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Fixed [Indev 0.54] Island 5 Trainer Crash

Discussion in 'Fixed Bugs' started by Bekhouche, Dec 12, 2016.

  1. Bekhouche
    Offline

    Bekhouche Trainer

    Joined:
    Nov 16, 2014
    Messages:
    19
    Likes Received:
    5
    Trophy Points:
    33
    Credit:
    P1,167.83
    Gamejolt ID:
    Bekhouche
    Hi,

    Whenever I go close or talk with this man in the picture (Island 5) the game crash
    [​IMG]
    (Add a crash log here if available and enclose it in the code tag with this button: [​IMG] )
    Code:
    Kolben Games Crash Log V 2.4
    Pokémon 3D has crashed!
    // I'm sorry, Dave, I'm afraid I can't do that.
    
    ---------------------------------------------------------------------------------
    
    Game information:
    
    Pokémon 3D Indev version: 0.54 (90)
    Content Packs: {}
    Active GameMode: Pokemon 3D
    GameJolt Account: TRUE (421668)
    Playing on Servers: FALSE
    Game Environment: OverworldScreen
    Actionscript: No script running
    File Validation: True
    Sandboxmode: False
    
    ---------------------------------------------------------------------------------
    
    Screen state for the current screen (OverworldScreen)
    
    IsSurfing=False
    IsRiding=False
    LevelFile=chrono\memorial.dat
    UsedStrength=False
    EntityCount=1733
    
    ---------------------------------------------------------------------------------
    
    System specifications:
    
    Operating system: Microsoft Windows 10 Pro [6.2.9200.0]
    Core architecture: 64 Bit
    System time: 12-12-2016 16:24:51
    System language: Arabic (Algeria)(ARG) / Loaded game language: en
    Decimal separator: .
    Available physical memory: 63.89 Gigabyte
    Available logical processors: 8
    
    ---------------------------------------------------------------------------------
    
    .Net installation information:
    
    v2.0.50727  2.0.50727.4927  SP2
    v3.0  3.0.30729.4926  SP2
    v3.5  3.5.30729.4926  SP1
    v4
      Client  4.6.01586
      Full  4.6.01586
    v4.0
      Client  4.0.0.0
    
    ---------------------------------------------------------------------------------
    
    Graphics Card information:
    
    [CardName(s): "NVIDIA Quadro M2000M; Intel(R) HD Graphics P530"]
    [CardRAM(s) : "4293918720; 1073741824"]
    
    ---------------------------------------------------------------------------------
    
    Error information:
    
    Message: Could not find file 'C:\games\pok3d\0.54\Scripts\trainer\chrono\001.dat'.
    InnerException: NOTHING
    BaseException: Could not find file 'C:\games\pok3d\0.54\Scripts\trainer\chrono\001.dat'.
    HelpLink: No helplink available.
    Data: Items: 0
    Source: mscorlib
    Win32 Errorcode: -1
    
    ---------------------------------------------------------------------------------
    
    Error solution:
    (The provided solution might not work for your problem)
    
    Error ID: -1
    Error Type: NaN
    Error Description: The error is undocumented in the error handling system.
    Error Solution: NaN
    
    ---------------------------------------------------------------------------------
    
    CallStack:
    
