Pokémon Move/0.21

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This is the complete list of the new moves implemented on the Version 0.21

THE 26 NEW ATTACKS

ID Name Type Cat. Description Power Acc. PP
3 Double Slap Type Normal.png PhysicalMove.png The target is slapped repeatedly, back and forth, two to five times in a row. 15 85% 10 (max 16)
4 Comet Punch Type Normal.png PhysicalMove.png The target is hit with a flurry of punches that strike two to five times in a row. 18 85% 15 (max 24)
6 Pay Day Type Normal.png PhysicalMove.png Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. 40 100% 20 (max 32)
24 Double Kick Type Fighting.png PhysicalMove.png The target is quickly kicked twice in succession using both feet. 30 100% 30 (max 48)
41 Twineedle Type Bug.png PhysicalMove.png The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target. 25 100% 20 (max 32)
42 Pin Missile Type Bug.png PhysicalMove.png Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. 14 85% 20 (max 32)
46 Roar Type Normal.png OtherMove.png The target is scared off and switched. In the wild, a battle against a single Pokémon ends. - 100% 20 (max 32)
71 Absorb Type Grass.png SpecialMove.png A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. 20 100% 25 (max 40)
72 Mega Drain Type Grass.png SpecialMove.png A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. 40 100% 15 (max 24)
99 Rage Type Normal.png PhysicalMove.png An attack that becomes stronger each time the user is hit in battle. 20 100% 20 (max 32)
131 Spike Cannon Type Normal.png PhysicalMove.png Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. 20 100% 15 (max 24)
141 Leech Life Type Bug.png PhysicalMove.png The user drains the target's blood. The user's HP is restored by half the damage taken by the target. 20 100% 15 (max 24)
154 Fury Swipes Type Normal.png PhysicalMove.png The target is raked with sharp claws or scythes for two to five times in quick succession. 18 80% 15 (max 24)
155 Bonemerang Type Ground.png PhysicalMove.png The user throws the bone it holds. The bone loops to hit the target twice, coming and going. 50 90% 10 (max 16)
169 Spider Web Type Bug.png OtherMove.png The user ensnares the target with thin, gooey silk so it can't flee from battle. - -% 10 (max 16)
183 Mach Punch Type Fighting.png PhysicalMove.png The user throws a punch at blinding speed. It is certain to strike first. 40 100% 30 (max 48)
210 Fury Cutter Type Bug.png PhysicalMove.png The target is slashed with scythes or claws. Its power increases if it hits in succession. 20 95% 20 (max 32)
211 Steel Wing Type Steel.png PhysicalMove.png The target is hit with wings of steel. It may also raise the user's Defense stat. 70 90% 25 (max 40)
225 Dragon Breath Type Dragon.png SpecialMove.png The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. 60 100% 20 (max 32)
231 Iron Tail Type Steel.png PhysicalMove.png The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. 100 75% 15 (max 24)
239 Twister Type Dragon.png SpecialMove.png A vicious twister attacks the foe. It may make the foe flinch. 40 100% 20 (max 32)
246 Ancient Power Type Rock.png SpecialMove.png The user attacks with a prehistoric power. It may also raise all the user's stats at once. 60 100% 5 (max 8)
337 Dragon Claw Type Dragon.png PhysicalMove.png The user slashes the target with huge, sharp claws. 80 100% 15 (max 24)
350 Rock Blast Type Rock.png PhysicalMove.png The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. 25 90% 10 (max 16)
369 U-Turn Type Bug.png PhysicalMove.png Powerful bug Move 70 100% 20 (max 32)
397 Rock Polish Type Rock.png OtherMove.png The user polishes its body to reduce drag. It sharply raises the Speed stat. - -% 20 (max 32)

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