Difference between revisions of "Template:WikiV2/GameUpdateNews"
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<noinclude>{{NoteV2}}</noinclude><includeonly> | <noinclude>{{NoteV2}}</noinclude><includeonly> | ||
==='''Minor Update News ([[Version_history#0. | ==='''Minor Update News ([[Version_history#0.54.2|Indev 0.54.2]]):'''=== | ||
==== | ====Engine==== | ||
* | *Fixed Fast Graphics floor tile rendering inside Underwater Cave. | ||
* | *Fixed all issues related to the Backup Save feature. | ||
* | *The Backup Save feature is now disabled by default. | ||
* | *Performance optimization for offset maps. | ||
* | *Fixed [[Pain Split]] being treated as a Hidden Machine move. | ||
* | *Fixed [[Focus Blast]]'s incorrect accuracy and category. | ||
* | *Fixed [[Autotomize]]'s name. | ||
* | *Fixed the Effort Value gain algorithm. | ||
* | *Fixed [[Sky Attack]]'s missing [[flinch]] chance. | ||
* | *Fixed [[Power Swap]]'s incorrect target. | ||
* | *Fixed a bug that prevented changing the badge display page in the trainer card. | ||
* | *Fixed [[Fake Out]]'s [[flinch]] conditions in a Player versus Environment scenario. | ||
*Added support for .ogg music files. | |||
* | *Added engine support for all remaining alternative Formes. | ||
* | *Fixed most interactions with [[King's Rock]] in battle. | ||
*Fixed [[Aegislash]] losing [[Stance Change]] permanently under certain conditions. | |||
*Fixed a memory leak regarding displaying 3D Models in the PC. | |||
</includeonly> | ====Content==== | ||
*Fixed a map exploit that allowed players to bypass Elite Four trainers without battling them. | |||
*Fixed the receiving of the key item on [[Five Island]]. | |||
*Adjusted the prices of the items in the Battle Frontier shop. | |||
*Fixed a typo in the dialogue of the Six Island Pokémon Center NPC. | |||
*Fixed a typo in the kitchen script in the player's house. | |||
*Fixed [[Lilligant]], [[Delphox]], and [[Greninja]] data files. | |||
*Added several new sprites from OmegaGhost. | |||
==='''Minor Update News ([[Version_history#0.54.1|Indev 0.54.1]]):'''=== | |||
====Pokemon==== | |||
*Adjusted the position of some summary sprites. | |||
*Fixed Sharpedo and Kabutops data files. | |||
*Fixed Mega Char X overworld sprite. | |||
*Fixed some pokemon data files. | |||
*Pichu can have Volt Tackle now. | |||
*Fixed Sharpedo's held item. | |||
*Fixed Charmander and Charmeleon data files. | |||
*Added new sprites. | |||
====Battle System==== | |||
*Add Bubble weather in battle system. | |||
*Fixed after fainting switch interaction with trapping moves/abilities. | |||
*Fix moves and abilities that break through ghost inmunity to normal and fighting type attacks. | |||
*Fixed item transferring/removing moves and abilities. | |||
*Fixed magician and pickpocket abilities. | |||
*Fixed two turn moves. | |||
*Fixed confusion conditions for Outrage and similar moves. | |||
*Fixed "but there's no target" issue. | |||
*Fixed Toxic Orb ans Flame Orb effects. | |||
*Fixed Yawn counter. | |||
*Fixed immunity breaking moves/abilities. | |||
*Fixed intimidate and similar abilities. | |||
*Fixed Hyper Beam and similar moves recharge conditions. | |||
*Updated Explosion/Selfdestruct damage to the current gen. | |||
*Fixed Fake Out usage after switching in. | |||
*Fixed synchronize and teleport interaction. | |||
*Fixed sleep infliction interaction with multi turn moves counters. | |||
*Fixed multiturn moves interaction with confusion status. | |||
*Fixed Quiver Dance interaction with substitute. | |||
*Fixed Fury Cutter not resetting its counter properly. | |||
*Fixed Electro Ball and Gyro Ball moves damage output. | |||
*Fixed Effect Spore ability interaction with multi hit contact moves. | |||
