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Fixed in next version [Indev 0.54.2] Buying out Zinc from Safari Zone Shop Causes Crash

Discussion in 'Bugs' started by SonioExpert46, Feb 23, 2018.

  1. SonioExpert46
    Offline

    SonioExpert46 Trainer

    Joined:
    Jun 18, 2013
    Messages:
    31
    Likes Received:
    7
    Trophy Points:
    33
    Location:
    Arizona
    Credit:
    P705.58
    Gamejolt ID:
    Sanio
    I went to the Safari Zone Gate today (A Friday) to purchase Vitamins for half-price from the lady who sold them on Fridays. When I was done buying the Vitamins I needed, I attempted to buy some Zinc for later use, but the game crashed on me. Buying the maximum amount crashes the game, but buying anything lower than what's in-stock has the game working just fine. Buying any other Vitamin for any amount works just fine as well.

    What I expected to happen:
    Purchase Zinc from the lady at the Safari Zone who changed inventory every day.

    What actually happened:
    My game crashed when I bought all the Zinc available in-stock

    Steps to reproduce:
    1. Go to the lady near the Pokemon Center inside the Safari Zone Gate on a Friday
    2. Assuming she has Zinc in-stock, buy the maximum amount available.
    3. The game crashes

    Code:
    ---------------------------------------------------------------------------------
    
    .Net installation information:
    
    v2.0.50727  2.0.50727.4927  SP2
    v3.0  3.0.30729.4926  SP2
    v3.5  3.5.30729.4926  SP1
    v4 
      Client  4.7.02556
      Full  4.7.02556
    v4.0 
      Client  4.0.0.0
    
    ---------------------------------------------------------------------------------
    
    Graphics Card information:
    
    [CardName(s): "Intel(R) HD Graphics 520"]
    [CardRAM(s) : "1073741824"]
    
    ---------------------------------------------------------------------------------
    
    Error information:
    
    Message: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index
    InnerException: NOTHING
    BaseException: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index
    HelpLink: No helplink available.
    Data: Items: 0
    Source: mscorlib
    Win32 Errorcode: -1
    
    ---------------------------------------------------------------------------------
    
    Error solution:
    (The provided solution might not work for your problem)
    
    Error ID: -1
    Error Type: NaN
    Error Description: The error is undocumented in the error handling system.
    Error Solution: NaN
    
    ---------------------------------------------------------------------------------
    
    CallStack:
    
       at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
       at ‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮.‌‬‌‪‎‬‎‮‍‎‭‭‫‭‪‏‪‮‮‪‎‭‪‮()
       at ‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮.‫‌‮‬‌‫‪‍‌‍‬‌‌‭‍‍‏‭‪‮()
       at ‮‬‮‮‌‪‎‌‌‎‌‬‏‮‭‫‭‎‌‏‮.‫‌‮‬‌‫‪‍‌‍‬‌‌‭‍‍‏‭‪‮()
       at ‎‍‭‪‮‮‮‫‫‪‏‪‮‎‮‬‬‫‏‫‮.‫‌‮‬‌‫‪‍‌‍‬‌‌‭‍‍‏‭‪‮(GameTime )
       at Microsoft.Xna.Framework.Game.DoDraw(GameTime gameTime)
       at Microsoft.Xna.Framework.Game.Tick()
       at Microsoft.Xna.Framework.OpenTKGamePlatform.RunLoop()
       at ‎‪‪‌‎‮‪‪‮‮‭‏‎‬‭‬‮‪‮.‫‬‬‏‬‭‭‌‬‬‏‫‪‍‌‮‏‫‬‍‍‪‎‬‎‏‫‬‫‫‍‍‮(String[] )
    
    ---------------------------------------------------------------------------------
    
    Enviornment dump:
    
    --------------------------------------------------
    Generated Fields:
    --------------------------------------------------
    
