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Pokémon 3D

Dec
09
http://i.imgur.com/eIYkzIq.png
by Darkfire at 2:35 AM
(35,066 Views / 7 Likes)
33 Comments
Download here!
OpenAL is now required to play the game:
https://www.openal.org


After more than three months working on it and almost two years since the last major Pokémon3D update, we, the Pokémon3D Team, proudly announce the release of Pokémon3D Indev 0.54!

Here is an abridged list of what has been changed:

Engine:
You can now choose which Pokémon to switch in after one of yours faints
Mega Evolution system (requires a Mega Ring which is currently unavailable)
Roaming Pokémon indicators on the world map
Several new Attacks, Pokémon, Abilities, and Items
Upgraded the battle system to Generation 6 mechanics
Several new map and script features
Ctrl + X = Cut in the chat
Fixezzzz fo dayzzzzz brah!

Story:
Complete Five Island
Six Island Town
A new Pokémon3D-Original area!!
The end of the Rival story arc
Elite...
Aug
13
by Darkfire at 5:03 PM
(14,153 Views / 3 Likes)
69 Comments
I know this is not the update you were hoping for*, but rather a small, quick bugfix update to fix some of the bugs in 0.53.

Here is the list of things that we changed:

  • Implemented new math parser using double precision floating point rounding
  • Changed move names like “DragonBreath” to “Dragon Breath”
  • Fixed boat sizes
  • Fixed typo in restplaces.dat
  • Fixed train animation when going to saffron
  • Fixed Ho-Oh position
  • Fixed Genetics emblem
  • Fixed crash during GameJolt loading due to race conditions
  • Fixed ghost repel
  • Fixed some broken security functions
  • Fixed typo on sign in Celadon City
  • Fixed typo in channels.dat
  • Fixed Pokédex typos for entries 138, 36, 389, 467 and 548
  • Fixed surf-on-rocks in Cherrygrove City and Route 32
  • Fixed typo for NPC speech in Cerulean City
  • Fixed typo in sailor speech on Boon island
  • Fixed not having default images for certain Pokémon
  • Fixed walk-through table in Radio Tower 2F
  • Fixed incorrect bonus drink...
Jun
12
by DanielRTRD at 5:57 PM
(2,717 Views / 1 Likes)
13 Comments
Ref: https://my.rtrdt.ch/serverstatus.php?view=resolved
Apr
19
by DanielRTRD at 9:32 AM
(3,925 Views / 0 Likes)
17 Comments
I have now updated the forum software and addons for the forum. Please let me know if something is not working.
Mar
22
https://36.media.tumblr.com/d134abf6949eeb6e5ee76162761cd1ab/tumblr_inline_nll2npU1E41rqjavf_250.png
by nilllzz at 12:00 AM
(5,941 Views / 2 Likes)
27 Comments
I am sorry…

What this post is about? Pokémon3D, that is. Who would have thought.

Well, we decided to do some restructuring (again), which break most of the scripts and GameModes out there for Pokémon3D, starting with the next version. So you can prepare for the next update, version 0.54, I am going to post the changes we made to the file structure and script system of the game.

Let’s start with the file structure.
We moved all the data that was specific to the Kolben GameMode inside that GameMode folder, and removed those folders from the “Pokemon” root folder. These include most content of the folders “Maps”, “Scripts” and “Content”.

These are the folders in the main Pokémon folder now.

SharedResources contains a few content files that are shared across GameModes and cannot be changed by those GameModes, nor ContentPacks.

Localization contains the legacy token files that will be around until we introduce a new localization...