*Fixed cloud nine interaction with Hail/Sandstorm. | |||
*Fixed infatuation volatile status lingering after the opp has switched out. | |||
====Game Content==== | |||
*Added battle frontier shop with power items. | |||
*Updated Tornado9797 NPC. Added script and trainer file to it. | |||
*Fixed daycare texts and costs and other miscellaneous fixes. | |||
*Fixed birdkeeper, memorial and map guy scripts in Five Island. | |||
*Fixed machop trade issues. Now only tradeable in the dept store. | |||
*Fixed rival script inside indigo plateau building. | |||
*Fixed center healing script. | |||
*Fixed underwater cave surface battle map. | |||
*Fixed underwater cave main battle map ceiling. | |||
*Fixed the collision of the table inside Lavender Town radio tower. | |||
*Fixed vivillon sprite not showing in the grotto. | |||
*Fixed underwater cave surfing bug. | |||
*Added TM Drain Punch in its HGSS location. | |||
*Fixed stairs in Viridian Forest. | |||
*Fixed leaving ship script in Vermillion. | |||
*Changed the halloffame.dat script so now it plays halloffame.ogg in the hall of fame. | |||
*Fixed major lag in Underwater cave. | |||
====GameMode==== | |||
*Added <level.musicloop> constructor and @music.forceplay command. | |||
*Y axis movement :) Press Left Ctrl + Left Alt + W to move up. (Left Ctrl is to make the player walk through walls which is apparently needed) | |||
*Added @Pokemon.AddSteps(PokemonIndex, StepsToAdd) | |||
*Added @Pokemon.SetSteps(PokemonIndex, StepsToSet) | |||
*Added <Pokemon.GetSteps(PokemonIndex)> | |||
*Added per GameMode instance of global start script. New GameMode rule added "StartScript". | |||
*Enabled any pokemon having all HMs in Sandbox mode. | |||
====Misc==== | |||
*Changed minifont from Verdana to Verdana Bold for better visibility. | |||
*Made incoming hall of fame entries to store useful data only. | |||
*Update credits screen. | |||
*Added version info on the title bar. | |||
*Added new options for future uses. | |||
*Saving no longer stuck in the saving screen. It will display save failed. (With a message) | |||
*Backup Save is added into the game. You can enable this via 0.54.1/saves/options.dat > "Extras|Backup Save". Your save will now be backed up. You can then keep a copy and put it elsewhere so that if anything bad happens, jianmingyong can fix for you. | |||
*Fixed unusual screen size on full screen mode. | |||
*XNA Build is back. You can download them below. (XNAPokemon.zip) | |||
==='''Major Update News ([[Version_history#0.54|Indev 0.54]]):'''=== | |||
==== New Engine Features: ==== | |||
*Switched from XNA Framework to Monogame. | |||
*[[Pokémon 3D]] now requires OpenAL to be played. | |||
*Temporarily changed the mini font to Verdana. | |||
*Temporarily fixed a Monogame related music looping bug (BREAKS CONTENT PACK MUSIC) | |||
*Reduced the lag on the join server screen. | |||
*Implemented the ability to choose which [[Pokémon]] to switch in after one faints. | |||
*Players can now choose his/her lead [[Pokémon]] in PvP battles. | |||
*Implemented [[Mega Evolutions]] and their functionality. | |||
*Changed the order of passive damage, alongside other field effects. | |||
*Implemented roaming [[Pokémon]] indicators for the world map. | |||
*Implemented several new [[moves]], [[Pokémon]], [[abilities]], and [[items]]. | |||
*Updated the battle system, including [[weather]] field effects, for Generation VI mechanics. | |||
*Implemented several new map and script features. | |||
*Implemented the ability to use Ctrl + X to cut portions of the chat. | |||
*Implemented effort value training items and their functionality. | |||