    Private ‍‫‪‍‬‮‏‌‪‎‫‮‬‍‌‬‎‬‌‮ As ‫‬‭‪‭‭‎‎‬‬‫‮‫‎‍‌‍‫‎‫‍‫‮ = BuyItems
    Private ‭‭‌‏‭‬‫‫‬‮‭‭‫‪‍‎‏‮‮‫‮ As ‏‭‭‏‭‪‌‬‮‮‬‍‏‮‏‬‏‪‫‬‮ = Medicine
    Private ‫‬‮‮‭‪‫‏‏‎‬‭‬‍‌‪‪‮‫‏‬‮ As Int32 = 0
    Private ‭‫‍‪‭‪‪‫‏‭‮‏‏‪‌‮‍‪‎‍‎‌‎‭‏‍‮ As Int32 = 0
    Private ‌‮‫‏‬‪‪‍‬‫‬‎‍‏‌‏‫‮ As Int32 = 5
    Private ‮‪‬‍‍‭‪‭‮‌‏‬‌‬‏‍‌‭‬‏‪‪‮ As Int32 = 0
    Private ‏‭‎‪‫‪‫‬‌‏‫‭‮‫‎‌‭‮ As Int32 = 0
    Private ‮‎‫‎‫‫‬‬‍‏‪‎‏‎‍‎‎‍‭‬‫‮‫‫‭‫‎‫‏‮ As List(Of ‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮) = {‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮+‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮, ‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮+‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮, ‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮+‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮, ‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮+‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮, ‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮+‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮}
    Private ‬‌‮‌‫‬‍‪‫‭‮‌‫‍‮‪‍‎‌‭‬‌‫‬‮ As Boolean = True
    Private ‌‪‌‏‮‮‬‏‪‏‫‎‏‭‎‍‬‏‮ As Boolean = True
    Private ‪‎‏‭‬‌‌‏‎‮‭‫‎‍‮‮‮‪‏‍‏‫‪‌‮‮ As ‌‪‫‫‏‏‪‎‌‏‍‍‬‬‎‭‭‫‬‍‫‬‬‮ = Pokédollar
    Private ‬‫‪‭‍‬‎‪‬‏‫‎‏‍‭‏‌‍‌‬‌‫‏‮‮ As Texture2D = {Name = "", Width = 128, Height = 128}
    Private ‪‍‫‎‎‬‍‮‌‌‏‬‭‭‮‬‫‪‭‍‬‌‮‏‍‌‫‮ As Int32 = 15
    Private ‏‏‎‌‮‫‫‪‍‬‮‮‬‬‫‬‎‏‌‏‭‪‭‌‬‎‮ As String = Buy Medicine
    Private ‮‪‏‪‪‫‎‬‬‏‫‭‪‌‍‬‪‫‍‭‍‏‌‫‎‏‮ As List(Of String) = {Buy, Sell, Exit}
    Private ‎‏‮‍‍‬‏‏‬‬‏‮‮‍‫‮‮‭‫‫‍‬‮ As List(Of ‏‭‭‏‭‪‌‬‮‮‬‍‏‮‏‬‏‪‫‬‮) = {Medicine}
    Private ‬‭‭‮‬‬‍‭‮‎‪‫‭‪‮‮‎‪‫‫‎‬‍‬‮ As Single = 3.325029
    Private ‭‬‍‫‮‫‬‪‭‬‌‫‍‭‪‌‬‎‬‬‮ As Single = 179.5
    Private ‪‍‎‮‭‬‮‮‬‫‌‭‮‬‍‮‌‏‍‏‎‍‪‍‎‪‮ As Boolean = True
    Private ‍‎‎‬‭‎‮‫‮‌‫‎‪‬‮‫‌‌‪‮‎‌‫‏‎‎‮ As List(Of ‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮) = {‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮+‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮, ‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮+‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮, ‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮+‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮, ‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮+‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮, ‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮+‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮}
    Private ‌‮‬‬‬‮‮‮‮‬‬‭‍‎‫‮‪‌‮‮ As Int32 = 3
    Private ‮‍‮‎‫‭‌‪‏‫‪‭‫‫‬‏‎‪‮‬‮ As Boolean = False
    Private ‭‏‭‍‍‏‌‭‭‌‍‪‫‬‏‎‭‍‫‪‬‪‭‮‮ As List(Of ‏‭‭‏‭‪‌‬‮‮‬‍‏‮‏‬‏‪‫‬‮) = {}
    Private ‮‎‍‫‭‪‪‮‎‌‬‮‏‭‏‫‪‮‪‪‭‍‮‮‬‮‮ As List(Of ‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮) = {}
    Private ‌‮‬‏‫‪‍‬‍‭‌‌‬‬‭‪‪‍‭‏‏‮ As Int32 = 1
    Private ‏‌‌‪‫‏‎‬‮‮‮‎‍‪‍‪‎‍‫‍‬‮‌‬‫‭‮ As Boolean = False
    Private ‌‬‮‌‭‮‎‬‭‍‬‎‬‎‬‪‪‪‪‏‎‫‮‭‭‪‏‍‫‌‮ As Int32 = 0
    Public ‎‪‎‎‎‌‌‬‬‎‮‪‮‏‍‬‎‮‮ As Boolean = False
    Public ‪‌‬‪‎‌‮‫‏‍‪‮‭‬‪‫‍‏‮‮ As Boolean = False
    
