What this post is about? Pokémon3D, that is. Who would have thought.
Well, we decided to do some restructuring (again), which break most of the scripts and GameModes out there for Pokémon3D, starting with the next version. So you can prepare for the next update, version 0.54, I am going to post the changes we made to the file structure and script system of the game.
Let’s start with the file structure.
We moved all the data that was specific to the Kolben GameMode inside that GameMode folder, and removed those folders from the “Pokemon” root folder. These include most content of the folders “Maps”, “Scripts” and “Content”.
These are the folders in the main Pokémon folder now.
SharedResources contains a few content files that are shared across GameModes and cannot be changed by those GameModes, nor ContentPacks.
Localization contains the legacy token files that will be around until we introduce a new localization...