implemented a brand new [[Pokémon 3D]]-exclusive location.
 +
*Finished the [[Rival]] story arc.
 +
*Implemented stronger [[Elite Four]] re-matches.
 +
 
 +
==== Bug Fixes: ====
 +
*Fixed a major bug that made the game freeze in PvP battles occasionally.
 +
*Fixed two-turn [[moves]] from missing on their charging turn.
 +
*Fixed pseudo-hazing [[moves]], such as [[Roar]] and [[Dragon Tail]].
 +
*Repaired critical hit mechanics (now properly do 1.5x damage).
 +
*Reworked accuracy/evasion to properly match the original games.
 +
*Fixed mechanics for temporary trapping [[moves]], such as [[Wrap]] and [[Fire Spin]].
 +
*Fixed level 100 [[Pokémon]] not receiving additional effort values.
 +
*Fixed a null reference crash related to [[sleep]].
 +
*Fixed various secondary and recoil interactions.
 +
*Fixed [[Substitute]]'s interaction with status and stat [[moves]].
 +
*Fixed [[Lock-On]]'s interaction with two turn [[moves]].
 +
*Fixed [[Nightmare]] effect.
 +
*Fixed [[Psyshock]] and other similar [[moves]].
 +
*Fixed [[Endure]].
 +
*Fixed [[Sucker Punch]]'s interactions.
 +
*Fixed [[Leech Seed]]'s effect, now taking into account maximum [[hit points]].
 +
*Fixed [[Spikes]] damage output.
 +
*Fixed [[Beat Up]] damage calculation and hit count.
 +
*Fixed immunity checks for [[Hypnosis]] and [[Sing]].
 +
*Various fixes for descriptions and [[power point]] counts.
 +
*Fixed [[Detect]] counter.
 +
*Fixed [[Shield Dust]] interaction.
 +
*Fixed [[Stance Change]].
 +
*Fixed [[Contrary]].
 +
*Fixed [[Synchronize]].
 +
*Fixed [[Life Orb]]'s interaction with [[abilities]] such as [[Sheer Force]].
 +
*Fixed the condition for [[Prankster]].
 +
*Fixed the boosted effects from [[Guts]] and [[Toxic Boost]].
 +
*Fixed [[Pixilate]], [[Refrigerate]], and [[Aerilate]].
 +
*Fixed [[King's Rock]]'s battle effect.
 +
*Fixed the [[Lum Berry]] not curing confusion.
 +
*Fixed several [[item]] descriptions and prices.
 +
*Fixed online sprites on servers.
 +
 
 +
====New Bugs:====
 +
*Content Packs require a full game restart before taking effect.
  
 
==='''Minor Update News ([[Version_history#0.53.3|Indev 0.53.3]]):'''===
 
==='''Minor Update News ([[Version_history#0.53.3|Indev 0.53.3]]):'''===

Revision as of 03:46, 13 January 2017

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Last Updated: Jianmingyong 19:08, 17 January 2015 (CET)

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