    --------------------------------------------------
    Generated Property:
    --------------------------------------------------
    
    Property ‌‏‬‏‎‎‭‍‍‪‭‬‬‎‎‪‌‬‏‮ As Int32 = 0
    Property ‎‬‮‫‍‍‪‫‌‬‌‮‫‬‮‫‮‌‪‪‫‮ As Int32 = 5
    Property ‭‮‪‏‌‬‎‬‍‎‌‫‮‮‍‌‬‫‪‪‭‌‭‍‮‮ As ‎‎‎‏‌‌‌‮‍‎‏‫‬‭‌‎‫‏‍‬‮‌‎‎‮‮ = ‮‪‏‌‎‌‮‪‫‮‎‪‌‮‏‫‪‮‬‪‪‪‪‮
    Property ‫‭‮‬‎‍‪‪‫‬‌‭‮‏‍‏‌‮‪‪‌‌‬‮ As ‎‏‬‫‌‌‍‭‍‮‎‎‏‌‌‮‏‭‬‫‮‬‫‏‮‮ = MainMenuScreen
    Property ‍‏‫‏‎‏‮‫‍‮‬‫‮‍‍‏‎‏‭‭‪‫‎‮‌‮ As Boolean = True
    Property ‭‫‏‎‫‪‮‌‪‮‎‫‏‮‭‍‭‪‮‮‍‬‮‎‪‭‮ As Boolean = True
    Property ‌‫‮‎‬‍‍‪‎‎‮‎‪‬‫‏‏‮‮ As Boolean = True
    Property ‭‪‍‬‍‎‎‬‎‮‪‍‍‎‌‫‍‮ As Boolean = True
    Property ‍‏‫‏‍‫‎‪‫‎‏‏‪‮‎‎‎‪‭‌‬‫‮ As Boolean = True
    Property ‌‪‍‬‬‪‫‮‬‭‫‮‪‫‭‌‬‬‬‍‏‭‏‮ As Boolean = True
    Property ‍‬‫‭‬‭‌‫‬‍‭‪‭‍‫‏‎‮ As Boolean = True
    
    ---------------------------------------------------------------------------------
     
  2. Tornado9797
    Offline

    Tornado9797 Content Developer

    • Global Moderator
    • P3D Developer
    • Contributor
    Joined:
    Dec 28, 2012
    Messages:
    5,061
    Likes Received:
    1,586
    Trophy Points:
    179
    Location:
    Friendswood, Texas, United States of America
    Credit:
    P138,543.19
    Gamejolt ID:
    Tornado9797 7979odanroT
    This does not appear to be the full crash log, please include every part of the generated crash log file in your report.
     
  3. SonioExpert46
    Offline

    SonioExpert46 Trainer

    Joined:
    Jun 18, 2013
    Messages:
    31
    Likes Received:
    7
    Trophy Points:
    33
    Location:
    Arizona
    Credit:
    P705.58
    Gamejolt ID:
    Sanio
    Whoops my mistake.

    Code:
    Kolben Games Crash Log V 2.4
    Pokémon 3D has crashed!
    // HλLF-LIFE 2 confirmed
    
    ---------------------------------------------------------------------------------
    
    Game information:
    
    Pokémon 3D Indev version: 0.54.2 (93)
    Content Packs: {}
    Active GameMode: Pokemon 3D
    GameJolt Account: TRUE (54693)
    Playing on Servers: FALSE
    Game Environment: MainMenuScreen
    Actionscript: No script running
    File Validation: True
    Sandboxmode: False
    
    ---------------------------------------------------------------------------------
    
    Screen state for the current screen (MainMenuScreen)
    
    Screen state not implemented for screen class: MainMenuScreen
    
    ---------------------------------------------------------------------------------
    
    System specifications:
    
