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Fixed [Indev 0.53.2] Shell Smash used with Contrary Crash

Discussion in 'Fixed Bugs' started by MooseTheTitan, Oct 1, 2015.

  1. MooseTheTitan
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    MooseTheTitan Trainer

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    Describe the bug you experienced here.

    What I expected to happen:
    I used shell smash with my shuckle that has contrary are its ability. I expected that its speed, attack, and special attack would decrease by two stages and its defense and special defense would increase by one stage

    What actually happened:
    Game completely crashed
    [​IMG]

    Steps to reproduce:
    1. Make shell smash work for a contrary shuckle battling against any pokemon

    Code:
    Kolben Games Crash Log V 2.4
    Pokémon 3D has crashed!
    // I AM ERROR!
    
    ---------------------------------------------------------------------------------
    
    Game information:
    
    Pokémon 3D Indev version: 0.53.2 (89)
    Content Packs: {HGSS Music Pack HD}
    Active GameMode: Pokemon 3D
    GameJolt Account: TRUE (213941)
    Playing on Servers: FALSE
    Game Environment: SaveScreen
    Actionscript: No script running
    File Validation: True
    Sandboxmode: False
    
    ---------------------------------------------------------------------------------
    
    Screen state for the current screen (SaveScreen)
    
    Screen state not implemented for screen class: SaveScreen
    
    ---------------------------------------------------------------------------------
    
    System specifications:
    
    Operating system: Microsoft Windows 8.1 Pro [6.2.9200.0]
    Core architecture: 64 Bit
    System time: 9/29/2015 11:42:05 PM
    System language: English (United States)(ENU) / Loaded game language: en
    Decimal separator: .
    Available physical memory: 4 Gigabyte
    Available logical processors: 4
    
    ---------------------------------------------------------------------------------
    
    .Net installation information:
    
    v4  
      Client  4.5.51641
      Full  4.5.51641
    v4.0  
      Client  4.0.0.0
    
    ---------------------------------------------------------------------------------
    
    Graphics Card information:
    
    [CardName(s): "NVIDIA GeForce 210 "]
    [CardRAM(s) : "1073741824"]
    
    ---------------------------------------------------------------------------------
    
    Error information:
    
    Message: User not logged in!
    InnerException: NOTHING
    BaseException: User not logged in!
    HelpLink: No helplink available.
    Data: Items: 0
    Source: Pokemon
    Win32 Errorcode: -1
    
    ---------------------------------------------------------------------------------
    
    Error solution:
    (The provided solution might not work for your problem)
    
    Error ID: -1
    Error Type: NaN
    Error Description: The error is undocumented in the error handling system.
    Error Solution: NaN
    
    ---------------------------------------------------------------------------------
    
    CallStack: 
    
       at net.Pokemon3D.Game.GameJolt.APICall.SetStorageData(String[] keys, String[] dataItems, Boolean[] useUsernames)
       at net.Pokemon3D.Game.Player.SaveGame(Boolean IsAutosave)
       at net.Pokemon3D.Game.SaveScreen.Update()
       at net.Pokemon3D.Game.Core.Update(GameTime gameTime)
       at net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
       at Microsoft.Xna.Framework.Game.Tick()
       at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
       at Microsoft.Xna.Framework.GameHost.OnIdle()
       at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
       at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
       at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
       at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
       at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
       at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
       at System.Windows.Forms.Application.Run(Form mainForm)
       at Microsoft.Xna.Framework.WindowsGameHost.Run()
       at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
       at Microsoft.Xna.Framework.Game.Run()
       at net.Pokemon3D.Game.Program.Main(String[] args)
    
    ---------------------------------------------------------------------------------
    
    Enviornment dump: 
    
       Private ready As Boolean = False
       Private delay As Single = 15
       Private mainTexture As Texture2D = Microsoft.Xna.Framework.Graphics.Texture2D
       Private savingStarted As Boolean = False
       Private saveSessionFailed As Boolean = False
       Private backupFileLocation As String = 
       Public UpdateFadeOut As Boolean = False
       Public UpdateFadeIn As Boolean = False
    
    ---------------------------------------------------------------------------------
    
    You should report this error.
    
    Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
    
     
    Last edited: Oct 1, 2015
  2. Tornado9797
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    Tornado9797 Content Developer

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    Gamejolt ID:
    Tornado9797 7979odanroT
    What does your log.dat say?
     
  3. MooseTheTitan
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    MooseTheTitan Trainer

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    No crash file was produced for this error. I just checked now. The latest crash file was dated at 2015-09-29_23.42.03. and this error happened on 2015-09-30. Should I just show the log.dat file?
     
    Last edited: Oct 1, 2015
  4. Tornado9797
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    Tornado9797 Content Developer

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    Gamejolt ID:
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  5. Fanta
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    Fanta Content Developer

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    I think someone needs to check the code for that move. could be a similar case to conversion 2
     
  6. MooseTheTitan
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    MooseTheTitan Trainer

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    Gamejolt ID:
    MooseTheTitan
    My file directory for Pokemon3d was a mess. I ended up having two log.dat files. So i deleted everything and redownloaded pokemon3d and retried using shell smash to give me the same error. So here is the log.dat file
    Code:
    Message (10:10:23): Retrieved ban list data.
    Message (10:12:50): Core.vb: Deleted Temp directory.
    Message (10:13:00): Retrieved ban list data.
    Warning (10:13:03): SessionManager.vb: Tried to log in with an already logged in account!
    Message (10:14:45): Core.vb: Deleted Temp directory.
    Message (10:15:00): Retrieved ban list data.
    Message (10:15:00): Retrieved ban list data.
    Warning (10:15:04): SessionManager.vb: Tried to log in with an already logged in account!
    
     
  7. jianmingyong
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    jianmingyong Guest

    Credit:
    P
    :p Nothing problem with that.
     
  8. Tornado9797
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    Tornado9797 Content Developer

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    Fixed in next version.
     

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