Party.dat

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Party.dat is an essential document within the Pokémon 3D savefiles. The document stores all status of your Pokémon currently with you. Different Pokémon are separated by paragraphs. You can have over 6 Pokémon in the party by editing the file, but this can yield unexpected results, so it is not recommended.

Guide

Line Function Variables

"Pokemon"

Determine what Pokemon it is by the National Pokédex number. If no matching Pokemon with that ID can be found, a Caterpie will be displayed instead. Any whole number from 0 to 2147483647.

"Experience"

Determine the experience points of the Pokemon. Any whole number from 0 to 2147483647.

"Gender"

Determine the gender of the Pokemon. 0 for Male, 1 for Female.

"EggSteps"

Determine the number of steps for an egg to hatch. Currently not working as the mechanism has not been implemented yet. Any whole number from 0 to 2147483647.

"Item"

Determine the item held by the Pokemon. If no matching item ID with that number can be found, it will become empty (ID:0) instead. Any whole number from 0 to 2147483647.

"NickName"

Determine the nickname of the Pokemon. Anything can be typed to replace the current info.

"Level"

Determine the level of the Pokemon. Any whole number from 0 to 2147483647.

"OT"

Determine the owner text shown on the summary. Any whole number from 0 to 2147483647.

"Ability"

Determine the ability of the Pokemon. Currently all Pokemon has a ability ID of 65 (Overgrow) as it's not fully prepared yet, and if other value are used, "Debug Ability" will be shown instead. Any whole number from 0 to 2147483647.

"Status"

Determine the status of the Pokemon. FNT (Fainting), PSN (Poison), PAR (Paralysis), SLP (Sleep), BRN (Burn), or FRZ (Freeze).

"Nature"

Determine the nature of the Pokemon. If no matching nature with that ID can be found, "Hardy" (ID:0) will be displayed instead. Any whole number from 0 to 2147483647.

"CatchLocation"

Determine the location text shown on the summary. Anything can be typed to replace the current info.

"CatchTrainer"

Determine the trainer name text shown on the summary. Anything can be typed to replace the current info.

"CatchBall"

Determines the Pokeball used to catch the Pokemon. Any whole number from 0 to 2147483647.

"CatchMethod"

Determine the catch method text shown on the summary. Anything can be typed to replace the current info.

"Friendship"

Determine the friendship value of the Pokemon. Any whole number from 0 to 255.

"isShiny"

Determine if the Pokemon is a shiny. Shadow is currently not implemented. 0 for non-shiny, 1 for shiny.

"Attack1"

Determines the status of the Pokemon's first move. If no matching move with that ID can be found, "Tackle" (ID:0) will be displayed instead. Any number inserted into the format ID,PP left,Max PP.

"Attack2"

Determines the status of the Pokemon's second move. If no matching move with that ID can be found, "Tackle" (ID:0) will be displayed instead. Any number inserted into the format ID,PP left,Max PP.

"Attack3"

Determines the status of the Pokemon's third move. If no matching move with that ID can be found, "Tackle" (ID:0) will be displayed instead. Any number inserted into the format ID,PP left,Max PP.

"Attack4"

Determines the status of the Pokemon's fourth move. If no matching move with that ID can be found, "Tackle" (ID:0) will be displayed instead. Any number inserted into the format ID,PP left,Max PP.

"Stats"

Determines the stats of the Pokemon. Any number inserted into the format HP left,Max HP,Attack,Defense,Special Attack,Special Defense,Speed.

"FPs"

Determines the Effort Values of the Pokemon. Any number inserted into the format HP,Attack,Defense,Special Attack,Special Defense,Speed.

"DVs"

Determines the Individual Values of the Pokemon. Any number inserted into the format HP,Attack,Defense,Special Attack,Special Defense,Speed.

"AdditionalData"

Currently unknown as it's not used at all. Not available

Navigation

Windows: Pokemon3D/Pokemon/Save/(Name of Save File)/Party.dat