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    "Why?" you might ask. We have unfortunatly lost interest in continuing development on Pokémon 3D. Also Nintento of America Inc. sent a DMCA takedown notice to Gamejolt (where this game was hosted) and asked them to remove all games related to Nintendo's work. Read the full DMCA here.

    But you can still download the latest version of the game here!

"Silver's Soul" Diglett crash

Discussion in 'Archive' started by Tyler Lachnit, Mar 24, 2013.

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  1. Tyler Lachnit

    Tyler Lachnit Guest

    I know i should post this in the issues tracker but its down for maintenance,

    heres the crash report, as you can see it says "error loading pokemon\animations\diglet\front"

    Pokémon 3D has crashed!

    System specifications:
    Pokémon 3D version: 0.28.2
    Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
    Decimal seperator: .

    Here is further information:
    Message: Error loading "Pokemon\Animations\Diglet\Front". File not found.
    InnerException: Error loading "Content\Pokemon\Animations\Diglet\Front.xnb". File not found.
    BaseException: Error loading "Content\Pokemon\Animations\Diglet\Front.xnb". File not found.
    HelpLink: No helplink available.
    Data: System.Collections.ListDictionaryInternal
    Source: Microsoft.Xna.Framework
    TargetSite: Name: OpenStream [
    Attributes: PrivateScope, Family, Virtual, HideBySig, VtableLayoutMask
    CallingConvention: Standard, HasThis
    ContainsGenericParameters: False
    DeclaringType: Microsoft.Xna.Framework.Content.ContentManager
    IsAbstract: False
    IsAssembly: False
    IsConstructor: False
    IsFamily: True
    IsFamilyAndAssembly: False
    IsFamilyOrAssembly: False
    IsFinal: False
    IsGenericMethod: False
    IsGenericMethodDefinition: False
    IsHideBySig: True
    IsPrivate: False
    IsPublic: False
    IsSecurityCritical: True
    IsSecuritySafeCritical: True
    IsSecurityTransparent: False
    IsSpecialName: False
    IsStatic: False
    IsVirtual: True
    MemberType: Method
    MetadataToken: 100664034
    MethodHandle: System.RuntimeMethodHandle
    Module: Microsoft.Xna.Framework.dll
    ReflectedType: Microsoft.Xna.Framework.Content.ContentManager

    StackTrace: at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
    at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
    at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
    at _2._5DHero.Textures.GetTexture(String Name, Rectangle r, String TexturePath)
    at _2._5DHero.Pokemon.GetTexture(Int32 index)
    at _2._5DHero.Pokemon.GetImage(Boolean FrontView)
    at _2._5DHero.PokeBill.ChangeTextures()
    at _2._5DHero.PokeBill..ctor(Pokemon Pokemon, Single X, Single Y, Single Z, Texture2D[] Textures, Int32[] TextureIndex, Boolean Collision, Int32 Rotation, BaseModel Model, Int32 ActionValue, String AdditionalValue)
    at _2._5DHero.BattleScreen.NewBattle()
    at _2._5DHero.BattleIniScreen.Update()
    at _2._5DHero.Basic.Update(GameTime gameTime)
    at _2._5DHero.DGame.Update(GameTime gameTime)
    at Microsoft.Xna.Framework.Game.Tick()
    at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
    at Microsoft.Xna.Framework.GameHost.OnIdle()
    at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
    at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
    at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
    at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
    at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
    at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
    at System.Windows.Forms.Application.Run(Form mainForm)
    at Microsoft.Xna.Framework.WindowsGameHost.Run()
    at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
    at Microsoft.Xna.Framework.Game.Run()
    at _2._5DHero.Program.Main(String[] args)
  2. DracoHouston

    DracoHouston Kolben Developer

    • Contributor
    Dec 12, 2012
    Likes Received:
    Trophy Points:
    we don't support mods, please send this to the mod author in a PM. that's Darkfire i think?
  3. Darkfire

    Darkfire Administrator

    • Administrator
    • P3D Developer
    • Contributor
    Dec 23, 2012
    Likes Received:
    Trophy Points:
    Chicago Illinois USA
    Gamejolt ID:
    I found the problem for this...I misspelled diglett as diglet in its data file
    Though I had fixed it for the download....I will Update to a new version later today ;)
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