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Crash [Indev 0.54.2] Crash on Startup

Discussion in 'Bugs' started by bluedart, Apr 3, 2018.

  1. bluedart

    bluedart Trainer

    Jun 24, 2015
    Likes Received:
    Trophy Points:
    What I expected to happen:
    ... The game would run.

    What actually happened:
    ... The game immediately crashed with an error log.

    Steps to reproduce:
    1. ... Try to run the game.
    2. ... Ever.

    So I just downloaded the game from the gamejolt page as the launcher is apparently broken right now, and after running it, the main window pops up then after a few seconds, before drawing anything, it simply crashes with this message. I have re-installed the newest versions of Microsoft .net and OpenAL as of today about an hour ago, no dice.

    Crashlog enclosed. Any ideas?

    Kolben Games Crash Log V 2.4
    Pokémon 3D has crashed!
    // Minecraft crashed.
    Game information:
    Pokémon 3D Indev version: 0.54.2 (93)
    Content Packs: {}
    Active GameMode: Pokemon 3D
    GameJolt Account: FALSE
    Playing on Servers: FALSE
    Game Environment: SplashScreen
    Actionscript: No script running
    File Validation: True
    Sandboxmode: False
    Screen state for the current screen (SplashScreen)
    Screen state not implemented for screen class: SplashScreen
    System specifications:
    Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
    Core architecture: 64 Bit
    System time: 4/2/2018 7:00:11 PM
    System language: English (United States)(ENU) / Loaded game language: en
    Decimal separator: .
    Available physical memory: 15.97 Gigabyte
    Available logical processors: 4
    .Net installation information:
    v2.0.50727  2.0.50727.5420  SP2
    v3.0  3.0.30729.5420  SP2
    v3.5  3.5.30729.5420  SP1
      Client  4.7.02558
      Full  4.7.02558
    Graphics Card information:
    [CardName(s): "NVIDIA GeForce GT 730; PSPdisp Display Driver (Vista)"]
    [CardRAM(s) : "2147483648; "]
    Error information:
    Message: Unable to find an entry point named 'SDL_GetGlobalMouseState' in DLL 'SDL2.dll'.
    InnerException: NOTHING
    BaseException: Unable to find an entry point named 'SDL_GetGlobalMouseState' in DLL 'SDL2.dll'.
    HelpLink: No helplink available.
    Data: Items: 0
    Source: OpenTK
    Win32 Errorcode: -1
    Error solution:
    (The provided solution might not work for your problem)
    Error ID: -1
