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Pokémon 3D

Mar
22
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by nilllzz at 12:00 AM
(6,282 Views / 2 Likes)
27 Comments
I am sorry…

What this post is about? Pokémon3D, that is. Who would have thought.

Well, we decided to do some restructuring (again), which break most of the scripts and GameModes out there for Pokémon3D, starting with the next version. So you can prepare for the next update, version 0.54, I am going to post the changes we made to the file structure and script system of the game.

Let’s start with the file structure.
We moved all the data that was specific to the Kolben GameMode inside that GameMode folder, and removed those folders from the “Pokemon” root folder. These include most content of the folders “Maps”, “Scripts” and “Content”.

These are the folders in the main Pokémon folder now.

SharedResources contains a few content files that are shared across GameModes and cannot be changed by those GameModes, nor ContentPacks.

Localization contains the legacy token files that will be around until we introduce a new localization...
Feb
22
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by nilllzz at 5:42 PM
(22,246 Views / 9 Likes)
107 Comments
After months of wait, we got a new version of Pokémon3D: version 0.53.

This one has a lot of new features, bug fixes and changes. There’s a list that contains them all, just keep reading.

If you want to play the game, download the launcher here!

If you now want to know what has changed, here’s the list:

GAME:

Additions:

  • Added missing textures for some Pokémon
  • Applied some magic to third person particle effects
  • Rewamped the overworld camera system. It now supports turning in one direction without walking. Also the transition between third and first person has been redone.
  • Added cries of wild Pokémon from the map to appear in the background when walking around.
  • Added new battle weather effect: Snow, which boosts Ice type moves.
  • Added Shiny Charm and Oval Charm items.
  • The camera now centers its horizontal orientation when a dialogue comes up.
  • Added click sound for dialogues...
Dec
23
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by nilllzz at 7:43 PM
(5,161 Views / 7 Likes)
28 Comments
This is a little follow-up update to Pokémon3D version 0.52. We are mostly fixing bugs and problems from the earlier versions from both the game itself and the server.

To view the full changes for version 0.52, click here.

And here’s the list of changes for the 0.52.1 version:

Additions:

  • Added Backdrops for Berry Vista
  • Added Confirmation dialogue for Shop screen
  • Added player list preview to the join server screen when hovering the mouse over the player counter
  • The hall of fame list can be reverse by pressing Y on the GamePad or Q on the keyboard
Changes:

  • Made the transitions in the battle menu go by faster
  • Improved loading times for the Storage system and Hall of fame screen
Fixes:

  • Fixed some entities not working when invisible
  • Fixed bugs with the new trading interface
  • Fixed wrong amount of Max PP showing in the new...
Dec
22
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by nilllzz at 1:54 AM
(10,531 Views / 7 Likes)
79 Comments
Pokémon3D version 0.52

We got a new update of Pokémon3D ready for you! Version 0.52 is done, and not only the game updates, but we got a new version of the Launcher and Server applications as well!

IN ORDER TO PLAY THE NEW VERSIONS OF THE GAME, YOU NEED TO USE THE NEW LAUNCHER, YOU CAN DOWNLOAD IT HERE! The same applies to the server.


But now, lets get to the actual update. We changed and added a lot of things again, some are new maps, some are other goodies.

Here is a full list of what changed:

Game:

  • Updated Viridian Forest and Berry Forest visually
  • Added the “" escape character so “~” and “*” can be displayed in a textbox by using “\*” and “\~”
  • Created new Item Shop screen
  • Added Force Graphics mode which skips the DirectX graphics card check
  • Added warp interactions and several other small improvements to the Map View mode.
  • Added “Opacity”...
Oct
13
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by Darkfire at 12:04 AM
(7,731 Views / 3 Likes)
46 Comments
Pokémon3D Version 0.51 is out and will continue the fun! That said, the Pokémon3D Server application will receive and update as well which resolves several performance problems.

Bu let’s start from the beginning:

We are posting the Pokémon3D updates and more regarding Kolben on this blog now, so be sure to follow it to be notified about future content.

And now, here’s the game’s changelog:

Story additions:

  • Two and Three Island
Smaller Additions:

  • Added PP support to custom moves
  • Added headbutt trees to Azalea Town
  • Added more Pokémon reactions for new maps
  • Updated movesets for the first 60 Pokémon
  • Hidden Abilities
Fixes:

  • Fixed maptag injection
  • Fixed several crashes
  • Fixed particle performance problems
  • Fixed Wrap (and similar moves) trapping the own Pokémon
  • Fixed some properties of trainers
  • Fixed rods/Pokémon sounds not searching for files in GameModes
  • Fixed...