    Operating system: Microsoft Windows 10 Home [6.2.9200.0]
    Core architecture: 64 Bit
    System time: 2/23/2018 9:34:03 AM
    System language: English (United States)(ENU) / Loaded game language: en
    Decimal separator: .
    Available physical memory: 7.89 Gigabyte
    Available logical processors: 4
    
    ---------------------------------------------------------------------------------
    
    .Net installation information:
    
    v2.0.50727  2.0.50727.4927  SP2
    v3.0  3.0.30729.4926  SP2
    v3.5  3.5.30729.4926  SP1
    v4 
      Client  4.7.02556
      Full  4.7.02556
    v4.0 
      Client  4.0.0.0
    
    ---------------------------------------------------------------------------------
    
    Graphics Card information:
    
    [CardName(s): "Intel(R) HD Graphics 520"]
    [CardRAM(s) : "1073741824"]
    
    ---------------------------------------------------------------------------------
    
    Error information:
    
    Message: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index
    InnerException: NOTHING
    BaseException: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index
    HelpLink: No helplink available.
    Data: Items: 0
    Source: mscorlib
    Win32 Errorcode: -1
    
    ---------------------------------------------------------------------------------
    
    Error solution:
    (The provided solution might not work for your problem)
    
    Error ID: -1
    Error Type: NaN
    Error Description: The error is undocumented in the error handling system.
    Error Solution: NaN
    
    ---------------------------------------------------------------------------------
    
    CallStack:
    
       at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
       at ‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮.‌‬‌‪‎‬‎‮‍‎‭‭‫‭‪‏‪‮‮‪‎‭‪‮()
       at ‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮.‫‌‮‬‌‫‪‍‌‍‬‌‌‭‍‍‏‭‪‮()
       at ‮‬‮‮‌‪‎‌‌‎‌‬‏‮‭‫‭‎‌‏‮.‫‌‮‬‌‫‪‍‌‍‬‌‌‭‍‍‏‭‪‮()
       at ‎‍‭‪‮‮‮‫‫‪‏‪‮‎‮‬‬‫‏‫‮.‫‌‮‬‌‫‪‍‌‍‬‌‌‭‍‍‏‭‪‮(GameTime )
       at Microsoft.Xna.Framework.Game.DoDraw(GameTime gameTime)
       at Microsoft.Xna.Framework.Game.Tick()
       at Microsoft.Xna.Framework.OpenTKGamePlatform.RunLoop()
       at ‎‪‪‌‎‮‪‪‮‮‭‏‎‬‭‬‮‪‮.‫‬‬‏‬‭‭‌‬‬‏‫‪‍‌‮‏‫‬‍‍‪‎‬‎‏‫‬‫‫‍‍‮(String[] )
    
    ---------------------------------------------------------------------------------
    
    Enviornment dump:
    
    --------------------------------------------------
    Generated Fields:
    --------------------------------------------------
    