*Implemented the following moves: [[Foul Play]], [[Sticky Web]], [[Volt Switch]], [[Steam Eruption]], [[Freeze Dry]], [[Secret Sword]], [[Sacred Sword]], [[Circle Throw]], [[Frost Breath]], [[V-Create]], [[Bolt Strike]], [[Blue Flare]], [[Infestation]], [[Roar of Time]], [[Autotomize]], [[Magnet Rise]], and [[Trick Room]]. | |||
*Implemented the [[Regenerator]] and [[Imposter]] abilities. | |||
*Implemented the following items: [[Light Clay]], [[Damp Rock]], [[Heat Rock]], [[Smooth Rock]], [[Icy Rock]], various value training items, [[Macho Brace]], and [[Mega Ring]]. | |||
*Released [[Light Clay]], [[Macho Brace]], [[Cameruptite]], incense items, and [[Damp Rock]]. | |||
*Released the [[technical machines]] for [[Scald]], [[Brine]], [[Focus Blast]], [[Stealth Rock]], [[Dark Pulse]], [[Safeguard]], [[Swagger]], [[False Swipe]], [[Reflect]], and [[Light Screen]]. | |||
*Released the [[Empty Sea Map]]. | |||
*Released the following [[Pokémon]]: [[Scatterbug]], [[Spewpa]], [[Vivillon]], [[Goomy]], [[Sliggoo]], [[Goodra]], [[Carvanha]], [[Sharpedo]], [[Litleo]], [[Pyroar]], [[Clauncher]], [[Clawitzer]], [[Skrelp]], [[Dragalge]], [[Manaphy]], [[Binacle]], and [[Barbaracle]]. | |||
*Added new map action tags. | |||
*Added @Pokemon.AddToStorage(). | |||
*Added @Pokemon.SendToStorage(). | |||
*Removed custom item support. | |||
*Revised water tiles. | |||
==== New Story Features: ==== | |||
*Implemented all of [[Five Island]]. | |||
*Implemented the beginning of [[Six Island]]. | |||
*Implemented a brand new [[Pokémon 3D]]-exclusive location. | |||
*Finished the [[Rival]] story arc. | |||
*Implemented stronger [[Elite Four]] re-matches. | |||
==== Bug Fixes: ==== | |||
*Fixed a major bug that made the game freeze in PvP battles occasionally. | |||
*Fixed two-turn [[moves]] from missing on their charging turn. | |||
*Fixed pseudo-hazing [[moves]], such as [[Roar]] and [[Dragon Tail]]. | |||
*Repaired critical hit mechanics (now properly do 1.5x damage). | |||
*Reworked accuracy/evasion to properly match the original games. | |||
*Fixed mechanics for temporary trapping [[moves]], such as [[Wrap]] and [[Fire Spin]]. | |||
*Fixed level 100 [[Pokémon]] not receiving additional effort values. | |||
*Fixed a null reference crash related to [[sleep]]. | |||
*Fixed various secondary and recoil interactions. | |||
*Fixed [[Substitute]]'s interaction with status and stat [[moves]]. | |||
*Fixed [[Lock-On]]'s interaction with two turn [[moves]]. | |||
*Fixed [[Nightmare]] effect. | |||
*Fixed [[Psyshock]] and other similar [[moves]]. | |||
*Fixed [[Endure]]. | |||
*Fixed [[Sucker Punch]]'s interactions. | |||
*Fixed [[Leech Seed]]'s effect, now taking into account maximum [[hit points]]. | |||
*Fixed [[Spikes]] damage output. | |||
*Fixed [[Beat Up]] damage calculation and hit count. | |||
*Fixed immunity checks for [[Hypnosis]] and [[Sing]]. | |||
*Various fixes for descriptions and [[power point]] counts. | |||
*Fixed [[Detect]] counter. | |||
*Fixed [[Shield Dust]] interaction. | |||
*Fixed [[Stance Change]]. | |||
*Fixed [[Contrary]]. | |||
*Fixed [[Synchronize]]. | |||
*Fixed [[Life Orb]]'s interaction with [[abilities]] such as [[Sheer Force]]. | |||
*Fixed the condition for [[Prankster]]. | |||
*Fixed the boosted effects from [[Guts]] and [[Toxic Boost]]. | |||
*Fixed [[Pixilate]], [[Refrigerate]], and [[Aerilate]]. | |||
*Fixed [[King's Rock]]'s battle effect. | |||
*Fixed the [[Lum Berry]] not curing confusion. | |||
*Fixed several [[item]] descriptions and prices. | |||
*Fixed online sprites on servers. | |||
====New Bugs:==== | |||
*Content Packs require a full game restart before taking effect. | |||
''To see version history earlier than [[Version_history#0.54|Indev 0.54]], please consult this wiki's [[Version history|Version History]] page.</includeonly> |
Revision as of 04:17, 31 July 2017
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