    Error Type: NaN
    Error Description: The error is undocumented in the error handling system.
    Error Solution: NaN
       at OpenTK.Platform.SDL2.SDL.GetGlobalMouseState(Int32& hx, Int32& hy)
       at OpenTK.Platform.SDL2.Sdl2Mouse.GetCursorState()
       at OpenTK.Input.Mouse.GetCursorState()
       at Microsoft.Xna.Framework.Input.Mouse.GetState(GameWindow window)
       at ‎‌‪‭‎‭‌‬‮‏‫‭‪‫‎‪‍‎‌‌‎‮.‫‬‍‫‫‭‫‍‫‌‬‪‫‬‏‏‭‏‏‎‪‫‬‮()
       at ‮‬‮‮‌‪‎‌‌‎‌‬‏‮‭‫‭‎‌‏‮.‪‬‪‭‮‭‌‬‍‌‫‪‎‎‬‭‎‫‬‮‏‎‪‍‮(GameTime )
       at ‎‍‭‪‮‮‮‫‫‪‏‪‮‎‮‬‬‫‏‫‮.‪‬‪‭‮‭‌‬‍‌‫‪‎‎‬‭‎‫‬‮‏‎‪‍‮(GameTime )
       at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
       at Microsoft.Xna.Framework.Game.Tick()
       at Microsoft.Xna.Framework.OpenTKGamePlatform.RunLoop()
       at ‎‪‪‌‎‮‪‪‮‮‭‏‎‬‭‬‮‪‮.‫‬‬‏‬‭‭‌‬‬‏‫‪‍‌‮‏‫‬‍‍‪‎‬‎‏‫‬‫‫‍‍‮(String[] )
    Enviornment dump: 
    Generated Fields:
    Private ‎‮‫‍‬‪‭‮‪‬‫‫‮‍‪‍‍‎‮‏‭‪‮‮‮‮ As Texture2D = {Name = GUI\Logos\MonoGame, Width = 256, Height = 256}
    Private ‍‌‬‌‮‮‭‎‬‪‪‏‭‬‮‍‬‎‏‫‮‮ As SpriteFont = Microsoft.Xna.Framework.Graphics.SpriteFont
    Private ‬‏‮‏‪‪‍‫‭‎‬‪‪‬‏‪‎‎‌‭‍‍‏‏‮‮ As Vector2 = {X:1097 Y:48}
    Private ‬‍‪‬‎‏‎‬‎‫‎‍‏‫‫‏‭‍‪‍‫‍‭‏‌‪‪‮ As Single = 6.9
    Private ‏‎‭‎‌‍‌‌‍‫‬‍‌‪‎‎‍‍‪‏‫‮ As Thread = System.Threading.Thread
    Private ‫‎‫‌‭‬‮‮‭‏‏‫‬‪‭‭‪‭‬‎‍‭‭‎‫‪‍‮ As Boolean = True
    Private ‭‪‎‍‍‪‌‬‭‪‬‭‭‍‍‍‏‮ As ‎‍‭‪‮‮‮‫‫‪‏‪‮‎‮‬‬‫‏‫‮ = ‎‍‭‪‮‮‮‫‫‪‏‪‮‎‮‬‬‫‏‫‮
    Private Shared ‌‍‎‮‫‏‏‍‌‭‪‮‭‎‏‎‮‫‍‫‎‌‏‏‪‪‮ As String = "MonoGame", the MonoGame Logo and source code are copyrights of MonoGame Team (monogame.net).
    Pokémon 3D is not affiliated with Nintendo, Creatures Inc. or GAME FREAK Inc.
    Public ‎‪‎‎‎‌‌‬‬‎‮‪‮‏‍‬‎‮‮ As Boolean = False
    Public ‪‌‬‪‎‌‮‫‏‍‪‮‭‬‪‫‍‏‮‮ As Boolean = False
    Generated Property:
    Property ‭‮‪‏‌‬‎‬‍‎‌‫‮‮‍‌‬‫‪‪‭‌‭‍‮‮ As ‎‎‎‏‌‌‌‮‍‎‏‫‬‭‌‎‫‏‍‬‮‌‎‎‮‮ = Nothing
    Property ‫‭‮‬‎‍‪‪‫‬‌‭‮‏‍‏‌‮‪‪‌‌‬‮ As ‎‏‬‫‌‌‍‭‍‮‎‎‏‌‌‮‏‭‬‫‮‬‫‏‮‮ = SplashScreen
    Property ‍‏‫‏‎‏‮‫‍‮‬‫‮‍‍‏‎‏‭‭‪‫‎‮‌‮ As Boolean = True
    Property ‭‫‏‎‫‪‮‌‪‮‎‫‏‮‭‍‭‪‮‮‍‬‮‎‪‭‮ As Boolean = False
    Property ‌‫‮‎‬‍‍‪‎‎‮‎‪‬‫‏‏‮‮ As Boolean = False
    Property ‭‪‍‬‍‎‎‬‎‮‪‍‍‎‌‫‍‮ As Boolean = False
    Property ‍‏‫‏‍‫‎‪‫‎‏‏‪‮‎‎‎‪‭‌‬‫‮ As Boolean = False
    Property ‌‪‍‬‬‪‫‮‬‭‫‮‪‫‭‌‬‬‬‍‏‭‏‮ As Boolean = False
    Property ‍‬‫‭‬‭‌‫‬‍‭‪‭‍‫‏‎‮ As Boolean = False
    You should report this error.
    Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.

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