    Private ‍‫‪‍‬‮‏‌‪‎‫‮‬‍‌‬‎‬‌‮ As ‫‬‭‪‭‭‎‎‬‬‫‮‫‎‍‌‍‫‎‫‍‫‮ = BuyItems
    Private ‭‭‌‏‭‬‫‫‬‮‭‭‫‪‍‎‏‮‮‫‮ As ‏‭‭‏‭‪‌‬‮‮‬‍‏‮‏‬‏‪‫‬‮ = Medicine
    Private ‫‬‮‮‭‪‫‏‏‎‬‭‬‍‌‪‪‮‫‏‬‮ As Int32 = 0
    Private ‭‫‍‪‭‪‪‫‏‭‮‏‏‪‌‮‍‪‎‍‎‌‎‭‏‍‮ As Int32 = 0
    Private ‌‮‫‏‬‪‪‍‬‫‬‎‍‏‌‏‫‮ As Int32 = 5
    Private ‮‪‬‍‍‭‪‭‮‌‏‬‌‬‏‍‌‭‬‏‪‪‮ As Int32 = 0
    Private ‏‭‎‪‫‪‫‬‌‏‫‭‮‫‎‌‭‮ As Int32 = 0
    Private ‮‎‫‎‫‫‬‬‍‏‪‎‏‎‍‎‎‍‭‬‫‮‫‫‭‫‎‫‏‮ As List(Of ‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮) = {‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮+‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮, ‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮+‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮, ‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮+‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮, ‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮+‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮, ‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮+‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮}
    Private ‬‌‮‌‫‬‍‪‫‭‮‌‫‍‮‪‍‎‌‭‬‌‫‬‮ As Boolean = True
    Private ‌‪‌‏‮‮‬‏‪‏‫‎‏‭‎‍‬‏‮ As Boolean = True
    Private ‪‎‏‭‬‌‌‏‎‮‭‫‎‍‮‮‮‪‏‍‏‫‪‌‮‮ As ‌‪‫‫‏‏‪‎‌‏‍‍‬‬‎‭‭‫‬‍‫‬‬‮ = Pokédollar
    Private ‬‫‪‭‍‬‎‪‬‏‫‎‏‍‭‏‌‍‌‬‌‫‏‮‮ As Texture2D = {Name = "", Width = 128, Height = 128}
    Private ‪‍‫‎‎‬‍‮‌‌‏‬‭‭‮‬‫‪‭‍‬‌‮‏‍‌‫‮ As Int32 = 15
    Private ‏‏‎‌‮‫‫‪‍‬‮‮‬‬‫‬‎‏‌‏‭‪‭‌‬‎‮ As String = Buy Medicine
    Private ‮‪‏‪‪‫‎‬‬‏‫‭‪‌‍‬‪‫‍‭‍‏‌‫‎‏‮ As List(Of String) = {Buy, Sell, Exit}
    Private ‎‏‮‍‍‬‏‏‬‬‏‮‮‍‫‮‮‭‫‫‍‬‮ As List(Of ‏‭‭‏‭‪‌‬‮‮‬‍‏‮‏‬‏‪‫‬‮) = {Medicine}
    Private ‬‭‭‮‬‬‍‭‮‎‪‫‭‪‮‮‎‪‫‫‎‬‍‬‮ As Single = 3.325029
    Private ‭‬‍‫‮‫‬‪‭‬‌‫‍‭‪‌‬‎‬‬‮ As Single = 179.5
    Private ‪‍‎‮‭‬‮‮‬‫‌‭‮‬‍‮‌‏‍‏‎‍‪‍‎‪‮ As Boolean = True
    Private ‍‎‎‬‭‎‮‫‮‌‫‎‪‬‮‫‌‌‪‮‎‌‫‏‎‎‮ As List(Of ‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮) = {‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮+‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮, ‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮+‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮, ‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮+‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮, ‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮+‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮, ‍‮‪‭‏‫‌‍‌‮‏‭‮‪‮‍‫‬‮+‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮}
    Private ‌‮‬‬‬‮‮‮‮‬‬‭‍‎‫‮‪‌‮‮ As Int32 = 3
    Private ‮‍‮‎‫‭‌‪‏‫‪‭‫‫‬‏‎‪‮‬‮ As Boolean = False
    Private ‭‏‭‍‍‏‌‭‭‌‍‪‫‬‏‎‭‍‫‪‬‪‭‮‮ As List(Of ‏‭‭‏‭‪‌‬‮‮‬‍‏‮‏‬‏‪‫‬‮) = {}
    Private ‮‎‍‫‭‪‪‮‎‌‬‮‏‭‏‫‪‮‪‪‭‍‮‮‬‮‮ As List(Of ‌‎‮‎‏‭‎‭‭‌‮‭‎‏‍‭‍‮) = {}
    Private ‌‮‬‏‫‪‍‬‍‭‌‌‬‬‭‪‪‍‭‏‏‮ As Int32 = 1
    Private ‏‌‌‪‫‏‎‬‮‮‮‎‍‪‍‪‎‍‫‍‬‮‌‬‫‭‮ As Boolean = False
    Private ‌‬‮‌‭‮‎‬‭‍‬‎‬‎‬‪‪‪‪‏‎‫‮‭‭‪‏‍‫‌‮ As Int32 = 0
    Public ‎‪‎‎‎‌‌‬‬‎‮‪‮‏‍‬‎‮‮ As Boolean = False
    Public ‪‌‬‪‎‌‮‫‏‍‪‮‭‬‪‫‍‏‮‮ As Boolean = False
    
    --------------------------------------------------
    Generated Property:
    --------------------------------------------------
    
