Options.dat

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Options.dat is an essential document within the Pokémon 3D savefiles. The document stores options data. There are two options.dat file, one in base folder and one in player save folder, which controls global and player-specific options respectively.

Guide

Player Save Folder

Line Function Variables

FOV|

Determine the FOV. Has a range of 0 to 180. Any whole number from 0 to 2147483647.

TextSpeed|

Determine the text speed. Has a range of 1 to 3. Any whole number from 0 to 2147483647.

MouseSpeed|

Determine the mouse sensitivity. Has a range of 1 to 50. Any whole number from 0 to 2147483647.

Base Folder

Line Function Variables

Volume|

Controls the volume. Has a range of 0 to 100. Any whole number from 0 to 2147483647.

Muted|

Determine if the game is muted. 0 means false, 1 means true.

RenderDistance|

Determine the render distance. Has a range of 0 to 3. Any whole number from 0 to 2147483647.

ShowDebug|

Determine if the debug screen is displayed. 0 means false, 1 means true.

ShowGUI|

Determine if the GUI is displayed. 0 means false, 1 means true.

GraphicStyle|

Determine the background view in the main menu. Feel free to change this value to see different cameras placed on different places on different maps. Any whole number from 0 to 2147483647.

LoadOffsetMaps|

Determine Offset Map quality. If this value is 0, offset map is not loaded. If it is any other value between 1 to 100, the game calculates the quality by subtracting this value from 100. Any whole number from 0 to 100.

Language|

Determines the language used in the game. 2 letter language code

ViewBobbing|

Determines if the view bobs while walking. Boolean value.

LightningEnabled|

Determines if lighning is enabled. Boolean value.

ContentPacks|

Determines what Content Packs are active when the game starts. A list of enabled Content Packs.

Navigation

Windows: Pokemon3D/Pokemon/Save/(Name of Save File)/Options.dat , Pokemon3D/Pokemon/Save/options.dat

Game Folder
Content ContentPacks GameModes Saves Screenshots Game Executable
Pokemon Data ContentPack Folder GameMode folder Savegame folder Version History
Data Maps Moves Scripts Control Files Content GameMode.dat Party.dat Player.dat Options.dat
poke battle structures V1 V2 trainer worldmap