Difference between revisions of "Template:WikiV2/GameUpdateNews"

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<noinclude>{{NoteV2}}</noinclude><includeonly>
<noinclude>{{NoteV2}}</noinclude><includeonly>
{{InfoV2|We, the pokemon3d.net staff, has from now (2016-09-02) '''discontinued''' work on this project and handed it over to a group of volunteers on Github. The project will be open source, and you can help develop it from now on. Check out the repo [https://github.com/P3D-Legacy/p3d-legacy here].  
==='''Minor Update News ([[Version_history#0.54.2|Indev 0.54.2]]):'''===
====Engine====
*Fixed Fast Graphics floor tile rendering inside Underwater Cave.
*Fixed all issues related to the Backup Save feature.
*The Backup Save feature is now disabled by default.
*Performance optimization for offset maps.
*Fixed [[Pain Split]] being treated as a Hidden Machine move.
*Fixed [[Focus Blast]]'s incorrect accuracy and category.
*Fixed [[Autotomize]]'s name.
*Fixed the Effort Value gain algorithm.
*Fixed [[Sky Attack]]'s missing [[flinch]] chance.
*Fixed [[Power Swap]]'s incorrect target.
*Fixed a bug that prevented changing the badge display page in the trainer card.
*Fixed [[Fake Out]]'s [[flinch]] conditions in a Player versus Environment scenario.
*Added support for .ogg music files.
*Added engine support for all remaining alternative Formes.
*Fixed most interactions with [[King's Rock]] in battle.
*Fixed [[Aegislash]] losing [[Stance Change]] permanently under certain conditions.
*Fixed a memory leak regarding displaying 3D Models in the PC.


"Why?" you might ask. We have unfortunatly lost interest in continuing development on Pokémon 3D. Also Nintendo of America Inc. sent a DMCA takedown notice to Gamejolt (where this game was hosted) and asked them to remove all games related to Nintendo's work. Read the full DMCA [https://github.com/gamejolt/dmca/blob/master/2016/2016-09-02-nintendo.md here].}}
====Content====
*Fixed a map exploit that allowed players to bypass Elite Four trainers without battling them.
*Fixed the receiving of the key item on [[Five Island]].
*Adjusted the prices of the items in the Battle Frontier shop.
*Fixed a typo in the dialogue of the Six Island Pokémon Center NPC.
*Fixed a typo in the kitchen script in the player's house.
*Fixed [[Lilligant]], [[Delphox]], and [[Greninja]] data files.
*Added several new sprites from OmegaGhost.


==='''Minor Update News ([[Version_history#0.53.3|Indev 0.53.3]]):'''===
==='''Minor Update News ([[Version_history#0.54.1|Indev 0.54.1]]):'''===
==== List of bug fixes/changes: ====
====Pokemon====
*Fix Snorlax sleeping bug.
*Adjusted the position of some summary sprites.
*Fix Sleep related moves bug.
*Fixed Sharpedo and Kabutops data files.
*Two achievement compensation added.
*Fixed Mega Char X overworld sprite.
*Fix Ho-oh to go away!
*Fixed some pokemon data files.
*Fix Machine part become gym leader.
*Pichu can have Volt Tackle now.
*Fix Game crash upon clearing radio tower or its similar events..
*Fixed Sharpedo's held item.
*Removed april fool and halloween holiday theme.
*Fixed Charmander and Charmeleon data files.
*Fix Pickpocket ability.
*Added new sprites.


''To see version history earlier than [[Version_history#0.53.3|Indev 0.53.3]], then please consult this wiki's [[Version history|Version History]] page.
====Battle System====
</includeonly>
*Add Bubble weather in battle system.
*Fixed after fainting switch interaction with trapping moves/abilities.
*Fix moves and abilities that break through ghost inmunity to normal and fighting type attacks.
*Fixed item transferring/removing moves and abilities.
*Fixed magician and pickpocket abilities.
*Fixed two turn moves.
*Fixed confusion conditions for Outrage and similar moves.
*Fixed "but there's no target" issue.
*Fixed Toxic Orb ans Flame Orb effects.
*Fixed Yawn counter.
*Fixed immunity breaking moves/abilities.
*Fixed intimidate and similar abilities.
*Fixed Hyper Beam and similar moves recharge conditions.
*Updated Explosion/Selfdestruct damage to the current gen.
*Fixed Fake Out usage after switching in.
*Fixed synchronize and teleport interaction.
*Fixed sleep infliction interaction with multi turn moves counters.
*Fixed multiturn moves interaction with confusion status.
*Fixed Quiver Dance interaction with substitute.
*Fixed Fury Cutter not resetting its counter properly.
*Fixed Electro Ball and Gyro Ball moves damage output.
*Fixed Effect Spore ability interaction with multi hit contact moves.
*Fixed cloud nine interaction with Hail/Sandstorm.
*Fixed infatuation volatile status lingering after the opp has switched out.
 