    Property ‌‏‬‏‎‎‭‍‍‪‭‬‬‎‎‪‌‬‏‮ As Int32 = 0
    Property ‎‬‮‫‍‍‪‫‌‬‌‮‫‬‮‫‮‌‪‪‫‮ As Int32 = 5
    Property ‭‮‪‏‌‬‎‬‍‎‌‫‮‮‍‌‬‫‪‪‭‌‭‍‮‮ As ‎‎‎‏‌‌‌‮‍‎‏‫‬‭‌‎‫‏‍‬‮‌‎‎‮‮ = ‮‪‏‌‎‌‮‪‫‮‎‪‌‮‏‫‪‮‬‪‪‪‪‮
    Property ‫‭‮‬‎‍‪‪‫‬‌‭‮‏‍‏‌‮‪‪‌‌‬‮ As ‎‏‬‫‌‌‍‭‍‮‎‎‏‌‌‮‏‭‬‫‮‬‫‏‮‮ = MainMenuScreen
    Property ‍‏‫‏‎‏‮‫‍‮‬‫‮‍‍‏‎‏‭‭‪‫‎‮‌‮ As Boolean = True
    Property ‭‫‏‎‫‪‮‌‪‮‎‫‏‮‭‍‭‪‮‮‍‬‮‎‪‭‮ As Boolean = True
    Property ‌‫‮‎‬‍‍‪‎‎‮‎‪‬‫‏‏‮‮ As Boolean = True
    Property ‭‪‍‬‍‎‎‬‎‮‪‍‍‎‌‫‍‮ As Boolean = True
    Property ‍‏‫‏‍‫‎‪‫‎‏‏‪‮‎‎‎‪‭‌‬‫‮ As Boolean = True
    Property ‌‪‍‬‬‪‫‮‬‭‫‮‪‫‭‌‬‬‬‍‏‭‏‮ As Boolean = True
    Property ‍‬‫‭‬‭‌‫‬‍‭‪‭‍‫‏‎‮ As Boolean = True
    
    ---------------------------------------------------------------------------------
    
    You should report this error.
    
    Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
     
  4. Tornado9797
    Offline

    Tornado9797 Content Developer

    • Global Moderator
    • P3D Developer
    • Contributor
    Joined:
    Dec 28, 2012
    Messages:
    5,061
    Likes Received:
    1,586
    Trophy Points:
    179
    Location:
    Friendswood, Texas, United States of America
    Credit:
    P138,543.19
    Gamejolt ID:
    Tornado9797 7979odanroT
    Confirmed. Only happens when Zinc is available in a limited quantity and all of it is purchased. I'm willing to bet this happens with any item in the last position that happens to have limited stock.

    Code:
    Kolben Games Crash Log V 2.4
    Pokémon 3D has crashed!
    // GET TO DA CHOPPA
    
    ---------------------------------------------------------------------------------
    
    Game information:
    
    Pokémon 3D Indev version: 0.54.2 (93)
    Content Packs: {}
    Active GameMode: Pokemon 3D
    GameJolt Account: FALSE
    Playing on Servers: FALSE
    Game Environment: MainMenuScreen
    Actionscript: No script running
    File Validation: False
    Sandboxmode: True
    
    ---------------------------------------------------------------------------------
    
    Screen state for the current screen (MainMenuScreen)
    
    Screen state not implemented for screen class: MainMenuScreen
    
    ---------------------------------------------------------------------------------
    
    System specifications:
    
    Operating system: Microsoft Windows 10 Pro [6.2.9200.0]
    Core architecture: 64 Bit
    System time: 02/23/2018 1:30:29 PM
    System language: English (United States)(ENU) / Loaded game language: en
    Decimal separator: .
    Available physical memory: 7.82 Gigabyte
    Available logical processors: 8
    
    ---------------------------------------------------------------------------------
    
    .Net installation information:
    
    v2.0.50727  2.0.50727.4927  SP2
    v3.0  3.0.30729.4926  SP2
    v3.5  3.5.30729.4926  SP1
    v4 
      Client  4.7.02556
      Full  4.7.02556
    v4.0 
      Client  4.0.0.0
    
    ---------------------------------------------------------------------------------
    
    Graphics Card information:
    
    [CardName(s): "NVIDIA Quadro M1000M; Intel(R) HD Graphics 530"]
    [CardRAM(s) : "2147483648; 1073741824"]
    
    ---------------------------------------------------------------------------------
    
    Error information:
    
    Message: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index
    InnerException: NOTHING
    BaseException: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index
    HelpLink: No helplink available.
    Data: Items: 0
    Source: mscorlib
    Win32 Errorcode: -1
    
    ---------------------------------------------------------------------------------
    
