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  2. We, the pokemon3d.net staff, has from now (2016-09-02) discontinued work on this project and handed it over to a group of volunteers on Github. The project will be open source, and you can help develop it from now on. Check out the repo here.

    "Why?" you might ask. We have unfortunatly lost interest in continuing development on Pokémon 3D. Also Nintento of America Inc. sent a DMCA takedown notice to Gamejolt (where this game was hosted) and asked them to remove all games related to Nintendo's work. Read the full DMCA here.

    But you can still download the latest version of the game here!

Help me !

Discussion in 'Community Support' started by PrinceReaper, Apr 20, 2017 at 2:31 PM.

  1. PrinceReaper
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    PrinceReaper Trainer

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    Was able to play this on the same pc last last year :(
     

    Attached Files:

  2. Tornado9797
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    Tornado9797 Global Moderator

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    Gamejolt ID:
    Tornado9797 7979odanroT
    Code:
    Kolben Games Crash Log V 2.4
    Pokémon 3D has crashed!
    // GET TO DA CHOPPA
    
    ---------------------------------------------------------------------------------
    
    Game information:
    
    Pokémon 3D Indev version: 0.54.1 (92)
    Content Packs: {}
    Active GameMode: [No GameMode loaded]
    GameJolt Account: FALSE
    Playing on Servers: FALSE
    Game Environment: [No Game Environment loaded]
    Actionscript: No script running
    File Validation: True
    Sandboxmode: False
    
    ---------------------------------------------------------------------------------
    
    [Screen state object not available]
    
    ---------------------------------------------------------------------------------
    
    System specifications:
    
    Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
    Core architecture: 64 Bit
    System time: 4/20/2017 8:29:10 PM
    System language: Filipino (Philippines)(FPO) / Loaded game language: en
    Decimal separator: .
    Available physical memory: 2.49 Gigabyte
    Available logical processors: 2
    
    ---------------------------------------------------------------------------------
    
    .Net installation information:
    
    v2.0.50727  2.0.50727.5420  SP2
    v3.0  3.0.30729.5420  SP2
    v3.5  3.5.30729.5420  SP1
    v4 
      Client  4.6.01590
      Full  4.6.01590
    v4.0 
      Client  4.0.0.0
    
    ---------------------------------------------------------------------------------
    
    Graphics Card information:
    
    [CardName(s): "Intel(R) 82945G Express Chipset Family"]
    [CardRAM(s) : "268435456"]
    
    ---------------------------------------------------------------------------------
    
    Error information:
    
    Message: MonoGame requires either ARB_framebuffer_object or EXT_framebuffer_object.Try updating your graphics drivers.
    InnerException: NOTHING
    BaseException: MonoGame requires either ARB_framebuffer_object or EXT_framebuffer_object.Try updating your graphics drivers.
    HelpLink: No helplink available.
    Data: Items: 0
    Source: MonoGame.Framework
    Win32 Errorcode: -1
    
    ---------------------------------------------------------------------------------
    
    Error solution:
    (The provided solution might not work for your problem)
    
    Error ID: -1
    Error Type: NaN
    Error Description: The error is undocumented in the error handling system.
    Error Solution: NaN
    
    ---------------------------------------------------------------------------------
    
    CallStack:
    
       at Microsoft.Xna.Framework.Graphics.GraphicsDevice.PlatformInitialize()
       at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Initialize()
       at Microsoft.Xna.Framework.GraphicsDeviceManager.Initialize()
       at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice()
       at Microsoft.Xna.Framework.GamePlatform.BeforeInitialize()
       at Microsoft.Xna.Framework.Game.DoInitialize()
       at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
       at ‭‬‏‪‬‬‍‍‭‏‎‮‪‌‭‭‎‌‪‎‫‪‌‎‭‏‮.‮‍‪‬‪‏‬‫‬‪‎‌‏‏‭‎‪‮‍‪‫‮(String[] )
    
    ---------------------------------------------------------------------------------
    
    Enviornment dump:
    
    Object reference not set to an instance of an object.
    
    ---------------------------------------------------------------------------------
    
    You should report this error.
    
    Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
    The requirements for playing the game have changed, ensure you have them before playing:

    Requirements:
    OpenAL Installer for Windows: https://www.openal.org/downloads/oalinst.zip
    .NET Framework: https://go.microsoft.com/fwlink/?LinkID=780601
     
  3. jianmingyong
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    jianmingyong Active Member

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    That crash log isn't really OpenAL fault. (Without openal, you won't even able to launch the game to trigger crash logs)
    More or less he is affected with XNA to MonoGame transition issues due to intel GC.

    Download this instead: https://github.com/P3D-Legacy/P3D-Legacy/releases/download/0.54.1/XNAPokemon.zip
     
  4. PrinceReaper
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    I'll try . Thank you in advance !
     
  5. PrinceReaper
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    PrinceReaper Trainer

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    Now it just stop working. It doesnt even create the crash data.
    It says.
     
  6. PrinceReaper
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    PrinceReaper Trainer

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    They are installed
     
  7. jianmingyong
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    jianmingyong Active Member

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    Do you have XNA framework 4 and .Net 4.5 installed?
     
  8. PrinceReaper
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    PrinceReaper Trainer

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    had Net framework 4.6.2 installed
     
  9. PrinceReaper
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    PrinceReaper Trainer

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    This worked with the file XNAPokemon.zip. Thank you. But i still don't know if it will work if i run the original version with the OpenAL required, if it works i'll report back. I really appriciate it
     
  10. jianmingyong
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    jianmingyong Active Member

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    I am glad we could help.

    Just for your general info:
    I have searched your graphic card and it does not meet the requirements for OpenGL 3.0. Hence the game crashes.

    Software / Hardware requirements (MonoGame)
    1. OpenAL
    2. .Net framework 4.5
    3. Graphic card supporting OpenGL 3.0 (Intel hardly support this.)
    4. Windows 7 and above
    5. At least 550 MB of RAM

    Software / Hardware requirements (XNA)
    1. XNA framework 4.0
    2. .Net framework 4.5
    3. Graphic card supporting Shader Model 1.1 and DirectX 9.0c.
    4. Windows 7 and above
    5. At least 550 MB of RAM

    The launcher only download Monogame version.
     

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