       at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
       at System.IO.FileInfo.get_Length()
       at ‌‮‫‍‬‌‬ ‪‬‍‌‬ ‫‌‭‫‌ ‫‬‭‮‎‏‮.‎‎‪‬‪‏‭‪‍‫‏‭‪‫‭‬‫‌‎‪‌‫‬‮(String , Boolean )
       at ‌‮‫‍‬‌‬ ‪‬‍‌‬ ‫‌‭‫‌ ‫‬‭‮‎‏‮.‪‭‪‭‮‫‌‌‌‍‪‍‪‪ ‌‪‮‪‏‪‭‮‬‬ ‮‮(String , Boolean , String )
       at ‏‮‌‪‬‮‌‬‏‌‫‮‬ ‌ ‌‎ ‬‪‏‫‬‏‮.‭‭‫‎‫‪‪‫‎ ‌‮‮‫‌‬‫‬‮‮‮()
       at ‍‪‍‏‬‎‬‎‬‬‭‭‫‎‫‍‏‬‪‏‍‍‏‮‮‪‮.‪‫‫‬‬‪‪‮‬‫‎‭‌‍‍‫‮‭‫‮ ‌‌‮()
       at ‭‌ ‫‌‬‬‫‫‮‬‭‬‪‍ ‍‌‎‍‪‬‫ ‮.‮‌‍‮‪‏‪ ‌‫‏ ‌‪‎‏‬‬‫‍‮‍‌‎‏‬‮()
       at ‭‌ ‫‌‬‬‫‫‮‬‭‬‪‍ ‍‌‎‍‪‬‫ ‮.‮‪‎‏‎‪‫‬‫‮‮‪‌‍‍‏‎‬‫‪‬‌‎‏‫‭‏‎‮(Int32 )
       at ‪‫‍‫‏‎‫‭‎‬‍ ‎‫‎‏‌‍‬‍‫‏‭‮.‪‏‏‭‪‫‮ ‬‏‪ ‍‎‏‮ ‏‭‭ ‍ ‮‭‮()
       at ‪‫‍‫‏‎‫‭‎‬‍ ‎‫‎‏‌‍‬‍‫‏‭‮.‪‎‮ ‮‪‍‫‌‏‍‏‪‬‏‮‭‌‌‍‌‍‮()
       at ‬‎‎‏‌‌‬‫‪‏‬‪‏‍‪‎‮‮‪‏‪‬‍‬‏‮.‪‎‮ ‮‪‍‫‌‏‍‏‪‬‏‮‭‌‌‍‌‍‮()
       at ‬‬‍‬‮‏‭‏‪‪‫‌‏‍ ‌‬‬‮‏‮.‪‎‮ ‮‪‍‫‌‏‍‏‪‬‏‮‭‌‌‍‌‍‮(GameTime )
       at ‪‭‫‭‭‬‬ ‭‫‪‌  ‬‫‌‎‫ ‎‪‌‭‬‮.‪‎‮ ‮‪‍‫‌‏‍‏‪‬‏‮‭‌‌‍‌‍‮(GameTime )
       at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
       at Microsoft.Xna.Framework.Game.Tick()
       at Microsoft.Xna.Framework.OpenTKGamePlatform.RunLoop()
       at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
       at ‍‏‏‍‎‎‭‫‌‮‭‍‮‪‮‫‮‬‏‏‫‫‎‌‮.‭‌ ‫‎‬‫‮‫‭‍‏‍‪‬ ‫‬‭‬‭‍‍‌‎‮(String[] )
    
    ---------------------------------------------------------------------------------
    
    Enviornment dump:
    
       Private ‮‫‍‪‭ ‪‎‬‮‬‬‌‮ ‫‪‌‭‫‎‭‭‭‮ As ‬‬‮‏‫‫‪‏‭ ‭‎‌‭‫‮‭‏‪‮‫‎‬‮ = ‬‬‮‏‫‫‪‏‭ ‭‎‌‭‫‮‭‏‪‮‫‎‬‮
       Private ‪‮‎‌‬‍‬‪‌‮‭‭‏ ‌‭‬‮‎‌‏‮‮ As Texture2D = Microsoft.Xna.Framework.Graphics.Texture2D
       Private ‬‫‮‌‫‍‮‍‏‮‬‭‏‎‫‫‮ ‏‎‬‪‭‬‬‭‬‮ As Boolean = False
       Private ‫‌‮ ‍‭‮‬‌ ‏‌‍‫‮‍‪‎‭‌‍‫‌‫‪‮ ‮ As List<‍‬‬‌‏‭‭‪‪‍ ‌‏‮‎‏‫ ‏‌‌‪‮>[] = {}
       Private ‌‌‍‫‮ ‍‍‭ ‫‍‭‪‮‭‎ ‍ ‎‌‏‪‪‮ As Single = 8
       Private Shared ‫‌‬‍‭‍‮ ‭‪‏‌ ‫‍ ‬‮‍‫‮ As Int32 = 0
       Private Shared ‬ ‎‮‫‭ ‌‮‮ ‎‪‬‎‮‬   ‫‍‌‮‮ As Int32 = -1
       Public ‪‬‮‎‪ ‬‭‏‍‍‭‭‏‍‬‭‎‎‬‬‎‎‭‪‎‭‮ As Boolean = False
       Public ‎‭ ‮‬‎‪‍‎‏‭‪‎‏‮‎‪‪‭‏‭‫ ‭‭‎ ‬‭‮‮ As Boolean = False
     
    Last edited: Dec 12, 2016
  2. Capt_Segis
    Offline

    Capt_Segis Engine Developer

    • Global Moderator
    • P3D Developer
    Joined:
    Feb 18, 2015
    Messages:
    97
    Likes Received:
    36
    Trophy Points:
    71
    Location:
    Perú
    Credit:
    P2,552.75
    Gamejolt ID:
    Capt_Segis
    Not sure what a "crach" is, but you can be pretty sure that it is fixed for next version.
     