    Error solution:
    (The provided solution might not work for your problem)
    
    Error ID: -1
    Error Type: NaN
    Error Description: The error is undocumented in the error handling system.
    Error Solution: NaN
    
    ---------------------------------------------------------------------------------
    
    CallStack:
    
       at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
       at System.Collections.Generic.List`1.get_Item(Int32 index)
       at net.Pokemon3D.Game.TradeScreen.UpdateBuyItems()
       at net.Pokemon3D.Game.TradeScreen.Update()
       at net.Pokemon3D.Game.Core.Update(GameTime gameTime)
       at net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
       at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
       at Microsoft.Xna.Framework.Game.Tick()
       at Microsoft.Xna.Framework.OpenTKGamePlatform.RunLoop()
       at net.Pokemon3D.Game.Program.Main(String[] args)
    
    ---------------------------------------------------------------------------------
    
    Enviornment dump:
    
    --------------------------------------------------
    Generated Fields:
    --------------------------------------------------
    
    Private MenuState As MenuStates = BuyItems
    Private CurrentCategory As ItemTypes = Medicine
    Private MainCursor As Int32 = 0
    Private CategoryCursor As Int32 = 0
    Private BuySellCursor As Int32 = 5
    Private BuySellScroll As Int32 = 0
    Private CategoryScroll As Int32 = 0
    Private TradeItems As List(Of TradeItem) = {net.Pokemon3D.Game.TradeScreen+TradeItem, net.Pokemon3D.Game.TradeScreen+TradeItem, net.Pokemon3D.Game.TradeScreen+TradeItem, net.Pokemon3D.Game.TradeScreen+TradeItem, net.Pokemon3D.Game.TradeScreen+TradeItem}
    Private CanBuyItems As Boolean = True
    Private CanSellItems As Boolean = True
    Private Currency As Currencies = Pokédollar
    Private texture As Texture2D = {Name = "", Width = 128, Height = 128}
    Private TileOffset As Int32 = 36
    Private Title As String = Buy Medicine
    Private mainMenuButtons As List(Of String) = {Buy, Sell, Exit}
    Private loadedBuyCategories As List(Of ItemTypes) = {Medicine}
    Private BuySellSparkleRotation As Single = 1.909998
    Private BuySellItemSize As Single = 191
    Private BuySellItemShrinking As Boolean = False
    Private BuyItemsList As List(Of TradeItem) = {net.Pokemon3D.Game.TradeScreen+TradeItem, net.Pokemon3D.Game.TradeScreen+TradeItem, net.Pokemon3D.Game.TradeScreen+TradeItem, net.Pokemon3D.Game.TradeScreen+TradeItem, net.Pokemon3D.Game.TradeScreen+TradeItem}
    Private BuyItemsAmount As Int32 = 4
    Private BuyItemsShowDescription As Boolean = False
    Private loadedSellCategories As List(Of ItemTypes) = {}
    Private SellItemsList As List(Of TradeItem) = {}
    Private SellItemsAmount As Int32 = 1
    Private SellItemsShowDescription As Boolean = False
    Private sellItemsConfirmationCursor As Int32 = 0
    Public UpdateFadeOut As Boolean = False
    Public UpdateFadeIn As Boolean = False
    
    --------------------------------------------------
    Generated Property:
    --------------------------------------------------
    
    Property Scroll As Int32 = 0
    Property Cursor As Int32 = 5
    Property PreScreen As Screen = net.Pokemon3D.Game.OverworldScreen
    Property Identification As Identifications = MainMenuScreen
    Property MouseVisible As Boolean = True
    Property CanBePaused As Boolean = True
    Property CanMuteMusic As Boolean = True
    Property CanChat As Boolean = True
    Property CanTakeScreenshot As Boolean = True
    Property CanDrawDebug As Boolean = True
    Property CanGoFullscreen As Boolean = True
    
    ---------------------------------------------------------------------------------
    
    You should report this error.
    
    Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
     
  5. Tornado9797
    Offline

    Tornado9797 Content Developer

    • Global Moderator
    • P3D Developer
    • Contributor
    Joined:
    Dec 28, 2012
    Messages:
    5,061
    Likes Received:
    1,586
    Trophy Points:
    179
    Location:
    Friendswood, Texas, United States of America
    Credit:
    P138,543.19
    Gamejolt ID:
    Tornado9797 7979odanroT
    Fixed in the next version.
     

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