====Game Content====
*Added battle frontier shop with power items.
*Updated Tornado9797 NPC. Added script and trainer file to it.
*Fixed daycare texts and costs and other miscellaneous fixes.
*Fixed birdkeeper, memorial and map guy scripts in Five Island.
*Fixed machop trade issues. Now only tradeable in the dept store.
*Fixed rival script inside indigo plateau building.
*Fixed center healing script.
*Fixed underwater cave surface battle map.
*Fixed underwater cave main battle map ceiling.
*Fixed the collision of the table inside Lavender Town radio tower.
*Fixed vivillon sprite not showing in the grotto.
*Fixed underwater cave surfing bug.
*Added TM Drain Punch in its HGSS location.
*Fixed stairs in Viridian Forest.
*Fixed leaving ship script in Vermillion.
*Changed the halloffame.dat script so now it plays halloffame.ogg in the hall of fame.
*Fixed major lag in Underwater cave.
 
====GameMode====
*Added <level.musicloop> constructor and @music.forceplay command.
*Y axis movement :) Press Left Ctrl + Left Alt + W to move up. (Left Ctrl is to make the player walk through walls which is apparently needed)
*Added @Pokemon.AddSteps(PokemonIndex, StepsToAdd)
*Added @Pokemon.SetSteps(PokemonIndex, StepsToSet)
*Added <Pokemon.GetSteps(PokemonIndex)>
*Added per GameMode instance of global start script. New GameMode rule added "StartScript".
*Enabled any pokemon having all HMs in Sandbox mode.
 
====Misc====
*Changed minifont from Verdana to Verdana Bold for better visibility.
*Made incoming hall of fame entries to store useful data only.
*Update credits screen.
*Added version info on the title bar.
*Added new options for future uses.
*Saving no longer stuck in the saving screen. It will display save failed. (With a message)
*Backup Save is added into the game. You can enable this via 0.54.1/saves/options.dat > "Extras|Backup Save". Your save will now be backed up. You can then keep a copy and put it elsewhere so that if anything bad happens, jianmingyong can fix for you.
*Fixed unusual screen size on full screen mode.
*XNA Build is back. You can download them below. (XNAPokemon.zip)
 