  3. Tornado9797
    Offline

    Tornado9797 Content Developer

    • Global Moderator
    • P3D Developer
    • Contributor
    Joined:
    Dec 28, 2012
    Messages:
    5,014
    Likes Received:
    1,581
    Trophy Points:
    179
    Location:
    Friendswood, Texas, United States of America
    Credit:
    P138,199.71
    Gamejolt ID:
    Tornado9797 7979odanroT
    Same thing happens to the next trainer on the island:
    Code:
    Kolben Games Crash Log V 2.4
    Pokémon 3D has crashed!
    // HλLF-LIFE 2 confirmed
    
    ---------------------------------------------------------------------------------
    
    Game information:
    
    Pokémon 3D Indev version: 0.54 (90)
    Content Packs: {}
    Active GameMode: Pokemon 3D
    GameJolt Account: FALSE
    Playing on Servers: TRUE (AGN Pokemon 3D Server/p3d.aggressivegaming.org:15124)
    Game Environment: OverworldScreen
    Actionscript: No script running
    File Validation: True
    Sandboxmode: True
    
    ---------------------------------------------------------------------------------
    
    Screen state for the current screen (OverworldScreen)
    
    IsSurfing=False
    IsRiding=False
    LevelFile=chrono\memorial.dat
    UsedStrength=False
    EntityCount=1731
    
    ---------------------------------------------------------------------------------
    
    System specifications:
    
    Operating system: Microsoft Windows 10 Pro [6.2.9200.0]
    Core architecture: 64 Bit
    System time: 01/07/2017 12:53:41 PM
    System language: English (United States)(ENU) / Loaded game language: en
    Decimal separator: .
    Available physical memory: 7.87 Gigabyte
    Available logical processors: 8
    
    ---------------------------------------------------------------------------------
    
    .Net installation information:
    
    v2.0.50727  2.0.50727.4927  SP2
    v3.0  3.0.30729.4926  SP2
    v3.5  3.5.30729.4926  SP1
    v4 
      Client  4.6.01586
      Full  4.6.01586
    v4.0 
      Client  4.0.0.0
    
    ---------------------------------------------------------------------------------
    
    Graphics Card information:
    
    [CardName(s): "NVIDIA Quadro M1000M; Intel(R) HD Graphics 530"]
    [CardRAM(s) : "2147483648; 1073741824"]
    
    ---------------------------------------------------------------------------------
    
    Error information:
    
    Message: Could not find file 'C:\Users\cjbre\Desktop\Gaming Files\Kolben Games\Pokémon 3D\Scripts\trainer\chrono\002.dat'.
    InnerException: NOTHING
    BaseException: Could not find file 'C:\Users\cjbre\Desktop\Gaming Files\Kolben Games\Pokémon 3D\Scripts\trainer\chrono\002.dat'.
    HelpLink: No helplink available.
    Data: Items: 0
    Source: mscorlib
    Win32 Errorcode: -1
    
    ---------------------------------------------------------------------------------
    
    Error solution:
    (The provided solution might not work for your problem)
    
    Error ID: -1
    Error Type: NaN
    Error Description: The error is undocumented in the error handling system.
    Error Solution: NaN
    
    ---------------------------------------------------------------------------------
    
    CallStack:
    
       at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
       at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
       at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
       at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
       at System.IO.StreamReader..ctor(String path, Encoding encoding)
       at System.IO.File.InternalReadAllLines(String path, Encoding encoding)
       at ‏‮‌‪‬‮‌‬‏‌‫‮‬‌‌‎‬‪‏‫‬‏‮.‭‭‫‎‫‪‪‫‎‌‮‮‫‌‬‫‬‮‮‮()
       at ‍‪‍‏‬‎‬‎‬‬‭‭‫‎‫‍‏‬‪‏‍‍‏‮‮‪‮.‪‫‫‬‬‪‪‮‬‫‎‭‌‍‍‫‮‭‫‮‌‌‮()
       at ‭‌‫‌‬‬‫‫‮‬‭‬‪‍‍‌‎‍‪‬‫‮.‮‌‍‮‪‏‪‌‫‏‌‪‎‏‬‬‫‍‮‍‌‎‏‬‮()
       at ‭‌‫‌‬‬‫‫‮‬‭‬‪‍‍‌‎‍‪‬‫‮.‮‪‎‏‎‪‫‬‫‮‮‪‌‍‍‏‎‬‫‪‬‌‎‏‫‭‏‎‮(Int32 )
       at ‪‫‍‫‏‎‫‭‎‬‍‎‫‎‏‌‍‬‍‫‏‭‮.‪‏‏‭‪‫‮‬‏‪‍‎‏‮‏‭‭‍‮‭‮()
       at ‪‫‍‫‏‎‫‭‎‬‍‎‫‎‏‌‍‬‍‫‏‭‮.‪‎‮‮‪‍‫‌‏‍‏‪‬‏‮‭‌‌‍‌‍‮()
       at ‬‎‎‏‌‌‬‫‪‏‬‪‏‍‪‎‮‮‪‏‪‬‍‬‏‮.‪‎‮‮‪‍‫‌‏‍‏‪‬‏‮‭‌‌‍‌‍‮()
       at ‬‬‍‬‮‏‭‏‪‪‫‌‏‍‌‬‬‮‏‮.‪‎‮‮‪‍‫‌‏‍‏‪‬‏‮‭‌‌‍‌‍‮(GameTime )
       at ‪‭‫‭‭‬‬‭‫‪‌‬‫‌‎‫‎‪‌‭‬‮.‪‎‮‮‪‍‫‌‏‍‏‪‬‏‮‭‌‌‍‌‍‮(GameTime )
       at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
       at Microsoft.Xna.Framework.Game.Tick()
       at Microsoft.Xna.Framework.OpenTKGamePlatform.RunLoop()
       at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
       at ‍‏‏‍‎‎‭‫‌‮‭‍‮‪‮‫‮‬‏‏‫‫‎‌‮.‭‌‫‎‬‫‮‫‭‍‏‍‪‬‫‬‭‬‭‍‍‌‎‮(String[] )
    
    ---------------------------------------------------------------------------------
    
    Enviornment dump:
    
       Private ‮‫‍‪‭‪‎‬‮‬‬‌‮‫‪‌‭‫‎‭‭‭‮ As ‬‬‮‏‫‫‪‏‭‭‎‌‭‫‮‭‏‪‮‫‎‬‮ = ‬‬‮‏‫‫‪‏‭‭‎‌‭‫‮‭‏‪‮‫‎‬‮
       Private ‪‮‎‌‬‍‬‪‌‮‭‭‏‌‭‬‮‎‌‏‮‮ As Texture2D = Microsoft.Xna.Framework.Graphics.Texture2D
       Private ‬‫‮‌‫‍‮‍‏‮‬‭‏‎‫‫‮‏‎‬‪‭‬‬‭‬‮ As Boolean = False
       Private ‫‌‮‍‭‮‬‌‏‌‍‫‮‍‪‎‭‌‍‫‌‫‪‮‮ As List<‍‬‬‌‏‭‭‪‪‍‌‏‮‎‏‫‏‌‌‪‮>[] = {}
       Private ‌‌‍‫‮‍‍‭‫‍‭‪‮‭‎‍‎‌‏‪‪‮ As Single = 8
       Private Shared ‫‌‬‍‭‍‮‭‪‏‌‫‍‬‮‍‫‮ As Int32 = 0
       Private Shared ‬‎‮‫‭‌‮‮‎‪‬‎‮‬‫‍‌‮‮ As Int32 = -1
       Public ‪‬‮‎‪‬‭‏‍‍‭‭‏‍‬‭‎‎‬‬‎‎‭‪‎‭‮ As Boolean = False
       Public ‎‭‮‬‎‪‍‎‏‭‪‎‏‮‎‪‪‭‏‭‫‭‭‎‬‭‮‮ As Boolean = False
    
    ---------------------------------------------------------------------------------
    
    You should report this error.
    
    Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
     

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