==='''Major Update News ([[Version_history#0.54|Indev 0.54]]):'''===
==== New Engine Features: ====
*Switched from XNA Framework to Monogame.
*[[Pokémon 3D]] now requires OpenAL to be played.
*Temporarily changed the mini font to Verdana.
*Temporarily fixed a Monogame related music looping bug (BREAKS CONTENT PACK MUSIC)
*Reduced the lag on the join server screen.
*Implemented the ability to choose which [[Pokémon]] to switch in after one faints.
*Players can now choose his/her lead [[Pokémon]] in PvP battles.
*Implemented [[Mega Evolutions]] and their functionality.
*Changed the order of passive damage, alongside other field effects.
*Implemented roaming [[Pokémon]] indicators for the world map.
*Implemented several new [[moves]], [[Pokémon]], [[abilities]], and [[items]].
*Updated the battle system, including [[weather]] field effects, for Generation VI mechanics.
*Implemented several new map and script features.
*Implemented the ability to use Ctrl + X to cut portions of the chat.
*Implemented effort value training items and their functionality.
*Implemented the following moves: [[Foul Play]], [[Sticky Web]], [[Volt Switch]], [[Steam Eruption]], [[Freeze Dry]], [[Secret Sword]], [[Sacred Sword]], [[Circle Throw]], [[Frost Breath]], [[V-Create]], [[Bolt Strike]], [[Blue Flare]], [[Infestation]], [[Roar of Time]], [[Autotomize]], [[Magnet Rise]], and [[Trick Room]].
*Implemented the [[Regenerator]] and [[Imposter]] abilities.
*Implemented the following items: [[Light Clay]], [[Damp Rock]], [[Heat Rock]], [[Smooth Rock]], [[Icy Rock]], various value training items, [[Macho Brace]], and [[Mega Ring]].
*Released [[Light Clay]], [[Macho Brace]], [[Cameruptite]], incense items, and [[Damp Rock]].
*Released the [[technical machines]] for [[Scald]], [[Brine]], [[Focus Blast]], [[Stealth Rock]], [[Dark Pulse]], [[Safeguard]], [[Swagger]], [[False Swipe]], [[Reflect]], and [[Light Screen]].
*Released the [[Empty Sea Map]].
*Released the following [[Pokémon]]: [[Scatterbug]], [[Spewpa]], [[Vivillon]], [[Goomy]], [[Sliggoo]], [[Goodra]], [[Carvanha]], [[Sharpedo]], [[Litleo]], [[Pyroar]], [[Clauncher]], [[Clawitzer]], [[Skrelp]], [[Dragalge]], [[Manaphy]], [[Binacle]], and [[Barbaracle]].
*Added new map action tags.
*Added @Pokemon.AddToStorage().
*Added @Pokemon.SendToStorage().
*Removed custom item support.
*Revised water tiles.
 
==== New Story Features: ====
*Implemented all of [[Five Island]].
*Implemented the beginning of [[Six Island]].
*Implemented a brand new [[Pokémon 3D]]-exclusive location.
*Finished the [[Rival]] story arc.
*Implemented stronger [[Elite Four]] re-matches.
 
==== Bug Fixes: ====
*Fixed a major bug that made the game freeze in PvP battles occasionally.
*Fixed two-turn [[moves]] from missing on their charging turn.
*Fixed pseudo-hazing [[moves]], such as [[Roar]] and [[Dragon Tail]].
*Repaired critical hit mechanics (now properly do 1.5x damage).
*Reworked accuracy/evasion to properly match the original games.
*Fixed mechanics for temporary trapping [[moves]], such as [[Wrap]] and [[Fire Spin]].
*Fixed level 100 [[Pokémon]] not receiving additional effort values.
*Fixed a null reference crash related to [[sleep]].
*Fixed various secondary and recoil interactions.
*Fixed [[Substitute]]'s interaction with status and stat [[moves]].
*Fixed [[Lock-On]]'s interaction with two turn [[moves]].
*Fixed [[Nightmare]] effect.
*Fixed [[Psyshock]] and other similar [[moves]].
*Fixed [[Endure]].
*Fixed [[Sucker Punch]]'s interactions.
*Fixed [[Leech Seed]]'s effect, now taking into account maximum [[hit points]].
*Fixed [[Spikes]] damage output.
*Fixed [[Beat Up]] damage calculation and hit count.
*Fixed immunity checks for [[Hypnosis]] and [[Sing]].
*Various fixes for descriptions and [[power point]] counts.
*Fixed [[Detect]] counter.
*Fixed [[Shield Dust]] interaction.
*Fixed [[Stance Change]].
*Fixed [[Contrary]].
*Fixed [[Synchronize]].
*Fixed [[Life Orb]]'s interaction with [[abilities]] such as [[Sheer Force]].
*Fixed the condition for [[Prankster]].
*Fixed the boosted effects from [[Guts]] and [[Toxic Boost]].
*Fixed [[Pixilate]], [[Refrigerate]], and [[Aerilate]].
*Fixed [[King's Rock]]'s battle effect.
*Fixed the [[Lum Berry]] not curing confusion.
*Fixed several [[item]] descriptions and prices.
*Fixed online sprites on servers.
 
====New Bugs:====
*Content Packs require a full game restart before taking effect.
 
''To see version history earlier than [[Version_history#0.54|Indev 0.54]], please consult this wiki's [[Version history|Version History]] page.</includeonly>

Revision as of 04:17, 31 July 2017

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